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	<title>Comments on: Is CCP about to cut out the middleman?</title>
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	<link>http://www.brokentoys.org/2007/05/07/is-ccp-about-to-cut-out-the-middleman/</link>
	<description>Random Comments About Gaming And Tractors</description>
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		<title>By: harl</title>
		<link>http://www.brokentoys.org/2007/05/07/is-ccp-about-to-cut-out-the-middleman/comment-page-1/#comment-8207</link>
		<dc:creator>harl</dc:creator>
		<pubDate>Mon, 14 May 2007 18:56:32 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/07/is-ccp-about-to-cut-out-the-middleman/#comment-8207</guid>
		<description>Yes you are correct CCP will be pegging the price ISK based on what they charge.

However that is significantly different than:

&quot;This will make CCP one of the first, and definitely the largest first-party seller of in-game currency in the Western market.&quot; [sic]

That statement is completly untrue, which is the point of my original comment.</description>
		<content:encoded><![CDATA[<p>Yes you are correct CCP will be pegging the price ISK based on what they charge.</p>
<p>However that is significantly different than:</p>
<p>&#8220;This will make CCP one of the first, and definitely the largest first-party seller of in-game currency in the Western market.&#8221; [sic]</p>
<p>That statement is completly untrue, which is the point of my original comment.</p>
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	<item>
		<title>By: Staarkhand</title>
		<link>http://www.brokentoys.org/2007/05/07/is-ccp-about-to-cut-out-the-middleman/comment-page-1/#comment-8209</link>
		<dc:creator>Staarkhand</dc:creator>
		<pubDate>Mon, 14 May 2007 17:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/07/is-ccp-about-to-cut-out-the-middleman/#comment-8209</guid>
		<description>Yup.

The only thing that&#039;s changed is character generation is a bit more generous.  You can roll a character with as many skill points as you used to have after 2 or 3 weeks, which really does help get you out the gate.  Assuming you can prevail over the PvGUI aspect of the game.</description>
		<content:encoded><![CDATA[<p>Yup.</p>
<p>The only thing that&#8217;s changed is character generation is a bit more generous.  You can roll a character with as many skill points as you used to have after 2 or 3 weeks, which really does help get you out the gate.  Assuming you can prevail over the PvGUI aspect of the game.</p>
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	<item>
		<title>By: Nicademus</title>
		<link>http://www.brokentoys.org/2007/05/07/is-ccp-about-to-cut-out-the-middleman/comment-page-1/#comment-8208</link>
		<dc:creator>Nicademus</dc:creator>
		<pubDate>Mon, 14 May 2007 16:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/07/is-ccp-about-to-cut-out-the-middleman/#comment-8208</guid>
		<description>Does the game still look like a 1998 star trek screen saver on crack? Just curious. Every 2-3 years someone convinces me to get a trial account, and I spend the next 12 hours trying absorb the GUI, at which point I may in fact figure out how to mine the newbie boulder.

How this game survives and JG withered is completely beyond me.</description>
		<content:encoded><![CDATA[<p>Does the game still look like a 1998 star trek screen saver on crack? Just curious. Every 2-3 years someone convinces me to get a trial account, and I spend the next 12 hours trying absorb the GUI, at which point I may in fact figure out how to mine the newbie boulder.</p>
<p>How this game survives and JG withered is completely beyond me.</p>
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	<item>
		<title>By: JJC</title>
		<link>http://www.brokentoys.org/2007/05/07/is-ccp-about-to-cut-out-the-middleman/comment-page-1/#comment-8242</link>
		<dc:creator>JJC</dc:creator>
		<pubDate>Fri, 11 May 2007 22:17:49 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/07/is-ccp-about-to-cut-out-the-middleman/#comment-8242</guid>
		<description>Buying game time from CCP = $15 or ISK
Buying game time from Alice = $13.

CCP will be artificially creating a price for ISK.  The black market will be setting a lower price.  The price differential is value creation via savings.  Money is being created.  And since money can save ISK via monthly fees, they are going to create more ISK and RL money wealth for everyone but them over time.</description>
		<content:encoded><![CDATA[<p>Buying game time from CCP = $15 or ISK<br />
Buying game time from Alice = $13.</p>
<p>CCP will be artificially creating a price for ISK.  The black market will be setting a lower price.  The price differential is value creation via savings.  Money is being created.  And since money can save ISK via monthly fees, they are going to create more ISK and RL money wealth for everyone but them over time.</p>
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		<title>By: sinij</title>
		<link>http://www.brokentoys.org/2007/05/07/is-ccp-about-to-cut-out-the-middleman/comment-page-1/#comment-8241</link>
		<dc:creator>sinij</dc:creator>
		<pubDate>Fri, 11 May 2007 22:16:54 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/07/is-ccp-about-to-cut-out-the-middleman/#comment-8241</guid>
		<description>&gt;&gt;&gt;Where are they selling either? Where is the RL money?

RL money comes in when GoldFarmers start selling ISK and it becomes cheaper to buy ISK from them then to pay monthly fee.</description>
		<content:encoded><![CDATA[<p>&gt;&gt;&gt;Where are they selling either? Where is the RL money?</p>
<p>RL money comes in when GoldFarmers start selling ISK and it becomes cheaper to buy ISK from them then to pay monthly fee.</p>
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		<title>By: harl</title>
		<link>http://www.brokentoys.org/2007/05/07/is-ccp-about-to-cut-out-the-middleman/comment-page-1/#comment-8240</link>
		<dc:creator>harl</dc:creator>
		<pubDate>Fri, 11 May 2007 20:16:58 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/07/is-ccp-about-to-cut-out-the-middleman/#comment-8240</guid>
		<description>It&#039;s impossible for them to be selling ISK.

1.  ISK is being destroyed.
2.  RL money is not involved.

Taking your statement of &quot;Game time= ISK.  Selling one is selling the other.&quot;  They&#039;re allowing trading between the two.  Where are they selling either?  Where is the RL money?

This isn&#039;t RMT.  There&#039;s no Real Money invloved.  They&#039;re going to loose money on this since the people playing for isk still generate revenue indirectly.  Under the new system they are eliminating the revenue from anyone who pays with ISK.</description>
		<content:encoded><![CDATA[<p>It&#8217;s impossible for them to be selling ISK.</p>
<p>1.  ISK is being destroyed.<br />
2.  RL money is not involved.</p>
<p>Taking your statement of &#8220;Game time= ISK.  Selling one is selling the other.&#8221;  They&#8217;re allowing trading between the two.  Where are they selling either?  Where is the RL money?</p>
<p>This isn&#8217;t RMT.  There&#8217;s no Real Money invloved.  They&#8217;re going to loose money on this since the people playing for isk still generate revenue indirectly.  Under the new system they are eliminating the revenue from anyone who pays with ISK.</p>
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		<title>By: JJC</title>
		<link>http://www.brokentoys.org/2007/05/07/is-ccp-about-to-cut-out-the-middleman/comment-page-1/#comment-8239</link>
		<dc:creator>JJC</dc:creator>
		<pubDate>Fri, 11 May 2007 19:07:58 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/07/is-ccp-about-to-cut-out-the-middleman/#comment-8239</guid>
		<description>Game time = ISK.  Selling one is selling the other.  When you artifically create an imbalance, which will be the case, you create all sorts of problems.  The market will find equilibrum and if the overseeing body tries to prevent it the black market will take over.</description>
		<content:encoded><![CDATA[<p>Game time = ISK.  Selling one is selling the other.  When you artifically create an imbalance, which will be the case, you create all sorts of problems.  The market will find equilibrum and if the overseeing body tries to prevent it the black market will take over.</p>
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	<item>
		<title>By: harl</title>
		<link>http://www.brokentoys.org/2007/05/07/is-ccp-about-to-cut-out-the-middleman/comment-page-1/#comment-8238</link>
		<dc:creator>harl</dc:creator>
		<pubDate>Fri, 11 May 2007 16:57:08 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/07/is-ccp-about-to-cut-out-the-middleman/#comment-8238</guid>
		<description>Most of these comments and Scott too have this completely wrong.

Current system:
Bob gives money to CCP for GTC.  Alice gives ISK to Bob for GTC.

New system from second linked post:
Alice give ISK to CCP for GTC.

Can someone please explain how is CCP selling ISK?  It&#039;s impossible for CCP to be selling ISK if players are giving CCP ISK.  CCP is buying ISK.  If you followed Eve at all you&#039;d know that CCP is trying to reduce the flow  of ISK.  This provides one heck of a sink.

I&#039;m not quite sure why they&#039;re doing it as it&#039;s going to cost them some RL cash.</description>
		<content:encoded><![CDATA[<p>Most of these comments and Scott too have this completely wrong.</p>
<p>Current system:<br />
Bob gives money to CCP for GTC.  Alice gives ISK to Bob for GTC.</p>
<p>New system from second linked post:<br />
Alice give ISK to CCP for GTC.</p>
<p>Can someone please explain how is CCP selling ISK?  It&#8217;s impossible for CCP to be selling ISK if players are giving CCP ISK.  CCP is buying ISK.  If you followed Eve at all you&#8217;d know that CCP is trying to reduce the flow  of ISK.  This provides one heck of a sink.</p>
<p>I&#8217;m not quite sure why they&#8217;re doing it as it&#8217;s going to cost them some RL cash.</p>
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		<title>By: TheeNickster</title>
		<link>http://www.brokentoys.org/2007/05/07/is-ccp-about-to-cut-out-the-middleman/comment-page-1/#comment-8237</link>
		<dc:creator>TheeNickster</dc:creator>
		<pubDate>Thu, 10 May 2007 12:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/07/is-ccp-about-to-cut-out-the-middleman/#comment-8237</guid>
		<description>The reason to fear any developer selling their virtual items for cash is that they control All access points for the virtual item. There&#039;s too much temptation to make getting the item as painful as possible to &quot;encourage&quot; RMT sales.</description>
		<content:encoded><![CDATA[<p>The reason to fear any developer selling their virtual items for cash is that they control All access points for the virtual item. There&#8217;s too much temptation to make getting the item as painful as possible to &#8220;encourage&#8221; RMT sales.</p>
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	<item>
		<title>By: Trusted Worlds &#187; Blog Archive &#187; CCP To Sell ISK?</title>
		<link>http://www.brokentoys.org/2007/05/07/is-ccp-about-to-cut-out-the-middleman/comment-page-1/#comment-8236</link>
		<dc:creator>Trusted Worlds &#187; Blog Archive &#187; CCP To Sell ISK?</dc:creator>
		<pubDate>Wed, 09 May 2007 16:30:52 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/05/07/is-ccp-about-to-cut-out-the-middleman/#comment-8236</guid>
		<description>[...] rumor-mill is buzzing.  &#171; 2L Is Now Patriot Act [...]</description>
		<content:encoded><![CDATA[<p>[...] rumor-mill is buzzing.  &laquo; 2L Is Now Patriot Act [...]</p>
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