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	<title>Comments on: Utopia Hidden Underground: Another Look At SL</title>
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	<link>http://www.brokentoys.org/2007/07/14/utopia-hidden-underground-another-look-at-sl/</link>
	<description>Random Comments About Gaming And Tractors</description>
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		<title>By: Phoenixa Sol</title>
		<link>http://www.brokentoys.org/2007/07/14/utopia-hidden-underground-another-look-at-sl/comment-page-1/#comment-9593</link>
		<dc:creator>Phoenixa Sol</dc:creator>
		<pubDate>Thu, 29 Nov 2007 00:48:40 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/07/14/utopia-hidden-underground-another-look-at-sl/#comment-9593</guid>
		<description>hmmm, Easy Babcock (Creator: Sine Wave Island dances) Extremely successful.

Aargle Zymurgy (Creator: Zyngo, other games of skill)   Extremely successful.

Kermitt Quirk (Creator: Tringo http://en.wikipedia.org/wiki/Tringo which I currently play on my Nintendo GameBoy Advance in Real Life) Extremely successful.

Many others I&#039;ve met as well, (musicians, artists, DJs etc) in my travels in secondlife.

Shrugs, I guess it all depends on where you look, but I&#039;m glad none of these men disappeared from secondlife and that they&#039;re all extremely successful as I&#039;ve enjoyed the results of their labor.

Enjoyable read otherwise!

Oh and to #21, Just Some Guy: &quot;there is little else to do in Second Life but play the “people game”.&quot;

Oh I cant do that very much because I&#039;m too busy choreographing and creating dance videos, (thank you Easy Babcock, Abramelin Wolfe, Ben Stravinsky, Jesse Murdock, Cristiano Midnight, Jamal Mfume and many others who created most of the animations I use) and a few dance animations of my own here and there.  Perhaps down the road I might make some more time for socializing, but it&#039;s time to go dance some more.</description>
		<content:encoded><![CDATA[<p>hmmm, Easy Babcock (Creator: Sine Wave Island dances) Extremely successful.</p>
<p>Aargle Zymurgy (Creator: Zyngo, other games of skill)   Extremely successful.</p>
<p>Kermitt Quirk (Creator: Tringo <a href="http://en.wikipedia.org/wiki/Tringo" rel="nofollow">http://en.wikipedia.org/wiki/Tringo</a> which I currently play on my Nintendo GameBoy Advance in Real Life) Extremely successful.</p>
<p>Many others I&#8217;ve met as well, (musicians, artists, DJs etc) in my travels in secondlife.</p>
<p>Shrugs, I guess it all depends on where you look, but I&#8217;m glad none of these men disappeared from secondlife and that they&#8217;re all extremely successful as I&#8217;ve enjoyed the results of their labor.</p>
<p>Enjoyable read otherwise!</p>
<p>Oh and to #21, Just Some Guy: &#8220;there is little else to do in Second Life but play the “people game”.&#8221;</p>
<p>Oh I cant do that very much because I&#8217;m too busy choreographing and creating dance videos, (thank you Easy Babcock, Abramelin Wolfe, Ben Stravinsky, Jesse Murdock, Cristiano Midnight, Jamal Mfume and many others who created most of the animations I use) and a few dance animations of my own here and there.  Perhaps down the road I might make some more time for socializing, but it&#8217;s time to go dance some more.</p>
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		<title>By: Chance Abattoir</title>
		<link>http://www.brokentoys.org/2007/07/14/utopia-hidden-underground-another-look-at-sl/comment-page-1/#comment-9595</link>
		<dc:creator>Chance Abattoir</dc:creator>
		<pubDate>Tue, 27 Nov 2007 20:30:52 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/07/14/utopia-hidden-underground-another-look-at-sl/#comment-9595</guid>
		<description>&quot;laughably utopian/libertarian Linden Labs&quot;

PSA: There is only one.

Also, pie.</description>
		<content:encoded><![CDATA[<p>&#8220;laughably utopian/libertarian Linden Labs&#8221;</p>
<p>PSA: There is only one.</p>
<p>Also, pie.</p>
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		<title>By: baseball betting tips</title>
		<link>http://www.brokentoys.org/2007/07/14/utopia-hidden-underground-another-look-at-sl/comment-page-1/#comment-9596</link>
		<dc:creator>baseball betting tips</dc:creator>
		<pubDate>Sat, 17 Nov 2007 10:09:54 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/07/14/utopia-hidden-underground-another-look-at-sl/#comment-9596</guid>
		<description>&lt;strong&gt;baseball betting tips&lt;/strong&gt;

Persianize,score,impound sonnets advisees Trimble</description>
		<content:encoded><![CDATA[<p><strong>baseball betting tips</strong></p>
<p>Persianize,score,impound sonnets advisees Trimble</p>
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		<title>By: Utopia Hidden Underground: Another Look At SL &#8212; Second Life Tips and Tricks</title>
		<link>http://www.brokentoys.org/2007/07/14/utopia-hidden-underground-another-look-at-sl/comment-page-1/#comment-9594</link>
		<dc:creator>Utopia Hidden Underground: Another Look At SL &#8212; Second Life Tips and Tricks</dc:creator>
		<pubDate>Fri, 05 Oct 2007 08:54:09 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/07/14/utopia-hidden-underground-another-look-at-sl/#comment-9594</guid>
		<description>[...] off the Island, who have newbie skin, generic clothing and worst of all, bad hair. Thus    source: Utopia Hidden Underground: Another Look At SL, Broken [...]</description>
		<content:encoded><![CDATA[<p>[...] off the Island, who have newbie skin, generic clothing and worst of all, bad hair. Thus    source: Utopia Hidden Underground: Another Look At SL, Broken [...]</p>
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		<title>By: Metaverse Territories &#187; Metaversal DNA, the Augmented Reality of Me</title>
		<link>http://www.brokentoys.org/2007/07/14/utopia-hidden-underground-another-look-at-sl/comment-page-1/#comment-9560</link>
		<dc:creator>Metaverse Territories &#187; Metaversal DNA, the Augmented Reality of Me</dc:creator>
		<pubDate>Thu, 26 Jul 2007 21:37:11 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/07/14/utopia-hidden-underground-another-look-at-sl/#comment-9560</guid>
		<description>[...] of the social and cognitive structures of life as I&#8217;ve understood them? Or, as outlined on Broken Toys and expounded on here: Can SL be adequately deconstructed using gaming theory? Can SL be adequately [...]</description>
		<content:encoded><![CDATA[<p>[...] of the social and cognitive structures of life as I&#8217;ve understood them? Or, as outlined on Broken Toys and expounded on here: Can SL be adequately deconstructed using gaming theory? Can SL be adequately [...]</p>
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		<title>By: Mikyo</title>
		<link>http://www.brokentoys.org/2007/07/14/utopia-hidden-underground-another-look-at-sl/comment-page-1/#comment-9564</link>
		<dc:creator>Mikyo</dc:creator>
		<pubDate>Tue, 24 Jul 2007 23:04:29 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/07/14/utopia-hidden-underground-another-look-at-sl/#comment-9564</guid>
		<description>Bravo.  This is one of the best reveiews of Second Life that i have found.</description>
		<content:encoded><![CDATA[<p>Bravo.  This is one of the best reveiews of Second Life that i have found.</p>
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		<title>By: Carl Metropolitan</title>
		<link>http://www.brokentoys.org/2007/07/14/utopia-hidden-underground-another-look-at-sl/comment-page-1/#comment-9565</link>
		<dc:creator>Carl Metropolitan</dc:creator>
		<pubDate>Tue, 24 Jul 2007 20:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/07/14/utopia-hidden-underground-another-look-at-sl/#comment-9565</guid>
		<description>&quot;Second Life is a level and class driven MMO&quot;

Only in the sense that any society is, if you define &quot;level and class driven&quot; broadly enough.  The old RPG mechanic of level and class (now coded into hundreds of MMOs) can work as a metaphor for RL social interactions. Only because Second Life straddles the border between MMO and a RL culture is that metaphor obvious, or even in any way meaningful.</description>
		<content:encoded><![CDATA[<p>&#8220;Second Life is a level and class driven MMO&#8221;</p>
<p>Only in the sense that any society is, if you define &#8220;level and class driven&#8221; broadly enough.  The old RPG mechanic of level and class (now coded into hundreds of MMOs) can work as a metaphor for RL social interactions. Only because Second Life straddles the border between MMO and a RL culture is that metaphor obvious, or even in any way meaningful.</p>
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		<title>By: Second Chance &#171; kfsone&#8217;s pittance</title>
		<link>http://www.brokentoys.org/2007/07/14/utopia-hidden-underground-another-look-at-sl/comment-page-1/#comment-9566</link>
		<dc:creator>Second Chance &#171; kfsone&#8217;s pittance</dc:creator>
		<pubDate>Tue, 24 Jul 2007 06:00:07 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/07/14/utopia-hidden-underground-another-look-at-sl/#comment-9566</guid>
		<description>[...] 24th, 2007 by kfsone    So the ruminations of a certain someone lured me into giving Second Life a second try. Last time was shortly after release. I believe the [...]</description>
		<content:encoded><![CDATA[<p>[...] 24th, 2007 by kfsone    So the ruminations of a certain someone lured me into giving Second Life a second try. Last time was shortly after release. I believe the [...]</p>
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		<title>By: Prokofy Neva</title>
		<link>http://www.brokentoys.org/2007/07/14/utopia-hidden-underground-another-look-at-sl/comment-page-1/#comment-9572</link>
		<dc:creator>Prokofy Neva</dc:creator>
		<pubDate>Mon, 23 Jul 2007 19:08:48 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/07/14/utopia-hidden-underground-another-look-at-sl/#comment-9572</guid>
		<description>Hi, I&#039;m not an &quot;ex-Sovietologist&quot; merely because the Soviet Union collapsed, as the countries that make up the former Soviet space are still countries I&#039;m involved with in my RL jobs and that&#039;s how I make my RL living -- as a Russian translator and consultant. Sorry to disappoint, I know it made a nice meme.  And I&#039;m nothing special. I just happened to fetch up here earlier, and apply all sorts of intelligent, common-sense, universal human-rights principles to a very totalitarian situation -- anyone could do it -- lots more people are doing it already and will be doing it, and you&#039;re one of them.

Re: &quot;Another surprise was that the further you went in levels, the more the men disappeared. The top tier of Second Life is run by the women.&quot;

Oh, totally. And lots of them are real, real-life women too -- and what&#039;s even more interesting, women from racial and ethnic minority groups in society and non-North American women.

It&#039;s a girl&#039;s game; it&#039;s a loser&#039;s game; they all win. You lose.</description>
		<content:encoded><![CDATA[<p>Hi, I&#8217;m not an &#8220;ex-Sovietologist&#8221; merely because the Soviet Union collapsed, as the countries that make up the former Soviet space are still countries I&#8217;m involved with in my RL jobs and that&#8217;s how I make my RL living &#8212; as a Russian translator and consultant. Sorry to disappoint, I know it made a nice meme.  And I&#8217;m nothing special. I just happened to fetch up here earlier, and apply all sorts of intelligent, common-sense, universal human-rights principles to a very totalitarian situation &#8212; anyone could do it &#8212; lots more people are doing it already and will be doing it, and you&#8217;re one of them.</p>
<p>Re: &#8220;Another surprise was that the further you went in levels, the more the men disappeared. The top tier of Second Life is run by the women.&#8221;</p>
<p>Oh, totally. And lots of them are real, real-life women too &#8212; and what&#8217;s even more interesting, women from racial and ethnic minority groups in society and non-North American women.</p>
<p>It&#8217;s a girl&#8217;s game; it&#8217;s a loser&#8217;s game; they all win. You lose.</p>
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		<title>By: Just Some Guy</title>
		<link>http://www.brokentoys.org/2007/07/14/utopia-hidden-underground-another-look-at-sl/comment-page-1/#comment-9577</link>
		<dc:creator>Just Some Guy</dc:creator>
		<pubDate>Mon, 23 Jul 2007 02:21:14 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/07/14/utopia-hidden-underground-another-look-at-sl/#comment-9577</guid>
		<description>Good writeup.  Of course, Second Life is only a game in the same ways as First Life.  Since the primary engine of both is other people, it should be a little more obvious . . . but it usually isn&#039;t.

Unfortunately, you still seem to have missed the real point of it all.  From a consumption-oriented point-of-view, there is little else to do in Second Life but play the &quot;people game&quot;.  Aside of various in-world toys, this is the only way to &quot;play&quot; Second Life at all.

If the web were a one-way medium, you&#039;d likely be just as disenchanted.  Then again, you wouldn&#039;t have this blog.

To actually understand Second Life, one needs to:

1.  Right-click on the ground somewhere
2.  Choose &#039;create&#039;
3.  Go from consuming to contributing

Second Life is not meant to be &quot;played&quot;.  It is meant to be used.

Also: Many prominent &#039;high levelers&#039; have no skin at all, to speak of. ;)</description>
		<content:encoded><![CDATA[<p>Good writeup.  Of course, Second Life is only a game in the same ways as First Life.  Since the primary engine of both is other people, it should be a little more obvious . . . but it usually isn&#8217;t.</p>
<p>Unfortunately, you still seem to have missed the real point of it all.  From a consumption-oriented point-of-view, there is little else to do in Second Life but play the &#8220;people game&#8221;.  Aside of various in-world toys, this is the only way to &#8220;play&#8221; Second Life at all.</p>
<p>If the web were a one-way medium, you&#8217;d likely be just as disenchanted.  Then again, you wouldn&#8217;t have this blog.</p>
<p>To actually understand Second Life, one needs to:</p>
<p>1.  Right-click on the ground somewhere<br />
2.  Choose &#8216;create&#8217;<br />
3.  Go from consuming to contributing</p>
<p>Second Life is not meant to be &#8220;played&#8221;.  It is meant to be used.</p>
<p>Also: Many prominent &#8216;high levelers&#8217; have no skin at all, to speak of. <img src='http://www.brokentoys.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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