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	<title>Comments on: An Important NDA Announcement</title>
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	<link>http://www.brokentoys.org/2008/08/19/an-important-nda-announcement/</link>
	<description>Random Comments About Gaming And Tractors</description>
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		<title>By: Cedia</title>
		<link>http://www.brokentoys.org/2008/08/19/an-important-nda-announcement/comment-page-1/#comment-16460</link>
		<dc:creator>Cedia</dc:creator>
		<pubDate>Fri, 22 Aug 2008 03:54:39 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2758#comment-16460</guid>
		<description>Er, I forgot a pivotal &quot;not&quot; in my previous comment.  It should be &quot;...to NOT have your name on the credits in the actual game.&quot;</description>
		<content:encoded><![CDATA[<p>Er, I forgot a pivotal &#8220;not&#8221; in my previous comment.  It should be &#8220;&#8230;to NOT have your name on the credits in the actual game.&#8221;</p>
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		<title>By: Cedia</title>
		<link>http://www.brokentoys.org/2008/08/19/an-important-nda-announcement/comment-page-1/#comment-16459</link>
		<dc:creator>Cedia</dc:creator>
		<pubDate>Fri, 22 Aug 2008 03:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2758#comment-16459</guid>
		<description>It&#039;s one thing to not be credited when a prospective employer calls the company to verify what&#039;s on your resume, it&#039;s quite another to have your name on the credits in the actual game.

The first situation can be resolved in a court of law, the second situation simply requires hubris.

In other words, get over it.</description>
		<content:encoded><![CDATA[<p>It&#8217;s one thing to not be credited when a prospective employer calls the company to verify what&#8217;s on your resume, it&#8217;s quite another to have your name on the credits in the actual game.</p>
<p>The first situation can be resolved in a court of law, the second situation simply requires hubris.</p>
<p>In other words, get over it.</p>
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		<title>By: Staryx</title>
		<link>http://www.brokentoys.org/2008/08/19/an-important-nda-announcement/comment-page-1/#comment-16458</link>
		<dc:creator>Staryx</dc:creator>
		<pubDate>Fri, 22 Aug 2008 01:38:29 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2758#comment-16458</guid>
		<description>On the topic of the WAR beta, lemme just say that Sept. 18th is gonna have a bit of an undercooked taste for early players. I&#039;d wait a few months before trying it.

On the topic of removing names of people who contributed to the game from the credits, bad form Mythic.</description>
		<content:encoded><![CDATA[<p>On the topic of the WAR beta, lemme just say that Sept. 18th is gonna have a bit of an undercooked taste for early players. I&#8217;d wait a few months before trying it.</p>
<p>On the topic of removing names of people who contributed to the game from the credits, bad form Mythic.</p>
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		<title>By: Lee Quillen</title>
		<link>http://www.brokentoys.org/2008/08/19/an-important-nda-announcement/comment-page-1/#comment-16475</link>
		<dc:creator>Lee Quillen</dc:creator>
		<pubDate>Wed, 20 Aug 2008 23:56:47 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2758#comment-16475</guid>
		<description>I&#039;m one of those idiots that waits through the credits of video games.  And I am very happy for that fact as I was rewarded for it greatly when finishing CoD4.</description>
		<content:encoded><![CDATA[<p>I&#8217;m one of those idiots that waits through the credits of video games.  And I am very happy for that fact as I was rewarded for it greatly when finishing CoD4.</p>
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		<title>By: isildur</title>
		<link>http://www.brokentoys.org/2008/08/19/an-important-nda-announcement/comment-page-1/#comment-16474</link>
		<dc:creator>isildur</dc:creator>
		<pubDate>Wed, 20 Aug 2008 23:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2758#comment-16474</guid>
		<description>I fought to get someone in the credits in our game.  I think not doing so lacks class.

(I didn&#039;t win that fight, unfortunately.)</description>
		<content:encoded><![CDATA[<p>I fought to get someone in the credits in our game.  I think not doing so lacks class.</p>
<p>(I didn&#8217;t win that fight, unfortunately.)</p>
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		<title>By: Scott Jennings</title>
		<link>http://www.brokentoys.org/2008/08/19/an-important-nda-announcement/comment-page-1/#comment-16473</link>
		<dc:creator>Scott Jennings</dc:creator>
		<pubDate>Wed, 20 Aug 2008 21:43:56 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2758#comment-16473</guid>
		<description>Hey, hey, defcon 5 Mr. Rickey. Pretty sure we&#039;re still both listed in both of those. Just (if I understand correctly) not the live version on the patcher no one reads. The current hoofrah is over the Warhammer credits, which neither of us worked on. CALM THYSELF.</description>
		<content:encoded><![CDATA[<p>Hey, hey, defcon 5 Mr. Rickey. Pretty sure we&#8217;re still both listed in both of those. Just (if I understand correctly) not the live version on the patcher no one reads. The current hoofrah is over the Warhammer credits, which neither of us worked on. CALM THYSELF.</p>
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		<title>By: Dave Rickey</title>
		<link>http://www.brokentoys.org/2008/08/19/an-important-nda-announcement/comment-page-1/#comment-16472</link>
		<dc:creator>Dave Rickey</dc:creator>
		<pubDate>Wed, 20 Aug 2008 21:29:56 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2758#comment-16472</guid>
		<description>Okay, exactly what do you mean when you say you are not listed in the DAoC credits anymore?  Because if you&#039;re telling me that ex-employees have no credits in the anniversary/precious metal editions labelled Dark Age of Camelot and including the original, I am going to take Drastic Action.

Bad enough that I was promised tags in those credits I didn&#039;t receive.  But that&#039;s bygones, I didn&#039;t make a fuss at the time and I won&#039;t now.  But if revisionist history includes flushing my contribution down the memory hole, I am going to get ugly.</description>
		<content:encoded><![CDATA[<p>Okay, exactly what do you mean when you say you are not listed in the DAoC credits anymore?  Because if you&#8217;re telling me that ex-employees have no credits in the anniversary/precious metal editions labelled Dark Age of Camelot and including the original, I am going to take Drastic Action.</p>
<p>Bad enough that I was promised tags in those credits I didn&#8217;t receive.  But that&#8217;s bygones, I didn&#8217;t make a fuss at the time and I won&#8217;t now.  But if revisionist history includes flushing my contribution down the memory hole, I am going to get ugly.</p>
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		<title>By: Ed</title>
		<link>http://www.brokentoys.org/2008/08/19/an-important-nda-announcement/comment-page-1/#comment-16471</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Wed, 20 Aug 2008 18:45:05 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2758#comment-16471</guid>
		<description>That&#039;s pretty freakin&#039; petty on the credits.  GG Mark.  They could have easily listed everyone who&#039;s ever worked on it.  Hell, put &#039;em in a &quot;special thanks&quot; section if you don&#039;t want to confuse current and past employees.</description>
		<content:encoded><![CDATA[<p>That&#8217;s pretty freakin&#8217; petty on the credits.  GG Mark.  They could have easily listed everyone who&#8217;s ever worked on it.  Hell, put &#8216;em in a &#8220;special thanks&#8221; section if you don&#8217;t want to confuse current and past employees.</p>
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		<title>By: Lee Quillen</title>
		<link>http://www.brokentoys.org/2008/08/19/an-important-nda-announcement/comment-page-1/#comment-16470</link>
		<dc:creator>Lee Quillen</dc:creator>
		<pubDate>Wed, 20 Aug 2008 15:09:15 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2758#comment-16470</guid>
		<description>&quot;You are thinking of this:

http://brokentoys.org/2007/06/25/bring-back-jolly-pirate-nicknames-biyotch/&quot;

Quite possibly. I&#039;m old enough to understand I can&#039;t trust my memory any more he.  That said, the linked article IMHO is a worse, and much more obvious, shot at ex-developers.  It&#039;s one thing to not place someone in the credits in the first place, it&#039;s another to remove them after they have already had their names on the box.  The former could be argued to be a poor decision, but the latter really can&#039;t be described as anything other than petty.</description>
		<content:encoded><![CDATA[<p>&#8220;You are thinking of this:</p>
<p><a href="http://brokentoys.org/2007/06/25/bring-back-jolly-pirate-nicknames-biyotch/" rel="nofollow">http://brokentoys.org/2007/06/25/bring-back-jolly-pirate-nicknames-biyotch/</a>&#8221;</p>
<p>Quite possibly. I&#8217;m old enough to understand I can&#8217;t trust my memory any more he.  That said, the linked article IMHO is a worse, and much more obvious, shot at ex-developers.  It&#8217;s one thing to not place someone in the credits in the first place, it&#8217;s another to remove them after they have already had their names on the box.  The former could be argued to be a poor decision, but the latter really can&#8217;t be described as anything other than petty.</p>
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		<title>By: Walter Yarbrough</title>
		<link>http://www.brokentoys.org/2008/08/19/an-important-nda-announcement/comment-page-1/#comment-16469</link>
		<dc:creator>Walter Yarbrough</dc:creator>
		<pubDate>Wed, 20 Aug 2008 14:07:54 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2758#comment-16469</guid>
		<description>&quot;Turlow Says:

August 19, 2008 at 10:40 pm
If crediting is so important to developers, negotiate it into your employment contract.&quot;

AHAHAHAHAHAHAHAHAHAHAHHHAHHAHAHA

(gasp)

WOOHAHAHAHAOAHAHAOAAHAAHAOOAHAAAH

(gasp)

HOHOHOHEHEHEHEOEOEOOAAAAHHHHH</description>
		<content:encoded><![CDATA[<p>&#8220;Turlow Says:</p>
<p>August 19, 2008 at 10:40 pm<br />
If crediting is so important to developers, negotiate it into your employment contract.&#8221;</p>
<p>AHAHAHAHAHAHAHAHAHAHAHHHAHHAHAHA</p>
<p>(gasp)</p>
<p>WOOHAHAHAHAOAHAHAOAAHAAHAOOAHAAAH</p>
<p>(gasp)</p>
<p>HOHOHOHEHEHEHEOEOEOOAAAAHHHHH</p>
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