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	<title>Comments on: The Remains Of The Day</title>
	<atom:link href="http://www.brokentoys.org/2007/10/16/the-remains-of-the-day/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.brokentoys.org/2007/10/16/the-remains-of-the-day/</link>
	<description>Random Comments About Gaming And Tractors</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:52:00 +0000</lastBuildDate>
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	<item>
		<title>By: Ajeba</title>
		<link>http://www.brokentoys.org/2007/10/16/the-remains-of-the-day/comment-page-1/#comment-11273</link>
		<dc:creator>Ajeba</dc:creator>
		<pubDate>Wed, 17 Oct 2007 22:13:21 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2007/10/16/the-remains-of-the-day/#comment-11273</guid>
		<description>Everyone has their motherships and sometimes you need to have a good old-fashioned game of X-Com!</description>
		<content:encoded><![CDATA[<p>Everyone has their motherships and sometimes you need to have a good old-fashioned game of X-Com!</p>
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		<title>By: hellfire</title>
		<link>http://www.brokentoys.org/2007/10/16/the-remains-of-the-day/comment-page-1/#comment-11274</link>
		<dc:creator>hellfire</dc:creator>
		<pubDate>Wed, 17 Oct 2007 19:49:15 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2007/10/16/the-remains-of-the-day/#comment-11274</guid>
		<description>When you first posted this I was just thinking that being a Community Manager has got to be worse even than working in HR. That short paragraph has obviously been vetted 20 times and I could almost HEAR the grating of teeth that accompanied the cut&amp;paste from the &quot;official&quot; email.</description>
		<content:encoded><![CDATA[<p>When you first posted this I was just thinking that being a Community Manager has got to be worse even than working in HR. That short paragraph has obviously been vetted 20 times and I could almost HEAR the grating of teeth that accompanied the cut&amp;paste from the &#8220;official&#8221; email.</p>
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		<title>By: Rasputin</title>
		<link>http://www.brokentoys.org/2007/10/16/the-remains-of-the-day/comment-page-1/#comment-11275</link>
		<dc:creator>Rasputin</dc:creator>
		<pubDate>Wed, 17 Oct 2007 17:09:45 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2007/10/16/the-remains-of-the-day/#comment-11275</guid>
		<description>&quot;As a result, not every Carlsbad employee has been invited to stay with the development team.&quot;

Wow. I think my nipples just froze off.</description>
		<content:encoded><![CDATA[<p>&#8220;As a result, not every Carlsbad employee has been invited to stay with the development team.&#8221;</p>
<p>Wow. I think my nipples just froze off.</p>
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		<title>By: Comstar</title>
		<link>http://www.brokentoys.org/2007/10/16/the-remains-of-the-day/comment-page-1/#comment-11279</link>
		<dc:creator>Comstar</dc:creator>
		<pubDate>Wed, 17 Oct 2007 15:10:57 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2007/10/16/the-remains-of-the-day/#comment-11279</guid>
		<description>I hope you got some cake, if you&#039;re still alive.

Also: Please make a credits in your game a musical number.</description>
		<content:encoded><![CDATA[<p>I hope you got some cake, if you&#8217;re still alive.</p>
<p>Also: Please make a credits in your game a musical number.</p>
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		<title>By: Heartless_</title>
		<link>http://www.brokentoys.org/2007/10/16/the-remains-of-the-day/comment-page-1/#comment-11278</link>
		<dc:creator>Heartless_</dc:creator>
		<pubDate>Wed, 17 Oct 2007 14:49:25 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2007/10/16/the-remains-of-the-day/#comment-11278</guid>
		<description>SOE, king of the niche hardcore games, but trying to make money off the casual teen crowd.</description>
		<content:encoded><![CDATA[<p>SOE, king of the niche hardcore games, but trying to make money off the casual teen crowd.</p>
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		<title>By: ghiest</title>
		<link>http://www.brokentoys.org/2007/10/16/the-remains-of-the-day/comment-page-1/#comment-11282</link>
		<dc:creator>ghiest</dc:creator>
		<pubDate>Wed, 17 Oct 2007 11:06:03 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2007/10/16/the-remains-of-the-day/#comment-11282</guid>
		<description>&lt;blockquote&gt;Amazingly, given a choice between designing an MMO and writing for my blog, I sometimes choose the former!&lt;/blockquote&gt;

I hope it&#039;s better than the former ones from your company :P

Vanguard is all but dead and burried, I hope they can rescue it I really do, because it had some really good ideas that they had to cut long before release.  But alas I think it&#039;s already dead an burried.</description>
		<content:encoded><![CDATA[<blockquote><p>Amazingly, given a choice between designing an MMO and writing for my blog, I sometimes choose the former!</p></blockquote>
<p>I hope it&#8217;s better than the former ones from your company <img src='http://www.brokentoys.org/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Vanguard is all but dead and burried, I hope they can rescue it I really do, because it had some really good ideas that they had to cut long before release.  But alas I think it&#8217;s already dead an burried.</p>
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		<title>By: D-0ne</title>
		<link>http://www.brokentoys.org/2007/10/16/the-remains-of-the-day/comment-page-1/#comment-11281</link>
		<dc:creator>D-0ne</dc:creator>
		<pubDate>Wed, 17 Oct 2007 10:23:30 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2007/10/16/the-remains-of-the-day/#comment-11281</guid>
		<description>The Vision was a very simple concept.  The Vision is this, you&#039;ll be so damn miserable trying to play the game by yourself that you&#039;ll turn to other players to alleviate the misery.

That&#039;s it.

The Vision is the father of multi-boxing.  People didn&#039;t turn to other people they just played two or more accounts at one time.  The design philosophy is so bad that even on raids of 20+ characters many characters would be bots because some classes were required and yet were amazingly boring to play.</description>
		<content:encoded><![CDATA[<p>The Vision was a very simple concept.  The Vision is this, you&#8217;ll be so damn miserable trying to play the game by yourself that you&#8217;ll turn to other players to alleviate the misery.</p>
<p>That&#8217;s it.</p>
<p>The Vision is the father of multi-boxing.  People didn&#8217;t turn to other people they just played two or more accounts at one time.  The design philosophy is so bad that even on raids of 20+ characters many characters would be bots because some classes were required and yet were amazingly boring to play.</p>
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		<title>By: Ironwood</title>
		<link>http://www.brokentoys.org/2007/10/16/the-remains-of-the-day/comment-page-1/#comment-11280</link>
		<dc:creator>Ironwood</dc:creator>
		<pubDate>Wed, 17 Oct 2007 10:14:19 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2007/10/16/the-remains-of-the-day/#comment-11280</guid>
		<description>You know, I don&#039;t think anyone ever spelled out &#039;The Vision&#039; to me, though I keep hearing about it.</description>
		<content:encoded><![CDATA[<p>You know, I don&#8217;t think anyone ever spelled out &#8216;The Vision&#8217; to me, though I keep hearing about it.</p>
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		<title>By: ubvman</title>
		<link>http://www.brokentoys.org/2007/10/16/the-remains-of-the-day/comment-page-1/#comment-11277</link>
		<dc:creator>ubvman</dc:creator>
		<pubDate>Wed, 17 Oct 2007 08:31:17 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2007/10/16/the-remains-of-the-day/#comment-11277</guid>
		<description>I hope this finally puts to rest any thoughts of &#039;The Vision™&#039; ever having any merit. Brad McQuaid&#039;s  POS design philosophy.

People were playing Everquest IN SPITE of &#039;The Vision™&#039; not because of it. The root of all SOE evil started with the &#039;The Vision™&#039;.</description>
		<content:encoded><![CDATA[<p>I hope this finally puts to rest any thoughts of &#8216;The Vision™&#8217; ever having any merit. Brad McQuaid&#8217;s  POS design philosophy.</p>
<p>People were playing Everquest IN SPITE of &#8216;The Vision™&#8217; not because of it. The root of all SOE evil started with the &#8216;The Vision™&#8217;.</p>
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		<title>By: Stroker Ace</title>
		<link>http://www.brokentoys.org/2007/10/16/the-remains-of-the-day/comment-page-1/#comment-11276</link>
		<dc:creator>Stroker Ace</dc:creator>
		<pubDate>Wed, 17 Oct 2007 02:45:43 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/2007/10/16/the-remains-of-the-day/#comment-11276</guid>
		<description>That&#039;s some cold language in your link there Lum.</description>
		<content:encoded><![CDATA[<p>That&#8217;s some cold language in your link there Lum.</p>
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