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	<title>Comments on: Darkfall: So Hardcore You Can Taste The Core. And The Hardness.</title>
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	<link>http://www.brokentoys.org/2008/12/02/darkfall-so-hardcore-you-can-taste-the-core-and-the-hardness/</link>
	<description>Random Comments About Gaming And Tractors</description>
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		<title>By: Vetarnias</title>
		<link>http://www.brokentoys.org/2008/12/02/darkfall-so-hardcore-you-can-taste-the-core-and-the-hardness/comment-page-1/#comment-18983</link>
		<dc:creator>Vetarnias</dc:creator>
		<pubDate>Sat, 03 Jan 2009 20:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=3196#comment-18983</guid>
		<description>Well, if Aventurine is true to its word (yeah, right) we should see how that goes on January 22.  If there is nothing in sight by that date, I certainly hope Mr. Jennings will see it fit to make a short snarky comment allowing his readers to make short snarky replies.

Less than three weeks left, and no open beta, no preview, no purchase information, no update on the Darkfall website.  Looks good...</description>
		<content:encoded><![CDATA[<p>Well, if Aventurine is true to its word (yeah, right) we should see how that goes on January 22.  If there is nothing in sight by that date, I certainly hope Mr. Jennings will see it fit to make a short snarky comment allowing his readers to make short snarky replies.</p>
<p>Less than three weeks left, and no open beta, no preview, no purchase information, no update on the Darkfall website.  Looks good&#8230;</p>
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		<title>By: Alone</title>
		<link>http://www.brokentoys.org/2008/12/02/darkfall-so-hardcore-you-can-taste-the-core-and-the-hardness/comment-page-1/#comment-18982</link>
		<dc:creator>Alone</dc:creator>
		<pubDate>Mon, 22 Dec 2008 22:02:17 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=3196#comment-18982</guid>
		<description>Red Morgan:

You are absolutely right. In all seriousness, these responses are sort of despicable. I think these are the people who thought SWG was better after NGE, and that

&quot;The true challenge to making a good PvP based game is to give players a good reason to fight, and a real effect within the game world. Darkfall may fall short of that, but nobody else even seems to be trying.&quot;

I know a good reason to fight: That guys has a shiny sword that I want. OR: He was eyeballin&#039; me funny. OR: That idiot was on the forums talkin crap about me. OR: He was there and I was angry; it was a match made in heaven. In short, whatever reason we want to fight is reason enough to fight.

And people, read the list of features it has. This isn&#039;t about PvP and FPS-style fighting; it is about the freedom to not only PvP, but to do whatever the hell you want whenever the hell you want for whatver reason you want.</description>
		<content:encoded><![CDATA[<p>Red Morgan:</p>
<p>You are absolutely right. In all seriousness, these responses are sort of despicable. I think these are the people who thought SWG was better after NGE, and that</p>
<p>&#8220;The true challenge to making a good PvP based game is to give players a good reason to fight, and a real effect within the game world. Darkfall may fall short of that, but nobody else even seems to be trying.&#8221;</p>
<p>I know a good reason to fight: That guys has a shiny sword that I want. OR: He was eyeballin&#8217; me funny. OR: That idiot was on the forums talkin crap about me. OR: He was there and I was angry; it was a match made in heaven. In short, whatever reason we want to fight is reason enough to fight.</p>
<p>And people, read the list of features it has. This isn&#8217;t about PvP and FPS-style fighting; it is about the freedom to not only PvP, but to do whatever the hell you want whenever the hell you want for whatver reason you want.</p>
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		<title>By: Tsujiku</title>
		<link>http://www.brokentoys.org/2008/12/02/darkfall-so-hardcore-you-can-taste-the-core-and-the-hardness/comment-page-1/#comment-18947</link>
		<dc:creator>Tsujiku</dc:creator>
		<pubDate>Tue, 09 Dec 2008 19:44:10 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=3196#comment-18947</guid>
		<description>&quot;Yeah, and that whole hiding behind a tree thing, I bet that will work great…because nobody has ever written an external program showing the location of other players/mobs in a client/server game before. Nope, never happened.

Also, nobody has ever figured out how to exceed the game-specified maximum distance a third-person camera can be from your character, giving you a view of what’s behind you. It’s a mystery to us all.&quot;

Indeed, because Aventurine never thought of that. They definitely never explicitly stated that the client isn&#039;t trusted with such information.</description>
		<content:encoded><![CDATA[<p>&#8220;Yeah, and that whole hiding behind a tree thing, I bet that will work great…because nobody has ever written an external program showing the location of other players/mobs in a client/server game before. Nope, never happened.</p>
<p>Also, nobody has ever figured out how to exceed the game-specified maximum distance a third-person camera can be from your character, giving you a view of what’s behind you. It’s a mystery to us all.&#8221;</p>
<p>Indeed, because Aventurine never thought of that. They definitely never explicitly stated that the client isn&#8217;t trusted with such information.</p>
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		<title>By: Mazer</title>
		<link>http://www.brokentoys.org/2008/12/02/darkfall-so-hardcore-you-can-taste-the-core-and-the-hardness/comment-page-1/#comment-18938</link>
		<dc:creator>Mazer</dc:creator>
		<pubDate>Tue, 09 Dec 2008 18:19:25 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=3196#comment-18938</guid>
		<description>Omalawd, it&#039;s not a WoW-clone. KILL IT QUICK!</description>
		<content:encoded><![CDATA[<p>Omalawd, it&#8217;s not a WoW-clone. KILL IT QUICK!</p>
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		<title>By: WorldIV.com &#187; Pain, Grief and Gnashing of Teeth</title>
		<link>http://www.brokentoys.org/2008/12/02/darkfall-so-hardcore-you-can-taste-the-core-and-the-hardness/comment-page-1/#comment-18940</link>
		<dc:creator>WorldIV.com &#187; Pain, Grief and Gnashing of Teeth</dc:creator>
		<pubDate>Mon, 08 Dec 2008 18:48:06 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=3196#comment-18940</guid>
		<description>[...] Tobold notes that hardcore PvP is niche. “Niche” is a relative term. Compared with gaming in total, even WoW is niche. Nonetheless, the hardcore market is likely quite small. The PvP market (sans hardcore) might actually be quite large. Think back a decade or so ago and remember the hundreds of thousands playing in online FPS tournaments.  These people didn’t die … they just went on to other games.  It’s entirely possible a skill based PvP MMO might attract these people, if done well &#8230; and if not confounded with hardcore concepts.   I used to be an UT fan and I really enjoyed PvP in that environment. In MMO’s, I don’t typically engage in much, if any, PvP.  But then again, I’ve never experienced a PvP game that I liked. All I really want is Unreal Tournament with a persistent world and a reason to fight. Inevitably though, the care-bear hating mouth-breathers descend, and the discussion of skill-based MMO’s ultimately gets tied up with hard-core features like perma-death a.... [...]</description>
		<content:encoded><![CDATA[<p>[...] Tobold notes that hardcore PvP is niche. “Niche” is a relative term. Compared with gaming in total, even WoW is niche. Nonetheless, the hardcore market is likely quite small. The PvP market (sans hardcore) might actually be quite large. Think back a decade or so ago and remember the hundreds of thousands playing in online FPS tournaments.  These people didn’t die … they just went on to other games.  It’s entirely possible a skill based PvP MMO might attract these people, if done well &#8230; and if not confounded with hardcore concepts.   I used to be an UT fan and I really enjoyed PvP in that environment. In MMO’s, I don’t typically engage in much, if any, PvP.  But then again, I’ve never experienced a PvP game that I liked. All I really want is Unreal Tournament with a persistent world and a reason to fight. Inevitably though, the care-bear hating mouth-breathers descend, and the discussion of skill-based MMO’s ultimately gets tied up with hard-core features like perma-death a&#8230;. [...]</p>
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		<title>By: sinij</title>
		<link>http://www.brokentoys.org/2008/12/02/darkfall-so-hardcore-you-can-taste-the-core-and-the-hardness/comment-page-1/#comment-18943</link>
		<dc:creator>sinij</dc:creator>
		<pubDate>Fri, 05 Dec 2008 18:59:44 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=3196#comment-18943</guid>
		<description>Vetarnias, Darkfall&#039;s failure will have nothing to do with catering to &quot;hardcore&quot; and everything to do with design failures. Even &quot;hardcore&quot; want stable and fun game, the only difference is that our PvP with meaning fun might be different from your PvE without meaning fun.</description>
		<content:encoded><![CDATA[<p>Vetarnias, Darkfall&#8217;s failure will have nothing to do with catering to &#8220;hardcore&#8221; and everything to do with design failures. Even &#8220;hardcore&#8221; want stable and fun game, the only difference is that our PvP with meaning fun might be different from your PvE without meaning fun.</p>
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		<title>By: Alex</title>
		<link>http://www.brokentoys.org/2008/12/02/darkfall-so-hardcore-you-can-taste-the-core-and-the-hardness/comment-page-1/#comment-18942</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Fri, 05 Dec 2008 18:50:45 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=3196#comment-18942</guid>
		<description>The true challenge to making a good PvP based game is to give players a good reason to fight, and a real effect within the game world. Darkfall may fall short of that, but nobody else even seems to be trying.</description>
		<content:encoded><![CDATA[<p>The true challenge to making a good PvP based game is to give players a good reason to fight, and a real effect within the game world. Darkfall may fall short of that, but nobody else even seems to be trying.</p>
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		<title>By: Einherjer</title>
		<link>http://www.brokentoys.org/2008/12/02/darkfall-so-hardcore-you-can-taste-the-core-and-the-hardness/comment-page-1/#comment-18941</link>
		<dc:creator>Einherjer</dc:creator>
		<pubDate>Fri, 05 Dec 2008 13:22:32 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=3196#comment-18941</guid>
		<description>I just hope that the game is more than just vaporware.

I will play it, at least for some time. Not just because i like some PvP but also because anything different than the norm should be encouraged.

But if the trial sucks, of course i won&#039;t put my money on it...</description>
		<content:encoded><![CDATA[<p>I just hope that the game is more than just vaporware.</p>
<p>I will play it, at least for some time. Not just because i like some PvP but also because anything different than the norm should be encouraged.</p>
<p>But if the trial sucks, of course i won&#8217;t put my money on it&#8230;</p>
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		<title>By: 0173</title>
		<link>http://www.brokentoys.org/2008/12/02/darkfall-so-hardcore-you-can-taste-the-core-and-the-hardness/comment-page-1/#comment-18939</link>
		<dc:creator>0173</dc:creator>
		<pubDate>Fri, 05 Dec 2008 07:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=3196#comment-18939</guid>
		<description>Darkfall will be the Vanguard for hardcore PvPers</description>
		<content:encoded><![CDATA[<p>Darkfall will be the Vanguard for hardcore PvPers</p>
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		<title>By: PizzaGuy</title>
		<link>http://www.brokentoys.org/2008/12/02/darkfall-so-hardcore-you-can-taste-the-core-and-the-hardness/comment-page-1/#comment-18944</link>
		<dc:creator>PizzaGuy</dc:creator>
		<pubDate>Thu, 04 Dec 2008 20:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://sjennings.wordpress.com/?p=3196#comment-18944</guid>
		<description>FPS, long learning curve, and hardcore. Good luck with that trio.</description>
		<content:encoded><![CDATA[<p>FPS, long learning curve, and hardcore. Good luck with that trio.</p>
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