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	<title>Comments on: This Week, Cosmik Updated More Often Than I Did</title>
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	<link>http://www.brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/</link>
	<description>Random Comments About Gaming And Tractors</description>
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		<title>By: Nomad</title>
		<link>http://www.brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/comment-page-1/#comment-4897</link>
		<dc:creator>Nomad</dc:creator>
		<pubDate>Wed, 27 Sep 2006 14:25:24 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/#comment-4897</guid>
		<description>Auto Assault, Lineage, Dungeon Runners, and Exteel, atthe moment.</description>
		<content:encoded><![CDATA[<p>Auto Assault, Lineage, Dungeon Runners, and Exteel, atthe moment.</p>
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		<title>By: Andrew Crystall</title>
		<link>http://www.brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/comment-page-1/#comment-4896</link>
		<dc:creator>Andrew Crystall</dc:creator>
		<pubDate>Wed, 27 Sep 2006 12:43:32 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/#comment-4896</guid>
		<description>If I&#039;m not mistakem, Nomad, you&#039;re involved with AutoAssualt?&lt;br&gt;
&lt;br&gt;
Evangolis, yea, that was Gbob.&lt;br&gt;
&lt;br&gt;
And yes, CCP are talking up a part of their design which, is, um, going to force a lot of players to use 3rd party sites to let them sell high-end loot. *thud*</description>
		<content:encoded><![CDATA[<p>If I&#8217;m not mistakem, Nomad, you&#8217;re involved with AutoAssualt?</p>
<p>Evangolis, yea, that was Gbob.</p>
<p>And yes, CCP are talking up a part of their design which, is, um, going to force a lot of players to use 3rd party sites to let them sell high-end loot. *thud*</p>
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		<title>By: Ryan Shwayder</title>
		<link>http://www.brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/comment-page-1/#comment-4895</link>
		<dc:creator>Ryan Shwayder</dc:creator>
		<pubDate>Tue, 26 Sep 2006 19:59:19 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/#comment-4895</guid>
		<description>On the Battle of Deep Thoughts idea, I&#039;m considering getting Lum, Raph, and Psychochild in on the next round table blog war. Basically, we pick a generic topic and each of us runs with it, posting at a specified time and date so we can&#039;t steal each other&#039;s ideas or direction.&lt;br&gt;
&lt;br&gt;
The first one we did was on crafting, and produced the following:&lt;br&gt;
Mine: &lt;a href=&quot;http://www.nerfbat.com/?p=113&quot; rel=&quot;nofollow&quot;&gt;The Role of Crafting in Massively Multiplayer Games&lt;/a&gt;&lt;br&gt;
Moorgard&#039;s: &lt;a href=&quot;http://www.moorgard.com/?p=65&quot; rel=&quot;nofollow&quot;&gt;Crafting in MMOs (Or, \&#039;e2\&#039;80\&#039;9cCan\&#039;e2\&#039;80\&#039;99t We All Just Get Along?\&#039;e2\&#039;80\&#039;9d)&lt;/a&gt;&lt;br&gt;
Aggro Me&#039;s: &lt;a href=&quot;http://aggrome.blogspot.com/2006/06/craft-this_24.html&quot; rel=&quot;nofollow&quot;&gt;Craft This&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
Lum, email me if you&#039;re up for such a discussion. It will probably have to wait until the launch of Echoes of Faydwer so Danuser has time to participate, but it&#039;s a lot of fun reading each other&#039;s posts.</description>
		<content:encoded><![CDATA[<p>On the Battle of Deep Thoughts idea, I&#8217;m considering getting Lum, Raph, and Psychochild in on the next round table blog war. Basically, we pick a generic topic and each of us runs with it, posting at a specified time and date so we can&#8217;t steal each other&#8217;s ideas or direction.</p>
<p>The first one we did was on crafting, and produced the following:<br />
Mine: <a href="http://www.nerfbat.com/?p=113" rel="nofollow">The Role of Crafting in Massively Multiplayer Games</a><br />
Moorgard&#8217;s: <a href="http://www.moorgard.com/?p=65" rel="nofollow">Crafting in MMOs (Or, \&#8217;e2\&#8217;80\&#8217;9cCan\&#8217;e2\&#8217;80\&#8217;99t We All Just Get Along?\&#8217;e2\&#8217;80\&#8217;9d)</a><br />
Aggro Me&#8217;s: <a href="http://aggrome.blogspot.com/2006/06/craft-this_24.html" rel="nofollow">Craft This</a></p>
<p>Lum, email me if you&#8217;re up for such a discussion. It will probably have to wait until the launch of Echoes of Faydwer so Danuser has time to participate, but it&#8217;s a lot of fun reading each other&#8217;s posts.</p>
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		<title>By: Xanthippe</title>
		<link>http://www.brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/comment-page-1/#comment-4894</link>
		<dc:creator>Xanthippe</dc:creator>
		<pubDate>Tue, 26 Sep 2006 16:43:22 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/#comment-4894</guid>
		<description>With regard to Vanguard being brown, grey and purple - WOW has a nicely done albeit cartoony colorful world and happens to be the most successful mmog to date.  So why do all the new games go the brown and grey route (although I would call it &quot;brown and green&quot;)?&lt;br&gt;
&lt;br&gt;
The nicest looking new game I&#039;ve seen has been Oblivion.  I&#039;d play an mmo made with that engine even if the game was shit because the world is so pretty.</description>
		<content:encoded><![CDATA[<p>With regard to Vanguard being brown, grey and purple &#8211; WOW has a nicely done albeit cartoony colorful world and happens to be the most successful mmog to date.  So why do all the new games go the brown and grey route (although I would call it &#8220;brown and green&#8221;)?</p>
<p>The nicest looking new game I&#8217;ve seen has been Oblivion.  I&#8217;d play an mmo made with that engine even if the game was shit because the world is so pretty.</p>
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		<title>By: Nomad</title>
		<link>http://www.brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/comment-page-1/#comment-4893</link>
		<dc:creator>Nomad</dc:creator>
		<pubDate>Tue, 26 Sep 2006 15:00:54 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/#comment-4893</guid>
		<description>I wish I could match Tweety, but... I&#039;m still getting paid for this, and would like to keep it that way.  So calling players &quot;nutless assmunchers&quot; is... well, not likely unless I get really drunk.  So, we&#039;ll see - we weren&#039;t really ready for publicity yet, but I guess we&#039;ll have to get cracking.</description>
		<content:encoded><![CDATA[<p>I wish I could match Tweety, but&#8230; I&#8217;m still getting paid for this, and would like to keep it that way.  So calling players &#8220;nutless assmunchers&#8221; is&#8230; well, not likely unless I get really drunk.  So, we&#8217;ll see &#8211; we weren&#8217;t really ready for publicity yet, but I guess we&#8217;ll have to get cracking.</p>
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		<title>By: Aufero</title>
		<link>http://www.brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/comment-page-1/#comment-4886</link>
		<dc:creator>Aufero</dc:creator>
		<pubDate>Tue, 26 Sep 2006 14:10:22 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/#comment-4886</guid>
		<description>&lt;i&gt;You being not busy: I suggest you duel Raph Koster in a Battle of Deep Thoughts. It\&#039;e2\&#039;80\&#039;99ll be fun!&lt;/i&gt;&lt;br&gt;
&lt;br&gt;
Lum would just rename the blog &quot;Deep Thoughts: Silent Running&quot; and stop posting.</description>
		<content:encoded><![CDATA[<p><i>You being not busy: I suggest you duel Raph Koster in a Battle of Deep Thoughts. It\&#8217;e2\&#8217;80\&#8217;99ll be fun!</i></p>
<p>Lum would just rename the blog &#8220;Deep Thoughts: Silent Running&#8221; and stop posting.</p>
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		<title>By: Abalieno</title>
		<link>http://www.brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/comment-page-1/#comment-4892</link>
		<dc:creator>Abalieno</dc:creator>
		<pubDate>Tue, 26 Sep 2006 11:20:33 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/#comment-4892</guid>
		<description>Yeah, it looks like an experiment mirroring the SOE&#039;s mmoroundtable.&lt;br&gt;
&lt;br&gt;
&lt;i&gt;Oh yeah, since WoW launched and took our creativity with it. Right.&lt;/i&gt;&lt;br&gt;
&lt;br&gt;
Or maybe since they schooled everyone else ;p</description>
		<content:encoded><![CDATA[<p>Yeah, it looks like an experiment mirroring the SOE&#8217;s mmoroundtable.</p>
<p><i>Oh yeah, since WoW launched and took our creativity with it. Right.</i></p>
<p>Or maybe since they schooled everyone else ;p</p>
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		<title>By: Evangolis</title>
		<link>http://www.brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/comment-page-1/#comment-4891</link>
		<dc:creator>Evangolis</dc:creator>
		<pubDate>Tue, 26 Sep 2006 08:33:41 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/#comment-4891</guid>
		<description>There are a few classics, like the Tweety Rant, or the &quot;I disagree with what you said&quot; rant (Was that GBob, or some other Bob?  Can&#039;t remember off hand) that would be worth assembling/linking and discussing the merits and demerits of.  I have a friend doing a CR gig ATM, and he hates it.  Given that he&#039;s a real people person, I think that speaks to some lack in what he/we know about doing CR.&lt;br&gt;
&lt;br&gt;
Is there some guide to what works? Not the relatively general stuff, but some detailed info?  Maybe a couple of clever but frazzled CR people could sit down and do a CR for Dummies book.</description>
		<content:encoded><![CDATA[<p>There are a few classics, like the Tweety Rant, or the &#8220;I disagree with what you said&#8221; rant (Was that GBob, or some other Bob?  Can&#8217;t remember off hand) that would be worth assembling/linking and discussing the merits and demerits of.  I have a friend doing a CR gig ATM, and he hates it.  Given that he&#8217;s a real people person, I think that speaks to some lack in what he/we know about doing CR.</p>
<p>Is there some guide to what works? Not the relatively general stuff, but some detailed info?  Maybe a couple of clever but frazzled CR people could sit down and do a CR for Dummies book.</p>
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		<title>By: Freakazoid</title>
		<link>http://www.brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/comment-page-1/#comment-4890</link>
		<dc:creator>Freakazoid</dc:creator>
		<pubDate>Tue, 26 Sep 2006 07:35:29 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/#comment-4890</guid>
		<description>That CR blog: Needs less boring, more &lt;a href=&quot;http://web.archive.org/web/20010414021753/tweety.bowlofmice.com/tweety/try_being_a_guide.html&quot; rel=&quot;nofollow&quot;&gt;nutless assmunchers&lt;/a&gt;.&lt;br&gt;
&lt;br&gt;
You being not busy: I suggest you duel Raph Koster in a Battle of Deep Thoughts. It&#039;ll be fun!</description>
		<content:encoded><![CDATA[<p>That CR blog: Needs less boring, more <a href="http://web.archive.org/web/20010414021753/tweety.bowlofmice.com/tweety/try_being_a_guide.html" rel="nofollow">nutless assmunchers</a>.</p>
<p>You being not busy: I suggest you duel Raph Koster in a Battle of Deep Thoughts. It&#8217;ll be fun!</p>
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		<title>By: scottj</title>
		<link>http://www.brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/comment-page-1/#comment-4889</link>
		<dc:creator>scottj</dc:creator>
		<pubDate>Tue, 26 Sep 2006 04:55:49 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/09/25/this-week-cosmik-updated-more-often-than-i-did/#comment-4889</guid>
		<description>One of the writers is &quot;Tisirin&quot;, aka Richard Weil, recently of NCsoft and currently consulting and, apparently, blogging! I suspect Jo and Nomad are also (current) NCsoft community folk.</description>
		<content:encoded><![CDATA[<p>One of the writers is &#8220;Tisirin&#8221;, aka Richard Weil, recently of NCsoft and currently consulting and, apparently, blogging! I suspect Jo and Nomad are also (current) NCsoft community folk.</p>
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