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	<title>Comments on: Of Publishers, Developers, Gods and Heroes</title>
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	<link>http://www.brokentoys.org/2007/08/17/of-publishers-developers-gods-and-heroes/</link>
	<description>Random Comments About Gaming And Tractors</description>
	<lastBuildDate>Thu, 09 Feb 2012 01:02:00 +0000</lastBuildDate>
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		<title>By: music cheap disc</title>
		<link>http://www.brokentoys.org/2007/08/17/of-publishers-developers-gods-and-heroes/comment-page-1/#comment-10573</link>
		<dc:creator>music cheap disc</dc:creator>
		<pubDate>Thu, 21 Feb 2008 15:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/08/17/of-publishers-developers-gods-and-heroes/#comment-10573</guid>
		<description>music buy cheap &lt;a href=&quot;mp3terra.net&quot; rel=&quot;nofollow&quot;&gt;music downloads cheap&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>music buy cheap <a href="mp3terra.net" rel="nofollow">music downloads cheap</a></p>
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		<title>By: Three Unconnected Notes On The Situation &#171; Broken Toys</title>
		<link>http://www.brokentoys.org/2007/08/17/of-publishers-developers-gods-and-heroes/comment-page-1/#comment-10572</link>
		<dc:creator>Three Unconnected Notes On The Situation &#171; Broken Toys</dc:creator>
		<pubDate>Wed, 10 Oct 2007 04:51:26 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/08/17/of-publishers-developers-gods-and-heroes/#comment-10572</guid>
		<description>[...] Unconnected Notes On The&#160;Situation  Jump to Comments Guess SOE isn&#8217;t publishing Gods and Heroes after [...]</description>
		<content:encoded><![CDATA[<p>[...] Unconnected Notes On The&nbsp;Situation  Jump to Comments Guess SOE isn&#8217;t publishing Gods and Heroes after [...]</p>
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		<title>By: Massive In Multiple Ways at MMOG Nation</title>
		<link>http://www.brokentoys.org/2007/08/17/of-publishers-developers-gods-and-heroes/comment-page-1/#comment-10571</link>
		<dc:creator>Massive In Multiple Ways at MMOG Nation</dc:creator>
		<pubDate>Fri, 31 Aug 2007 16:00:51 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/08/17/of-publishers-developers-gods-and-heroes/#comment-10571</guid>
		<description>[...] There&#8217;s plenty of commentary to be had, from angsty snark at Warcry to some considered words from Lum. [...]</description>
		<content:encoded><![CDATA[<p>[...] There&#8217;s plenty of commentary to be had, from angsty snark at Warcry to some considered words from Lum. [...]</p>
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		<title>By: nerd gone bad</title>
		<link>http://www.brokentoys.org/2007/08/17/of-publishers-developers-gods-and-heroes/comment-page-1/#comment-10570</link>
		<dc:creator>nerd gone bad</dc:creator>
		<pubDate>Tue, 21 Aug 2007 21:14:33 +0000</pubDate>
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		<description>I was playing the game at gen-con this past weekend...and it was the SOE Booth, right beside Tabula Rasa.  Seems like they&#039;re both still involved at this point at least.</description>
		<content:encoded><![CDATA[<p>I was playing the game at gen-con this past weekend&#8230;and it was the SOE Booth, right beside Tabula Rasa.  Seems like they&#8217;re both still involved at this point at least.</p>
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		<title>By: mathis</title>
		<link>http://www.brokentoys.org/2007/08/17/of-publishers-developers-gods-and-heroes/comment-page-1/#comment-10569</link>
		<dc:creator>mathis</dc:creator>
		<pubDate>Mon, 20 Aug 2007 15:51:56 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/08/17/of-publishers-developers-gods-and-heroes/#comment-10569</guid>
		<description>Before this announcement, Perpetual was doing all the development and was ramping up to operate the game as well -- server farms, ops team, customer service, etc. SOE&#039;s role was to do marketing and retail distribution. Of course, SOE would make comments and give advice, but it was up to Perpetual to take it, or not.

This announcement seems to suggest that the above isn&#039;t changing, and the only difference is that SOE&#039;s name will not appear on the box. I haven&#039;t been able to figure out if there&#039;s more to it than that. However, if that is indeed all that&#039;s changed, the obvious question is: why?</description>
		<content:encoded><![CDATA[<p>Before this announcement, Perpetual was doing all the development and was ramping up to operate the game as well &#8212; server farms, ops team, customer service, etc. SOE&#8217;s role was to do marketing and retail distribution. Of course, SOE would make comments and give advice, but it was up to Perpetual to take it, or not.</p>
<p>This announcement seems to suggest that the above isn&#8217;t changing, and the only difference is that SOE&#8217;s name will not appear on the box. I haven&#8217;t been able to figure out if there&#8217;s more to it than that. However, if that is indeed all that&#8217;s changed, the obvious question is: why?</p>
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		<title>By: Nicademus</title>
		<link>http://www.brokentoys.org/2007/08/17/of-publishers-developers-gods-and-heroes/comment-page-1/#comment-10568</link>
		<dc:creator>Nicademus</dc:creator>
		<pubDate>Mon, 20 Aug 2007 15:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/08/17/of-publishers-developers-gods-and-heroes/#comment-10568</guid>
		<description>So is NCSoft the developer or publisher of Lineage?</description>
		<content:encoded><![CDATA[<p>So is NCSoft the developer or publisher of Lineage?</p>
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		<title>By: Abalieno</title>
		<link>http://www.brokentoys.org/2007/08/17/of-publishers-developers-gods-and-heroes/comment-page-1/#comment-10567</link>
		<dc:creator>Abalieno</dc:creator>
		<pubDate>Sun, 19 Aug 2007 04:18:23 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/08/17/of-publishers-developers-gods-and-heroes/#comment-10567</guid>
		<description>&lt;i&gt;Steig Hedlund isn’t enough of a reason by himself.&lt;/i&gt;

Ah. J. making a comment just to show he still knows the who&#039;s who.</description>
		<content:encoded><![CDATA[<p><i>Steig Hedlund isn’t enough of a reason by himself.</i></p>
<p>Ah. J. making a comment just to show he still knows the who&#8217;s who.</p>
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		<title>By: Viz</title>
		<link>http://www.brokentoys.org/2007/08/17/of-publishers-developers-gods-and-heroes/comment-page-1/#comment-10566</link>
		<dc:creator>Viz</dc:creator>
		<pubDate>Sat, 18 Aug 2007 09:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/08/17/of-publishers-developers-gods-and-heroes/#comment-10566</guid>
		<description>What?  I haven&#039;t even had time to get over my disappointment that Richard Garriott used the &quot;shallow consumer lifestyle disrupted by alien attack&quot; meme for Tabula Rasa!</description>
		<content:encoded><![CDATA[<p>What?  I haven&#8217;t even had time to get over my disappointment that Richard Garriott used the &#8220;shallow consumer lifestyle disrupted by alien attack&#8221; meme for Tabula Rasa!</p>
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	<item>
		<title>By: J.</title>
		<link>http://www.brokentoys.org/2007/08/17/of-publishers-developers-gods-and-heroes/comment-page-1/#comment-10565</link>
		<dc:creator>J.</dc:creator>
		<pubDate>Sat, 18 Aug 2007 04:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/08/17/of-publishers-developers-gods-and-heroes/#comment-10565</guid>
		<description>Someone link me up to the place where it explains why I should care about Gods and Heroes as opposed to any other MMO. Steig Hedlund isn&#039;t enough of a reason by himself.</description>
		<content:encoded><![CDATA[<p>Someone link me up to the place where it explains why I should care about Gods and Heroes as opposed to any other MMO. Steig Hedlund isn&#8217;t enough of a reason by himself.</p>
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		<title>By: Walter Yarbrough</title>
		<link>http://www.brokentoys.org/2007/08/17/of-publishers-developers-gods-and-heroes/comment-page-1/#comment-10564</link>
		<dc:creator>Walter Yarbrough</dc:creator>
		<pubDate>Sat, 18 Aug 2007 01:38:24 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/2007/08/17/of-publishers-developers-gods-and-heroes/#comment-10564</guid>
		<description>Ok,

So use Vivendi and Dark Age of Camelot  - essentially the same thing as Scott&#039;s example - you could also call this arrangement &#039;distribution&#039;

One note that I have - a split revenue situation is a recipe for cancellation at low numbers - (See Shadowbane/Auto Assault)

It is much easier for one piece of the pie to become unprofitable when it is sliced up.

Now, you&#039;ve got to fuck up a MMO on an amazing level to be unprofitable with 100% of the revenue.</description>
		<content:encoded><![CDATA[<p>Ok,</p>
<p>So use Vivendi and Dark Age of Camelot  &#8211; essentially the same thing as Scott&#8217;s example &#8211; you could also call this arrangement &#8216;distribution&#8217;</p>
<p>One note that I have &#8211; a split revenue situation is a recipe for cancellation at low numbers &#8211; (See Shadowbane/Auto Assault)</p>
<p>It is much easier for one piece of the pie to become unprofitable when it is sliced up.</p>
<p>Now, you&#8217;ve got to fuck up a MMO on an amazing level to be unprofitable with 100% of the revenue.</p>
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