<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: How I Spent My Wednesday: Gordon Walton on Austin Game Development</title>
	<atom:link href="http://www.brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/</link>
	<description>Random Comments About Gaming And Tractors</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:52:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3</generator>
	<item>
		<title>By: lindsay lohan sex ta</title>
		<link>http://www.brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/comment-page-1/#comment-5651</link>
		<dc:creator>lindsay lohan sex ta</dc:creator>
		<pubDate>Wed, 30 Jun 2010 14:12:55 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/#comment-5651</guid>
		<description>I have the same., &lt;a href=&quot;http://www.bloglines.com/blog/lindsaylohansextape#1&quot; rel=&quot;nofollow&quot;&gt;lindsay lohan sex tape now&lt;/a&gt; [url=http://www.bloglines.com/blog/lindsaylohansextape#1]lindsay lohan sex tape now[/url],  jropc,</description>
		<content:encoded><![CDATA[<p>I have the same., <a href="http://www.bloglines.com/blog/lindsaylohansextape#1" rel="nofollow">lindsay lohan sex tape now</a> [url=http://www.bloglines.com/blog/lindsaylohansextape#1]lindsay lohan sex tape now[/url],  jropc,</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kain</title>
		<link>http://www.brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/comment-page-1/#comment-5650</link>
		<dc:creator>Kain</dc:creator>
		<pubDate>Tue, 19 Dec 2006 18:37:59 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/#comment-5650</guid>
		<description>To everybody in the industry who did not hear about this, let the organizers know how much they suck by posting here:&lt;br&gt;
http://www.igda.org/Forums/showthread.php?threadid=24889</description>
		<content:encoded><![CDATA[<p>To everybody in the industry who did not hear about this, let the organizers know how much they suck by posting here:<br />
<a href="http://www.igda.org/Forums/showthread.php?threadid=24889" rel="nofollow">http://www.igda.org/Forums/showthread.php?threadid=24889</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Oliver Smth</title>
		<link>http://www.brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/comment-page-1/#comment-5649</link>
		<dc:creator>Oliver Smth</dc:creator>
		<pubDate>Sat, 02 Dec 2006 05:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/#comment-5649</guid>
		<description>Dammit, clearly I am going to have to start bring my sister to AGC meetings to secure my networking connections :)</description>
		<content:encoded><![CDATA[<p>Dammit, clearly I am going to have to start bring my sister to AGC meetings to secure my networking connections <img src='http://www.brokentoys.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tess</title>
		<link>http://www.brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/comment-page-1/#comment-5648</link>
		<dc:creator>Tess</dc:creator>
		<pubDate>Mon, 27 Nov 2006 02:03:31 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/#comment-5648</guid>
		<description>I totally didn&#039;t hear about this meeting, either.  I don&#039;t blame my network (including you) for not telling me.  You probably all figured I already knew, because, well, I USUALLY do.  Really, I blame the organizers, for opting for a lame information dissemination tactic.  IGDA meetings are not raves.</description>
		<content:encoded><![CDATA[<p>I totally didn&#8217;t hear about this meeting, either.  I don&#8217;t blame my network (including you) for not telling me.  You probably all figured I already knew, because, well, I USUALLY do.  Really, I blame the organizers, for opting for a lame information dissemination tactic.  IGDA meetings are not raves.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Moorgard</title>
		<link>http://www.brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/comment-page-1/#comment-5647</link>
		<dc:creator>Moorgard</dc:creator>
		<pubDate>Wed, 22 Nov 2006 23:05:16 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/#comment-5647</guid>
		<description>Waitaminute. There are hot chicks in Austin???</description>
		<content:encoded><![CDATA[<p>Waitaminute. There are hot chicks in Austin???</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matthew Weigel</title>
		<link>http://www.brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/comment-page-1/#comment-5646</link>
		<dc:creator>Matthew Weigel</dc:creator>
		<pubDate>Wed, 22 Nov 2006 15:43:23 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/#comment-5646</guid>
		<description>Oddly, I&#039;d just started reading Broken Toys a week or so before the IGDA meeting.  I&#039;m going to stick to my story that I didn&#039;t quite hear your last name the first time you said it... :-P</description>
		<content:encoded><![CDATA[<p>Oddly, I&#8217;d just started reading Broken Toys a week or so before the IGDA meeting.  I&#8217;m going to stick to my story that I didn&#8217;t quite hear your last name the first time you said it&#8230; <img src='http://www.brokentoys.org/wp-includes/images/smilies/icon_razz.gif' alt=':-P' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shannon Cusick</title>
		<link>http://www.brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/comment-page-1/#comment-5645</link>
		<dc:creator>Shannon Cusick</dc:creator>
		<pubDate>Wed, 22 Nov 2006 07:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/#comment-5645</guid>
		<description>Well this is exactly why I did not renew my IGDA membership, even my colleagues who are members did not get word of this meeting. I guess since we do not develop mainstream or FPS games for the adult male we do not count - and we are now removed from their studio list.   All due respect to most of the people there, including you Scott- love hearing you guys speak or telling me funny stories about my colleagues (especially Dave) =D</description>
		<content:encoded><![CDATA[<p>Well this is exactly why I did not renew my IGDA membership, even my colleagues who are members did not get word of this meeting. I guess since we do not develop mainstream or FPS games for the adult male we do not count &#8211; and we are now removed from their studio list.   All due respect to most of the people there, including you Scott- love hearing you guys speak or telling me funny stories about my colleagues (especially Dave) =D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matthew</title>
		<link>http://www.brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/comment-page-1/#comment-5644</link>
		<dc:creator>Matthew</dc:creator>
		<pubDate>Tue, 21 Nov 2006 23:00:54 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/#comment-5644</guid>
		<description>Since you&#039;re done there, I have this design doc, can you take a look for me? plskthx.</description>
		<content:encoded><![CDATA[<p>Since you&#8217;re done there, I have this design doc, can you take a look for me? plskthx.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: D-0ne</title>
		<link>http://www.brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/comment-page-1/#comment-5643</link>
		<dc:creator>D-0ne</dc:creator>
		<pubDate>Tue, 21 Nov 2006 22:26:03 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/#comment-5643</guid>
		<description>Interesting.  Things are changing.</description>
		<content:encoded><![CDATA[<p>Interesting.  Things are changing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Drevik</title>
		<link>http://www.brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/comment-page-1/#comment-5642</link>
		<dc:creator>Drevik</dc:creator>
		<pubDate>Tue, 21 Nov 2006 21:59:55 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2006/11/21/how-i-spent-my-tuesday-gordon-walton-on-austin-game-development/#comment-5642</guid>
		<description>Elitist bastard!&lt;br&gt;
&lt;br&gt;
Dude, can you get me a job?</description>
		<content:encoded><![CDATA[<p>Elitist bastard!</p>
<p>Dude, can you get me a job?</p>
]]></content:encoded>
	</item>
</channel>
</rss>

