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	<title>Comments on: Warning: toxic stupidity</title>
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	<link>http://www.brokentoys.org/2006/05/16/warning-toxic-stupidity/</link>
	<description>Random Comments About Gaming And Tractors</description>
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		<title>By: G4 Fails In An Epic Fashion &#171; Broken Toys</title>
		<link>http://www.brokentoys.org/2006/05/16/warning-toxic-stupidity/comment-page-1/#comment-2511</link>
		<dc:creator>G4 Fails In An Epic Fashion &#171; Broken Toys</dc:creator>
		<pubDate>Thu, 29 Nov 2007 18:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/05/16/warning-toxic-stupidity/#comment-2511</guid>
		<description>[...] Home of awesome MMO commentary.    Filed under: 3570  &#160;&#160;&#124;&#160;&#160; Tags: Doh, [...]</description>
		<content:encoded><![CDATA[<p>[...] Home of awesome MMO commentary.    Filed under: 3570  &nbsp;&nbsp;|&nbsp;&nbsp; Tags: Doh, [...]</p>
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		<title>By: almagill</title>
		<link>http://www.brokentoys.org/2006/05/16/warning-toxic-stupidity/comment-page-1/#comment-2510</link>
		<dc:creator>almagill</dc:creator>
		<pubDate>Sun, 21 May 2006 11:54:08 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/05/16/warning-toxic-stupidity/#comment-2510</guid>
		<description>Oh gods, I think that just lobotomised me.</description>
		<content:encoded><![CDATA[<p>Oh gods, I think that just lobotomised me.</p>
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		<title>By: Grax</title>
		<link>http://www.brokentoys.org/2006/05/16/warning-toxic-stupidity/comment-page-1/#comment-2509</link>
		<dc:creator>Grax</dc:creator>
		<pubDate>Fri, 19 May 2006 12:12:24 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/05/16/warning-toxic-stupidity/#comment-2509</guid>
		<description>Um, I&#039;m pretty sure this bimbo isn&#039;t the only one who thinks innovation is good. For those of us who agree with her last few comments... well, there are some more respectable folks saying the same thing much more intelligently (like the people at Manifesto Games), so we don&#039;t have to pay attention to her.&lt;br&gt;
&lt;br&gt;
Also, G4 sucks.</description>
		<content:encoded><![CDATA[<p>Um, I&#8217;m pretty sure this bimbo isn&#8217;t the only one who thinks innovation is good. For those of us who agree with her last few comments&#8230; well, there are some more respectable folks saying the same thing much more intelligently (like the people at Manifesto Games), so we don&#8217;t have to pay attention to her.</p>
<p>Also, G4 sucks.</p>
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	<item>
		<title>By: Amaranthar</title>
		<link>http://www.brokentoys.org/2006/05/16/warning-toxic-stupidity/comment-page-1/#comment-2483</link>
		<dc:creator>Amaranthar</dc:creator>
		<pubDate>Thu, 18 May 2006 16:20:33 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/05/16/warning-toxic-stupidity/#comment-2483</guid>
		<description>I agree, D-One. The equalized time investment strategy in building an MMO is partly so boring because it&#039;s the surest way to dumb down a game.</description>
		<content:encoded><![CDATA[<p>I agree, D-One. The equalized time investment strategy in building an MMO is partly so boring because it&#8217;s the surest way to dumb down a game.</p>
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	<item>
		<title>By: D-0ne</title>
		<link>http://www.brokentoys.org/2006/05/16/warning-toxic-stupidity/comment-page-1/#comment-2508</link>
		<dc:creator>D-0ne</dc:creator>
		<pubDate>Thu, 18 May 2006 13:48:19 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/05/16/warning-toxic-stupidity/#comment-2508</guid>
		<description>&quot;MMORPGs will always require time investment, but the trick for the developers is to reward everyone equally for time invested.&quot;&lt;br&gt;
&lt;br&gt;
A long time ago now a guy who went by the name WintyreFraust wrote this:&lt;br&gt;
&lt;br&gt;
http://www.thisisnotacommunity.org/TheCoreDemographicEncounter.htm&lt;br&gt;
&lt;br&gt;
Time need not be &quot;invested&quot; any more than typing is &quot;invested&quot; in a game.&lt;br&gt;
There is a completely too much emphasis on &quot;time&quot; when it comes to MMOGs.</description>
		<content:encoded><![CDATA[<p>&#8220;MMORPGs will always require time investment, but the trick for the developers is to reward everyone equally for time invested.&#8221;</p>
<p>A long time ago now a guy who went by the name WintyreFraust wrote this:</p>
<p><a href="http://www.thisisnotacommunity.org/TheCoreDemographicEncounter.htm" rel="nofollow">http://www.thisisnotacommunity.org/TheCoreDemographicEncounter.htm</a></p>
<p>Time need not be &#8220;invested&#8221; any more than typing is &#8220;invested&#8221; in a game.<br />
There is a completely too much emphasis on &#8220;time&#8221; when it comes to MMOGs.</p>
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		<title>By: Kohs</title>
		<link>http://www.brokentoys.org/2006/05/16/warning-toxic-stupidity/comment-page-1/#comment-2507</link>
		<dc:creator>Kohs</dc:creator>
		<pubDate>Thu, 18 May 2006 02:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/05/16/warning-toxic-stupidity/#comment-2507</guid>
		<description>&quot;You need to stop following trends, and start making some.&quot;&lt;br&gt;
&lt;br&gt;
she might say &quot;like&quot; a lot. but that right there is some damn good advice.</description>
		<content:encoded><![CDATA[<p>&#8220;You need to stop following trends, and start making some.&#8221;</p>
<p>she might say &#8220;like&#8221; a lot. but that right there is some damn good advice.</p>
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		<title>By: Apache</title>
		<link>http://www.brokentoys.org/2006/05/16/warning-toxic-stupidity/comment-page-1/#comment-2506</link>
		<dc:creator>Apache</dc:creator>
		<pubDate>Wed, 17 May 2006 23:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/05/16/warning-toxic-stupidity/#comment-2506</guid>
		<description>Morgan is special</description>
		<content:encoded><![CDATA[<p>Morgan is special</p>
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		<title>By: Heartless Gamer</title>
		<link>http://www.brokentoys.org/2006/05/16/warning-toxic-stupidity/comment-page-1/#comment-2505</link>
		<dc:creator>Heartless Gamer</dc:creator>
		<pubDate>Wed, 17 May 2006 20:15:03 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/05/16/warning-toxic-stupidity/#comment-2505</guid>
		<description>You can&#039;t have a virtual world with one hour inhabitants.  MMORPGs will always require time investment, but the trick for the developers is to reward everyone equally for time invested.  If Player A plays 10 hours in a single day and achieves level 10 and 100 gold then I should be able to achieve level 10 and 100 gold playing 10 hours over the span of a week.  If Player A spends 50 hours online and gets a full set of epic gear then I should be able to achieve an equal reward in that same amount of time even if it takes me 5 weeks to reach 50 hours.&lt;br&gt;
&lt;br&gt;
Morgan is hitting on the lack of innovation in the MMO space.  It&#039;s not really that hard to do with the current state of most of the gaming industries from consoles to the PC.  The Nintendo Wii is really the first &quot;lets make waves&quot; attempt in all of the gaming industry.  If it suceeds then I have no doubt you will see that trickle and spider outwards into other sectors of the gaming industry... including MMORPGs.&lt;br&gt;
&lt;br&gt;
The biggest problem is early innovators are rarely the ones that suceed.  It&#039;s the runnerup that follows along and improves the innovation that makes the big bucks.  Someone needs to take risks and for the business suits... thats unacceptable... unless you have Will Wright making your games -_o</description>
		<content:encoded><![CDATA[<p>You can&#8217;t have a virtual world with one hour inhabitants.  MMORPGs will always require time investment, but the trick for the developers is to reward everyone equally for time invested.  If Player A plays 10 hours in a single day and achieves level 10 and 100 gold then I should be able to achieve level 10 and 100 gold playing 10 hours over the span of a week.  If Player A spends 50 hours online and gets a full set of epic gear then I should be able to achieve an equal reward in that same amount of time even if it takes me 5 weeks to reach 50 hours.</p>
<p>Morgan is hitting on the lack of innovation in the MMO space.  It&#8217;s not really that hard to do with the current state of most of the gaming industries from consoles to the PC.  The Nintendo Wii is really the first &#8220;lets make waves&#8221; attempt in all of the gaming industry.  If it suceeds then I have no doubt you will see that trickle and spider outwards into other sectors of the gaming industry&#8230; including MMORPGs.</p>
<p>The biggest problem is early innovators are rarely the ones that suceed.  It&#8217;s the runnerup that follows along and improves the innovation that makes the big bucks.  Someone needs to take risks and for the business suits&#8230; thats unacceptable&#8230; unless you have Will Wright making your games -_o</p>
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		<title>By: Grinless</title>
		<link>http://www.brokentoys.org/2006/05/16/warning-toxic-stupidity/comment-page-1/#comment-2504</link>
		<dc:creator>Grinless</dc:creator>
		<pubDate>Wed, 17 May 2006 19:49:35 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/05/16/warning-toxic-stupidity/#comment-2504</guid>
		<description>She is right, no doubt.&lt;br&gt;
&lt;br&gt;
But she also look like the dumbest gal this side of Azeroth...</description>
		<content:encoded><![CDATA[<p>She is right, no doubt.</p>
<p>But she also look like the dumbest gal this side of Azeroth&#8230;</p>
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		<title>By: Hellfire</title>
		<link>http://www.brokentoys.org/2006/05/16/warning-toxic-stupidity/comment-page-1/#comment-2503</link>
		<dc:creator>Hellfire</dc:creator>
		<pubDate>Wed, 17 May 2006 18:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/05/16/warning-toxic-stupidity/#comment-2503</guid>
		<description>They only shill for GameFly.</description>
		<content:encoded><![CDATA[<p>They only shill for GameFly.</p>
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