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	<title>Comments on: Well, That Clears Everything Up</title>
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	<link>http://www.brokentoys.org/2008/12/08/well-that-clears-everything-up/</link>
	<description>Random Comments About Gaming And Tractors</description>
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		<title>By: Muckbeast</title>
		<link>http://www.brokentoys.org/2008/12/08/well-that-clears-everything-up/comment-page-1/#comment-19161</link>
		<dc:creator>Muckbeast</dc:creator>
		<pubDate>Tue, 16 Dec 2008 09:50:05 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3224#comment-19161</guid>
		<description>Wow. Is this really how wimpy most game developers are? They should try working in another area of business, where you get routinely savaged for screw ups as big as the WAR contribution system.

Incidentally, they can say all they want, but players have figured out the real problem with the contribution system. The problem is your actions have zero effect on anything. You get a random number assigned to you when you first load the zone, and that stays with you indefinitely.

You can test this easily by doing PQs or Keep Takes with the exact same group of people. No matter what people do differently, their contribution order will not change. I have personally tested this numerous times.

Keep 1: Bust my butt, kill tons of guards, beat the snot out of the door, tank the lord, deal AOE dmg to lord AND champs while primarily dpsing the lord, etc. Contribution ends up X.

Keep 2: Do nothing. Literally do nothing but watch. Do not take a single swing at a door. Do not fight anything. Contribution is still X.</description>
		<content:encoded><![CDATA[<p>Wow. Is this really how wimpy most game developers are? They should try working in another area of business, where you get routinely savaged for screw ups as big as the WAR contribution system.</p>
<p>Incidentally, they can say all they want, but players have figured out the real problem with the contribution system. The problem is your actions have zero effect on anything. You get a random number assigned to you when you first load the zone, and that stays with you indefinitely.</p>
<p>You can test this easily by doing PQs or Keep Takes with the exact same group of people. No matter what people do differently, their contribution order will not change. I have personally tested this numerous times.</p>
<p>Keep 1: Bust my butt, kill tons of guards, beat the snot out of the door, tank the lord, deal AOE dmg to lord AND champs while primarily dpsing the lord, etc. Contribution ends up X.</p>
<p>Keep 2: Do nothing. Literally do nothing but watch. Do not take a single swing at a door. Do not fight anything. Contribution is still X.</p>
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		<title>By: Weekend WAR rollup &#124; reroller</title>
		<link>http://www.brokentoys.org/2008/12/08/well-that-clears-everything-up/comment-page-1/#comment-19160</link>
		<dc:creator>Weekend WAR rollup &#124; reroller</dc:creator>
		<pubDate>Sun, 14 Dec 2008 01:52:22 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3224#comment-19160</guid>
		<description>[...] &#8230; and here&#8217;s the follow-up. I think anything involving desserts and faces constitutes a solid apology, even though there are other people in the gaming industry who may think otherwise. [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8230; and here&#8217;s the follow-up. I think anything involving desserts and faces constitutes a solid apology, even though there are other people in the gaming industry who may think otherwise. [...]</p>
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		<title>By: nick</title>
		<link>http://www.brokentoys.org/2008/12/08/well-that-clears-everything-up/comment-page-1/#comment-19159</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Sat, 13 Dec 2008 06:19:01 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3224#comment-19159</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-17626&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-17626&quot; rel=&quot;nofollow&quot;&gt;Dekyriel &lt;/a&gt; :&lt;/strong&gt;
Get a grip and stop judging other people. Everyone’s entitled to have an opinion.&lt;/blockquote&gt;

Bitter much?

It may be a surprise to you that many others outside of the game industry have software development jobs, and that yes, while the first video was a bit strained, the second was a good apology for the first.

Let&#039;s not all take life so incredibly seriously and assume the worst in all situations. Give the guy a break, he made his apology and assuming his dev staff is satisfied with it, I don&#039;t see why you should be taking further offense. Like you said - we&#039;re all entitled to our opinions, are we not?</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-17626"><p>
<strong><a href="#comment-17626" rel="nofollow">Dekyriel </a> :</strong><br />
Get a grip and stop judging other people. Everyone’s entitled to have an opinion.</p></blockquote>
<p>Bitter much?</p>
<p>It may be a surprise to you that many others outside of the game industry have software development jobs, and that yes, while the first video was a bit strained, the second was a good apology for the first.</p>
<p>Let&#8217;s not all take life so incredibly seriously and assume the worst in all situations. Give the guy a break, he made his apology and assuming his dev staff is satisfied with it, I don&#8217;t see why you should be taking further offense. Like you said &#8211; we&#8217;re all entitled to our opinions, are we not?</p>
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		<title>By: VPellen</title>
		<link>http://www.brokentoys.org/2008/12/08/well-that-clears-everything-up/comment-page-1/#comment-19128</link>
		<dc:creator>VPellen</dc:creator>
		<pubDate>Thu, 11 Dec 2008 00:32:05 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3224#comment-19128</guid>
		<description>I found it amusing. I also found the first one vaguely amusing, but a bit cold. I can not honestly look at one man casually smacking another man in the face with pies and get upset with the seriousness of it all.</description>
		<content:encoded><![CDATA[<p>I found it amusing. I also found the first one vaguely amusing, but a bit cold. I can not honestly look at one man casually smacking another man in the face with pies and get upset with the seriousness of it all.</p>
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		<title>By: Ed</title>
		<link>http://www.brokentoys.org/2008/12/08/well-that-clears-everything-up/comment-page-1/#comment-19127</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Wed, 10 Dec 2008 21:01:59 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3224#comment-19127</guid>
		<description>Funny.  Funny as hell.</description>
		<content:encoded><![CDATA[<p>Funny.  Funny as hell.</p>
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		<title>By: Iconic</title>
		<link>http://www.brokentoys.org/2008/12/08/well-that-clears-everything-up/comment-page-1/#comment-19126</link>
		<dc:creator>Iconic</dc:creator>
		<pubDate>Wed, 10 Dec 2008 07:17:17 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3224#comment-19126</guid>
		<description>Paul&#039;s personality is not to my taste, but I&#039;m surprised that people manage to have an emotional reaction of any kind to a man whose every act is obviously meant to create a reaction.

At some point you&#039;re responsible for your own reactions.</description>
		<content:encoded><![CDATA[<p>Paul&#8217;s personality is not to my taste, but I&#8217;m surprised that people manage to have an emotional reaction of any kind to a man whose every act is obviously meant to create a reaction.</p>
<p>At some point you&#8217;re responsible for your own reactions.</p>
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		<title>By: Arrakiv</title>
		<link>http://www.brokentoys.org/2008/12/08/well-that-clears-everything-up/comment-page-1/#comment-19129</link>
		<dc:creator>Arrakiv</dc:creator>
		<pubDate>Wed, 10 Dec 2008 03:15:26 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3224#comment-19129</guid>
		<description>As I said in the other one, more use of Colin in the video and it becomes more amusing - the first one was too one-sided, which is why it came across the way it did to some people, I think. This was a much better use of having two people there, and as stated before, Colin&#039;s deadpan way of handling the situation worked, in my opinion.</description>
		<content:encoded><![CDATA[<p>As I said in the other one, more use of Colin in the video and it becomes more amusing &#8211; the first one was too one-sided, which is why it came across the way it did to some people, I think. This was a much better use of having two people there, and as stated before, Colin&#8217;s deadpan way of handling the situation worked, in my opinion.</p>
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		<title>By: Flimgoblin</title>
		<link>http://www.brokentoys.org/2008/12/08/well-that-clears-everything-up/comment-page-1/#comment-19121</link>
		<dc:creator>Flimgoblin</dc:creator>
		<pubDate>Wed, 10 Dec 2008 01:03:35 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3224#comment-19121</guid>
		<description>Amusing that they have Paul standing in front of a sheet of whiteboard paper saying &quot;Common Design Faults&quot; too ;)

Anyone got one of those Blade-Runner rotoscope super zoom thingamies that would see what else it has written on it?</description>
		<content:encoded><![CDATA[<p>Amusing that they have Paul standing in front of a sheet of whiteboard paper saying &#8220;Common Design Faults&#8221; too <img src='http://www.brokentoys.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Anyone got one of those Blade-Runner rotoscope super zoom thingamies that would see what else it has written on it?</p>
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		<title>By: Flimgoblin</title>
		<link>http://www.brokentoys.org/2008/12/08/well-that-clears-everything-up/comment-page-1/#comment-19120</link>
		<dc:creator>Flimgoblin</dc:creator>
		<pubDate>Wed, 10 Dec 2008 01:01:35 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3224#comment-19120</guid>
		<description>I are amused.

I think Todd has it right that it&#039;s Colin&#039;s deadpan expression throughout that makes it.</description>
		<content:encoded><![CDATA[<p>I are amused.</p>
<p>I think Todd has it right that it&#8217;s Colin&#8217;s deadpan expression throughout that makes it.</p>
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		<title>By: John</title>
		<link>http://www.brokentoys.org/2008/12/08/well-that-clears-everything-up/comment-page-1/#comment-19122</link>
		<dc:creator>John</dc:creator>
		<pubDate>Tue, 09 Dec 2008 23:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3224#comment-19122</guid>
		<description>They gained a subscription in me.</description>
		<content:encoded><![CDATA[<p>They gained a subscription in me.</p>
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