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	<title>Comments on: Of Metaverses And Flying Phalluses</title>
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	<link>http://www.brokentoys.org/2007/01/05/of-metaverses-and-flying-phalluses/</link>
	<description>Random Comments About Gaming And Tractors</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:52:00 +0000</lastBuildDate>
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		<title>By: Underage nn model</title>
		<link>http://www.brokentoys.org/2007/01/05/of-metaverses-and-flying-phalluses/comment-page-1/#comment-6391</link>
		<dc:creator>Underage nn model</dc:creator>
		<pubDate>Sun, 25 May 2008 10:42:02 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/05/of-metaverses-and-flying-phalluses/#comment-6391</guid>
		<description>panw kxvd rdnfvlj dvxbcq</description>
		<content:encoded><![CDATA[<p>panw kxvd rdnfvlj dvxbcq</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jade Reporting &#187; Blog Archive &#187; Tuesday, January 30, 2007</title>
		<link>http://www.brokentoys.org/2007/01/05/of-metaverses-and-flying-phalluses/comment-page-1/#comment-6390</link>
		<dc:creator>Jade Reporting &#187; Blog Archive &#187; Tuesday, January 30, 2007</dc:creator>
		<pubDate>Tue, 30 Jan 2007 22:30:44 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/05/of-metaverses-and-flying-phalluses/#comment-6390</guid>
		<description>[...] Of Metaverses And Flying Phalluses [...]</description>
		<content:encoded><![CDATA[<p>[...] Of Metaverses And Flying Phalluses [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yunk</title>
		<link>http://www.brokentoys.org/2007/01/05/of-metaverses-and-flying-phalluses/comment-page-1/#comment-6389</link>
		<dc:creator>Yunk</dc:creator>
		<pubDate>Tue, 09 Jan 2007 15:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/05/of-metaverses-and-flying-phalluses/#comment-6389</guid>
		<description>You know &quot;cyber rape porn&quot; is going to be the number one search term to get to your site soon, right?

here I will help:
cyber rape porn
cyber rape porn
cyber rape porn
cyber rape porn

ok thats enough</description>
		<content:encoded><![CDATA[<p>You know &#8220;cyber rape porn&#8221; is going to be the number one search term to get to your site soon, right?</p>
<p>here I will help:<br />
cyber rape porn<br />
cyber rape porn<br />
cyber rape porn<br />
cyber rape porn</p>
<p>ok thats enough</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: CmdrSlack.com &#187; Virtually Exceptional (Or, ZOMG, Flying PENIS!@!)</title>
		<link>http://www.brokentoys.org/2007/01/05/of-metaverses-and-flying-phalluses/comment-page-1/#comment-6388</link>
		<dc:creator>CmdrSlack.com &#187; Virtually Exceptional (Or, ZOMG, Flying PENIS!@!)</dc:creator>
		<pubDate>Sat, 06 Jan 2007 18:36:30 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/05/of-metaverses-and-flying-phalluses/#comment-6388</guid>
		<description>[...] Thanks to Lum and his finely-tuned Second Life media radar, I had the chance to read Warren Ellis’ op-ed piece over at the Reuters in SL page.  Ellis discusses the clash between two different perceptions of Second Life, illustrating it in terms of the griefing of C Net’s coverage of  Anshe Chung’s “SL millionaire” press conference.  Flying phalluses aside, Ellis’ analysis of the event and its subsequent flurry of nasty letter writing raises some interesting questions. [...]</description>
		<content:encoded><![CDATA[<p>[...] Thanks to Lum and his finely-tuned Second Life media radar, I had the chance to read Warren Ellis’ op-ed piece over at the Reuters in SL page.  Ellis discusses the clash between two different perceptions of Second Life, illustrating it in terms of the griefing of C Net’s coverage of  Anshe Chung’s “SL millionaire” press conference.  Flying phalluses aside, Ellis’ analysis of the event and its subsequent flurry of nasty letter writing raises some interesting questions. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: J.</title>
		<link>http://www.brokentoys.org/2007/01/05/of-metaverses-and-flying-phalluses/comment-page-1/#comment-6380</link>
		<dc:creator>J.</dc:creator>
		<pubDate>Sat, 06 Jan 2007 09:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/05/of-metaverses-and-flying-phalluses/#comment-6380</guid>
		<description>Linden Labs *declined* an interview request from a halfway-savvy public radio program featuring business news?

The end is near.</description>
		<content:encoded><![CDATA[<p>Linden Labs *declined* an interview request from a halfway-savvy public radio program featuring business news?</p>
<p>The end is near.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: brent</title>
		<link>http://www.brokentoys.org/2007/01/05/of-metaverses-and-flying-phalluses/comment-page-1/#comment-6387</link>
		<dc:creator>brent</dc:creator>
		<pubDate>Sat, 06 Jan 2007 07:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/05/of-metaverses-and-flying-phalluses/#comment-6387</guid>
		<description>Not to contribute to the piling-upon  the whole Second Life hype machine for the largely ridiculous enterprise it is, but... ah, hell, that&#039;s exactly what I&#039;m out to do.  So I heard this on the radio today:

(from marketplace.publicradio.org)

TEXT OF STORY

KAI RYSSDAL: When the Democrats took over yesterday, the action wasn&#039;t just in Washington. Residents of the virtual world Second Life could watch the events unfold on a simulated Capitol Hill.

Congressman George Miller of California even held a press conference there. Or at least his avatar did. Frankly, it&#039;s all a bit confusing. But it is completely clear politicians are trying to cash in on the Second Life phenomenon just like many companies are. The site has more than 2 million users. Or does it?

Marketplace&#039;s Amy Scott reports the virtual world may be in for a reality check.


AMY SCOTT: It&#039;s true Second Life boasts more than 2.3 million residents. But that refers to the number of avatars — or online personas — people have created. Clay Shirky teaches technology at New York University. Recently he started questioning how many real people actually use the site. Yesterday a reporter from Fortune got the numbers from Second Life owner Linden Lab. Shirky says just 1.5 million people have actually tried Second Life. Only 250,000 have returned a month after signing up.

    CLAY SHIRKY: So these aren&#039;t terrible numbers, but it&#039;s certainly a much more modest success than we&#039;ve been led to believe by the business stories saying &quot;there are millions of people using Second Life and it&#039;s growing by leaps and bounds.&quot;

So why does it matter how many real people inhabit a fake world? Well, remember that tech bubble that popped a few years back? Jimmy Guterman writes for Paid Content. He says journalists who fell for the hype were part of the problem. And he&#039;s worried that may be happening again.

Guterman says a recent Business Week cover featured the boyish founder of digg.com, with the misleading headline, &quot;How this Kid made $60 million in 18 months.&quot;

    GUTERMAN: It&#039;s a result of someone sort of extrapolating what something could have been worth if it were liquid, rather than what has actually happened. And I think it&#039;s sort of a classic example of bubble journalism, where we print what we believe, rather than what we checked.

Linden Lab declined an interview request. But in a statement the company said it voluntarily publishes a wealth of information about its usage. Guterman says it&#039;s our job as reporters to find it.

In New York, I&#039;m Amy Scott for Marketplace.</description>
		<content:encoded><![CDATA[<p>Not to contribute to the piling-upon  the whole Second Life hype machine for the largely ridiculous enterprise it is, but&#8230; ah, hell, that&#8217;s exactly what I&#8217;m out to do.  So I heard this on the radio today:</p>
<p>(from marketplace.publicradio.org)</p>
<p>TEXT OF STORY</p>
<p>KAI RYSSDAL: When the Democrats took over yesterday, the action wasn&#8217;t just in Washington. Residents of the virtual world Second Life could watch the events unfold on a simulated Capitol Hill.</p>
<p>Congressman George Miller of California even held a press conference there. Or at least his avatar did. Frankly, it&#8217;s all a bit confusing. But it is completely clear politicians are trying to cash in on the Second Life phenomenon just like many companies are. The site has more than 2 million users. Or does it?</p>
<p>Marketplace&#8217;s Amy Scott reports the virtual world may be in for a reality check.</p>
<p>AMY SCOTT: It&#8217;s true Second Life boasts more than 2.3 million residents. But that refers to the number of avatars — or online personas — people have created. Clay Shirky teaches technology at New York University. Recently he started questioning how many real people actually use the site. Yesterday a reporter from Fortune got the numbers from Second Life owner Linden Lab. Shirky says just 1.5 million people have actually tried Second Life. Only 250,000 have returned a month after signing up.</p>
<p>    CLAY SHIRKY: So these aren&#8217;t terrible numbers, but it&#8217;s certainly a much more modest success than we&#8217;ve been led to believe by the business stories saying &#8220;there are millions of people using Second Life and it&#8217;s growing by leaps and bounds.&#8221;</p>
<p>So why does it matter how many real people inhabit a fake world? Well, remember that tech bubble that popped a few years back? Jimmy Guterman writes for Paid Content. He says journalists who fell for the hype were part of the problem. And he&#8217;s worried that may be happening again.</p>
<p>Guterman says a recent Business Week cover featured the boyish founder of digg.com, with the misleading headline, &#8220;How this Kid made $60 million in 18 months.&#8221;</p>
<p>    GUTERMAN: It&#8217;s a result of someone sort of extrapolating what something could have been worth if it were liquid, rather than what has actually happened. And I think it&#8217;s sort of a classic example of bubble journalism, where we print what we believe, rather than what we checked.</p>
<p>Linden Lab declined an interview request. But in a statement the company said it voluntarily publishes a wealth of information about its usage. Guterman says it&#8217;s our job as reporters to find it.</p>
<p>In New York, I&#8217;m Amy Scott for Marketplace.</p>
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	<item>
		<title>By: J.</title>
		<link>http://www.brokentoys.org/2007/01/05/of-metaverses-and-flying-phalluses/comment-page-1/#comment-6386</link>
		<dc:creator>J.</dc:creator>
		<pubDate>Sat, 06 Jan 2007 01:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/05/of-metaverses-and-flying-phalluses/#comment-6386</guid>
		<description>&quot;Time to Cock&quot; on SL was measured in nanoseconds. Now you can &lt;b&gt;buy&lt;/b&gt; cocks for your avatar, which like all the other &quot;prims&quot; are most typically made by the only sorts of people monomaniacal enough to learn how to use the in-game tools: the twisted and the broken wretches of the Internet.

Everyone else just watches. Those in the virtual world business, I imagine, occasionally cringe at the notion that if they didn&#039;t provide their user bases with enough handcrafted entertainment to sustain them, eventually they too could have pink dildoes floating through their walls, destinations and penetrations unknown.

And then they slam another Mountain Dew and get back to work.</description>
		<content:encoded><![CDATA[<p>&#8220;Time to Cock&#8221; on SL was measured in nanoseconds. Now you can <b>buy</b> cocks for your avatar, which like all the other &#8220;prims&#8221; are most typically made by the only sorts of people monomaniacal enough to learn how to use the in-game tools: the twisted and the broken wretches of the Internet.</p>
<p>Everyone else just watches. Those in the virtual world business, I imagine, occasionally cringe at the notion that if they didn&#8217;t provide their user bases with enough handcrafted entertainment to sustain them, eventually they too could have pink dildoes floating through their walls, destinations and penetrations unknown.</p>
<p>And then they slam another Mountain Dew and get back to work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Random Poster</title>
		<link>http://www.brokentoys.org/2007/01/05/of-metaverses-and-flying-phalluses/comment-page-1/#comment-6379</link>
		<dc:creator>Random Poster</dc:creator>
		<pubDate>Sat, 06 Jan 2007 01:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/05/of-metaverses-and-flying-phalluses/#comment-6379</guid>
		<description>Could someone please kill Second Life.</description>
		<content:encoded><![CDATA[<p>Could someone please kill Second Life.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BadMisterFrosty</title>
		<link>http://www.brokentoys.org/2007/01/05/of-metaverses-and-flying-phalluses/comment-page-1/#comment-6385</link>
		<dc:creator>BadMisterFrosty</dc:creator>
		<pubDate>Sat, 06 Jan 2007 01:19:56 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/05/of-metaverses-and-flying-phalluses/#comment-6385</guid>
		<description>Another case of &quot;Time to Cock&quot; isn&#039;t it? :D</description>
		<content:encoded><![CDATA[<p>Another case of &#8220;Time to Cock&#8221; isn&#8217;t it? <img src='http://www.brokentoys.org/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: Schlecht</title>
		<link>http://www.brokentoys.org/2007/01/05/of-metaverses-and-flying-phalluses/comment-page-1/#comment-6384</link>
		<dc:creator>Schlecht</dc:creator>
		<pubDate>Sat, 06 Jan 2007 00:18:57 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/01/05/of-metaverses-and-flying-phalluses/#comment-6384</guid>
		<description>This is why the internet is man&#039;s greatest invention.</description>
		<content:encoded><![CDATA[<p>This is why the internet is man&#8217;s greatest invention.</p>
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