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	<title>Comments on: &quot;We Want Negativity!&quot;: Five Things I Didn&#039;t Like About Warhammer</title>
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	<link>http://www.brokentoys.org/2008/10/14/we-want-negativity-five-things-i-didnt-like-about-warhammer/</link>
	<description>Random Comments About Gaming And Tractors</description>
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		<title>By: Once a Knight is enough</title>
		<link>http://www.brokentoys.org/2008/10/14/we-want-negativity-five-things-i-didnt-like-about-warhammer/comment-page-2/#comment-17611</link>
		<dc:creator>Once a Knight is enough</dc:creator>
		<pubDate>Mon, 03 Nov 2008 08:47:17 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2995#comment-17611</guid>
		<description>I hate the ctd...black and blue screen of death...char not moving...game is getting frustrating and a lot of wasted time having to log on a bunch of times...sometimes taking up to 20 mins to get on and crash again.

I hate that the mobs repop so quickly when there&#039;s hardly anyone or no one except me around.

I had them hero and champion mobs...solo player unfriendly

I hate that you have to kill something over if you don&#039;t have a quest for killing it and getting a quest later to kill it..like if you kill 10 wolves...and get a quest to kill 10 wolves later...
the quest should be completed as soon as you get it...the tome should know.</description>
		<content:encoded><![CDATA[<p>I hate the ctd&#8230;black and blue screen of death&#8230;char not moving&#8230;game is getting frustrating and a lot of wasted time having to log on a bunch of times&#8230;sometimes taking up to 20 mins to get on and crash again.</p>
<p>I hate that the mobs repop so quickly when there&#8217;s hardly anyone or no one except me around.</p>
<p>I had them hero and champion mobs&#8230;solo player unfriendly</p>
<p>I hate that you have to kill something over if you don&#8217;t have a quest for killing it and getting a quest later to kill it..like if you kill 10 wolves&#8230;and get a quest to kill 10 wolves later&#8230;<br />
the quest should be completed as soon as you get it&#8230;the tome should know.</p>
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		<title>By: The Sunday Papers &#124; Rock, Paper, Shotgun</title>
		<link>http://www.brokentoys.org/2008/10/14/we-want-negativity-five-things-i-didnt-like-about-warhammer/comment-page-2/#comment-17550</link>
		<dc:creator>The Sunday Papers &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Mon, 27 Oct 2008 00:29:08 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2995#comment-17550</guid>
		<description>[...] on Warhammer, Ex-Mythic MMO-sage Lud the Mad talks about five things he loves about Warhammer and five things he doesn&#8217;t like. I don&#8217;t like how my subscription has just died. [...]</description>
		<content:encoded><![CDATA[<p>[...] on Warhammer, Ex-Mythic MMO-sage Lud the Mad talks about five things he loves about Warhammer and five things he doesn&#8217;t like. I don&#8217;t like how my subscription has just died. [...]</p>
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		<title>By: This Just In: Blizzard Beats Up Mark Jacobs, Laughs At His NDA, Takes His Lunch Money &#171; Broken Toys</title>
		<link>http://www.brokentoys.org/2008/10/14/we-want-negativity-five-things-i-didnt-like-about-warhammer/comment-page-2/#comment-17610</link>
		<dc:creator>This Just In: Blizzard Beats Up Mark Jacobs, Laughs At His NDA, Takes His Lunch Money &#171; Broken Toys</dc:creator>
		<pubDate>Thu, 16 Oct 2008 22:48:40 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2995#comment-17610</guid>
		<description>[...] sounds kind of familiar. And you&#8217;d think it would make sense for the Lead Designer of World of Warcraft to keep [...]</description>
		<content:encoded><![CDATA[<p>[...] sounds kind of familiar. And you&#8217;d think it would make sense for the Lead Designer of World of Warcraft to keep [...]</p>
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		<title>By: wowpanda</title>
		<link>http://www.brokentoys.org/2008/10/14/we-want-negativity-five-things-i-didnt-like-about-warhammer/comment-page-2/#comment-17609</link>
		<dc:creator>wowpanda</dc:creator>
		<pubDate>Thu, 16 Oct 2008 21:07:20 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2995#comment-17609</guid>
		<description>I will just read the reviews and wait my 90 days this time.  D-One&#039;s 90 day rule is not meant to be broken.</description>
		<content:encoded><![CDATA[<p>I will just read the reviews and wait my 90 days this time.  D-One&#8217;s 90 day rule is not meant to be broken.</p>
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		<title>By: ssquirrel</title>
		<link>http://www.brokentoys.org/2008/10/14/we-want-negativity-five-things-i-didnt-like-about-warhammer/comment-page-2/#comment-17608</link>
		<dc:creator>ssquirrel</dc:creator>
		<pubDate>Thu, 16 Oct 2008 18:36:37 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2995#comment-17608</guid>
		<description>&quot;I knew I was in trouble when my character turned a corner, encountered a vista of 5 or 6 NPCs all with the quest available icon over their head, and my first, immediate, unbidden reaction was “Oh God, no.”&quot;

Heh, I have the exact same reaction. I just can&#039;t do it anymore. Luckily, I enjoy the RVR &amp; Scenarios enough that I don&#039;t really have to talk to those content dispensers.</description>
		<content:encoded><![CDATA[<p>&#8220;I knew I was in trouble when my character turned a corner, encountered a vista of 5 or 6 NPCs all with the quest available icon over their head, and my first, immediate, unbidden reaction was “Oh God, no.”&#8221;</p>
<p>Heh, I have the exact same reaction. I just can&#8217;t do it anymore. Luckily, I enjoy the RVR &amp; Scenarios enough that I don&#8217;t really have to talk to those content dispensers.</p>
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		<title>By: GT</title>
		<link>http://www.brokentoys.org/2008/10/14/we-want-negativity-five-things-i-didnt-like-about-warhammer/comment-page-2/#comment-17607</link>
		<dc:creator>GT</dc:creator>
		<pubDate>Thu, 16 Oct 2008 18:22:31 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2995#comment-17607</guid>
		<description>Warhammer Alliance IS the official forum page - but for some reason, Mythic refuses to admit it.

How do I know?
Yesterday they brought all the game servers down for a routine maintenance.
At the exact same moment, the Warhammer Alliance site also went down.</description>
		<content:encoded><![CDATA[<p>Warhammer Alliance IS the official forum page &#8211; but for some reason, Mythic refuses to admit it.</p>
<p>How do I know?<br />
Yesterday they brought all the game servers down for a routine maintenance.<br />
At the exact same moment, the Warhammer Alliance site also went down.</p>
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		<title>By: KingJames</title>
		<link>http://www.brokentoys.org/2008/10/14/we-want-negativity-five-things-i-didnt-like-about-warhammer/comment-page-2/#comment-17606</link>
		<dc:creator>KingJames</dc:creator>
		<pubDate>Thu, 16 Oct 2008 14:02:34 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2995#comment-17606</guid>
		<description>I don&#039;t mind using Warhammer Alliance forums because since its not owned by Mythic the trolls are less likely to flame and bitch.  But I do agree that leveling has hit a brick wall.  It takes a full day to gain half a level when you get near 30 and that is too  long when you play for 12 hours.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t mind using Warhammer Alliance forums because since its not owned by Mythic the trolls are less likely to flame and bitch.  But I do agree that leveling has hit a brick wall.  It takes a full day to gain half a level when you get near 30 and that is too  long when you play for 12 hours.</p>
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		<title>By: Thintalle</title>
		<link>http://www.brokentoys.org/2008/10/14/we-want-negativity-five-things-i-didnt-like-about-warhammer/comment-page-2/#comment-17605</link>
		<dc:creator>Thintalle</dc:creator>
		<pubDate>Thu, 16 Oct 2008 11:07:01 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2995#comment-17605</guid>
		<description>Warhammeralliance may be the forums with most user-posts, but the Devs rarely if ever post there, so...

My biggest issue right now is GOA, which is in control of the european servers.

They don&#039;t implement Hotfixes timely and often after the implementation it shows that half the stuff that should be fixed is still broken (while it works as it should on the US servers). Sometimes they even forget about a hotfix.

And today the patch to 1.03 while some things still don&#039;t work as they should, when compared to the US servers (i.e. the &quot;Demolition&quot; skill still firing twice, Chat-Windows still reseting, Repeatable Quests still missing, etc). I am realy curious about how that will work out.

Their webpage is just sad, you can rarely find useful info there, they don&#039;t even make mention of applied Hotfixes there, so you sorta have to guess what got implemented and what not.

Then of course there are the in-game-issues. The grind, yea, while I am already 40 I agree that this -is- a huge issue. I shelved my Runepriest at 26 because I could not bear it anymore. Now I play a DPS class and I could grind levels at least, though it was pretty boring.

There is no decent LFG interface (the &quot;open group&quot; feature serves it&#039;s purpose, but it won&#039;t help you to find that healer, tank or dps that you need to do X).

Some Scenarios have real issues, like Tor Anroc where the spawn is closer to the Bauble for Destruction.

Class balance needs to be looked at, too, especially, as Scott mentioned, the disadvantage melee dps has to suffer when compared to ranged dps. There is alot of crowd control that directly affects the melees, but not much the ranged dps has to worry about.</description>
		<content:encoded><![CDATA[<p>Warhammeralliance may be the forums with most user-posts, but the Devs rarely if ever post there, so&#8230;</p>
<p>My biggest issue right now is GOA, which is in control of the european servers.</p>
<p>They don&#8217;t implement Hotfixes timely and often after the implementation it shows that half the stuff that should be fixed is still broken (while it works as it should on the US servers). Sometimes they even forget about a hotfix.</p>
<p>And today the patch to 1.03 while some things still don&#8217;t work as they should, when compared to the US servers (i.e. the &#8220;Demolition&#8221; skill still firing twice, Chat-Windows still reseting, Repeatable Quests still missing, etc). I am realy curious about how that will work out.</p>
<p>Their webpage is just sad, you can rarely find useful info there, they don&#8217;t even make mention of applied Hotfixes there, so you sorta have to guess what got implemented and what not.</p>
<p>Then of course there are the in-game-issues. The grind, yea, while I am already 40 I agree that this -is- a huge issue. I shelved my Runepriest at 26 because I could not bear it anymore. Now I play a DPS class and I could grind levels at least, though it was pretty boring.</p>
<p>There is no decent LFG interface (the &#8220;open group&#8221; feature serves it&#8217;s purpose, but it won&#8217;t help you to find that healer, tank or dps that you need to do X).</p>
<p>Some Scenarios have real issues, like Tor Anroc where the spawn is closer to the Bauble for Destruction.</p>
<p>Class balance needs to be looked at, too, especially, as Scott mentioned, the disadvantage melee dps has to suffer when compared to ranged dps. There is alot of crowd control that directly affects the melees, but not much the ranged dps has to worry about.</p>
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		<title>By: UnSub</title>
		<link>http://www.brokentoys.org/2008/10/14/we-want-negativity-five-things-i-didnt-like-about-warhammer/comment-page-2/#comment-17604</link>
		<dc:creator>UnSub</dc:creator>
		<pubDate>Thu, 16 Oct 2008 03:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2995#comment-17604</guid>
		<description>As I&#039;ve said elsewhere, WAR crippled itself with apparently &#039;low&#039; population caps on their servers, which are then cut in half for Order / Destruction balance, which is then divided in three again for each of the races, which is then distributed by player level. It ends up with very few players being around you most of the time, so the game looks empty.

If WAR had fewer servers, yet more players per server, it would be a completely different and much better game. What kills RvR and PQs is the lack of population.</description>
		<content:encoded><![CDATA[<p>As I&#8217;ve said elsewhere, WAR crippled itself with apparently &#8216;low&#8217; population caps on their servers, which are then cut in half for Order / Destruction balance, which is then divided in three again for each of the races, which is then distributed by player level. It ends up with very few players being around you most of the time, so the game looks empty.</p>
<p>If WAR had fewer servers, yet more players per server, it would be a completely different and much better game. What kills RvR and PQs is the lack of population.</p>
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		<title>By: Flim</title>
		<link>http://www.brokentoys.org/2008/10/14/we-want-negativity-five-things-i-didnt-like-about-warhammer/comment-page-2/#comment-17603</link>
		<dc:creator>Flim</dc:creator>
		<pubDate>Wed, 15 Oct 2008 22:19:29 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=2995#comment-17603</guid>
		<description>hmm.. I get about 10k xp from a good mourkain temple scenario (lasting 6m) - I only get 3k xp per quest :) if anything RvR xp is faster... (at least at rank 19, can&#039;t say what it&#039;s like at rank 29 or 39)</description>
		<content:encoded><![CDATA[<p>hmm.. I get about 10k xp from a good mourkain temple scenario (lasting 6m) &#8211; I only get 3k xp per quest <img src='http://www.brokentoys.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  if anything RvR xp is faster&#8230; (at least at rank 19, can&#8217;t say what it&#8217;s like at rank 29 or 39)</p>
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