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	<title>Comments on: Layoffs Rumored At Mythic</title>
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	<link>http://www.brokentoys.org/2009/01/19/layoffs-rumored-at-mythic/</link>
	<description>Random Comments About Gaming And Tractors</description>
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		<title>By: EpicSquirt</title>
		<link>http://www.brokentoys.org/2009/01/19/layoffs-rumored-at-mythic/comment-page-1/#comment-19887</link>
		<dc:creator>EpicSquirt</dc:creator>
		<pubDate>Mon, 26 Jan 2009 19:25:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3322#comment-19887</guid>
		<description>Mark Jacobs is a legend builder, his words count nothing. They should close Mythic along with Warhammer just to make him shut up.</description>
		<content:encoded><![CDATA[<p>Mark Jacobs is a legend builder, his words count nothing. They should close Mythic along with Warhammer just to make him shut up.</p>
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		<title>By: Mythic layoffs! How to reward success &#124; Netharuka</title>
		<link>http://www.brokentoys.org/2009/01/19/layoffs-rumored-at-mythic/comment-page-1/#comment-19886</link>
		<dc:creator>Mythic layoffs! How to reward success &#124; Netharuka</dc:creator>
		<pubDate>Wed, 21 Jan 2009 05:01:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3322#comment-19886</guid>
		<description>[...] a Comment       As reported here and here, it looks like the folks at Mythic Entertainment will be facing layoffs. For those of you that [...]</description>
		<content:encoded><![CDATA[<p>[...] a Comment       As reported here and here, it looks like the folks at Mythic Entertainment will be facing layoffs. For those of you that [...]</p>
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		<title>By: D-0ne</title>
		<link>http://www.brokentoys.org/2009/01/19/layoffs-rumored-at-mythic/comment-page-1/#comment-19885</link>
		<dc:creator>D-0ne</dc:creator>
		<pubDate>Tue, 20 Jan 2009 22:27:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3322#comment-19885</guid>
		<description>&quot;I Don&#039;t think the investors give a shit about our quality&quot; - John Riccitiello, CEO of Electronic Arts
E3 perspective: An interview with John Riccitiello, CEO of Electronic Arts » VentureBeat

    VB: No, I’m thinking more of investors and shareholders. Maybe they can’t tell as easily. The stock hasn’t moved in any great directions.
    JR: I don’t think the investors give a shit about our quality. They care about our earnings per share. They wait for it to happen. We had three years where we didn’t make our expectations. If I were an investor, I would wait and see. That’s fine with me.

http://www.thisisnotacommunity.org/pivot/entry.php?id=167</description>
		<content:encoded><![CDATA[<p>&#8220;I Don&#8217;t think the investors give a shit about our quality&#8221; &#8211; John Riccitiello, CEO of Electronic Arts<br />
E3 perspective: An interview with John Riccitiello, CEO of Electronic Arts » VentureBeat</p>
<p>    VB: No, I’m thinking more of investors and shareholders. Maybe they can’t tell as easily. The stock hasn’t moved in any great directions.<br />
    JR: I don’t think the investors give a shit about our quality. They care about our earnings per share. They wait for it to happen. We had three years where we didn’t make our expectations. If I were an investor, I would wait and see. That’s fine with me.</p>
<p><a href="http://www.thisisnotacommunity.org/pivot/entry.php?id=167" rel="nofollow">http://www.thisisnotacommunity.org/pivot/entry.php?id=167</a></p>
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		<title>By: Zuzax</title>
		<link>http://www.brokentoys.org/2009/01/19/layoffs-rumored-at-mythic/comment-page-1/#comment-19884</link>
		<dc:creator>Zuzax</dc:creator>
		<pubDate>Tue, 20 Jan 2009 21:13:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3322#comment-19884</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-19896&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-19896&quot; rel=&quot;nofollow&quot;&gt;Hatch &lt;/a&gt; :&lt;/strong&gt;I’m sure there were no salary or position cuts to middle/upper management.&lt;/blockquote&gt;Well of course not.  Are you aware of the effect such a move has on management retreats?  Most of the better resorts are hard to book with a small group.</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-19896"><p>
<strong><a href="#comment-19896" rel="nofollow">Hatch </a> :</strong>I’m sure there were no salary or position cuts to middle/upper management.</p></blockquote>
<p>Well of course not.  Are you aware of the effect such a move has on management retreats?  Most of the better resorts are hard to book with a small group.</p>
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		<title>By: Hatch</title>
		<link>http://www.brokentoys.org/2009/01/19/layoffs-rumored-at-mythic/comment-page-1/#comment-19883</link>
		<dc:creator>Hatch</dc:creator>
		<pubDate>Tue, 20 Jan 2009 20:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3322#comment-19883</guid>
		<description>Hey, I have felt that mythic has been spiraling the drain in terms of quality for years. This shows some truth to that, you cut from the least useful positions. I&#039;m sure there were no salary or position cuts to middle/upper management.</description>
		<content:encoded><![CDATA[<p>Hey, I have felt that mythic has been spiraling the drain in terms of quality for years. This shows some truth to that, you cut from the least useful positions. I&#8217;m sure there were no salary or position cuts to middle/upper management.</p>
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		<title>By: dartwick</title>
		<link>http://www.brokentoys.org/2009/01/19/layoffs-rumored-at-mythic/comment-page-1/#comment-19882</link>
		<dc:creator>dartwick</dc:creator>
		<pubDate>Tue, 20 Jan 2009 19:30:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3322#comment-19882</guid>
		<description>Diablo 1 and 2 (which I loved) are not MMOs. They are not alternate worlds in the same sense as WAR WOW or DAoC.

They are stylistic gothic experiences where you you gamble away time for for a chance at cool items.</description>
		<content:encoded><![CDATA[<p>Diablo 1 and 2 (which I loved) are not MMOs. They are not alternate worlds in the same sense as WAR WOW or DAoC.</p>
<p>They are stylistic gothic experiences where you you gamble away time for for a chance at cool items.</p>
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		<title>By: bonedead</title>
		<link>http://www.brokentoys.org/2009/01/19/layoffs-rumored-at-mythic/comment-page-1/#comment-19881</link>
		<dc:creator>bonedead</dc:creator>
		<pubDate>Tue, 20 Jan 2009 18:28:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3322#comment-19881</guid>
		<description>Diablo is a different beast.  You basically create a new world every time you want to play, mobs don&#039;t respawn, oh and everyone that plays Diablo only has 1 thing on their mind:  phat lewt.</description>
		<content:encoded><![CDATA[<p>Diablo is a different beast.  You basically create a new world every time you want to play, mobs don&#8217;t respawn, oh and everyone that plays Diablo only has 1 thing on their mind:  phat lewt.</p>
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		<title>By: Rawrasaur</title>
		<link>http://www.brokentoys.org/2009/01/19/layoffs-rumored-at-mythic/comment-page-1/#comment-19880</link>
		<dc:creator>Rawrasaur</dc:creator>
		<pubDate>Tue, 20 Jan 2009 18:03:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3322#comment-19880</guid>
		<description>@Dartwick:

Has that really been a problem for the Diablo series?

--Rawr</description>
		<content:encoded><![CDATA[<p>@Dartwick:</p>
<p>Has that really been a problem for the Diablo series?</p>
<p>&#8211;Rawr</p>
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		<title>By: Iconic</title>
		<link>http://www.brokentoys.org/2009/01/19/layoffs-rumored-at-mythic/comment-page-1/#comment-19879</link>
		<dc:creator>Iconic</dc:creator>
		<pubDate>Tue, 20 Jan 2009 17:47:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3322#comment-19879</guid>
		<description>@Dartwick:

Yea, within the first 48 hours of beta testing I knew the dark atmosphere was going to be a problem.  Maybe not a &quot;this game can&#039;t succeed&quot; problem but definitely a &quot;I will have a hard time playing this, and I know others who will feel the same&quot; problem.

A world doesn&#039;t have to be gumdrops and rainbows, but when it&#039;s less dreary to sit on my porch and watch birds, you&#039;ve got a problem.</description>
		<content:encoded><![CDATA[<p>@Dartwick:</p>
<p>Yea, within the first 48 hours of beta testing I knew the dark atmosphere was going to be a problem.  Maybe not a &#8220;this game can&#8217;t succeed&#8221; problem but definitely a &#8220;I will have a hard time playing this, and I know others who will feel the same&#8221; problem.</p>
<p>A world doesn&#8217;t have to be gumdrops and rainbows, but when it&#8217;s less dreary to sit on my porch and watch birds, you&#8217;ve got a problem.</p>
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		<title>By: Abalieno</title>
		<link>http://www.brokentoys.org/2009/01/19/layoffs-rumored-at-mythic/comment-page-1/#comment-19878</link>
		<dc:creator>Abalieno</dc:creator>
		<pubDate>Tue, 20 Jan 2009 15:55:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3322#comment-19878</guid>
		<description>Mark Jacobs has been answering this with the usual off the mark comments.

To the rumored cut of QA and playtesting he replies with:

&lt;i&gt;Oh, and the whole (OMG, we&#039;re losing 1/2 the developer (or even of the total team) thing) is total nonsense.&lt;/i&gt;

When no one has written about losing the whole team or actual developers. He makes up silly accusations and then answers to them.

He says that they have lay-offs that aren&#039;t due to the game&#039;s performance but just because they happen across all EA studios. He can&#039;t give the specifics because he has guidelines. And that he had a team of 400 people at one point, and so it&#039;s still a big team even after the cuts.

Finally:

&lt;i&gt;pretty much every person there has been and will continue to work on WAR for quite a while&lt;/i&gt;

Pretty much.</description>
		<content:encoded><![CDATA[<p>Mark Jacobs has been answering this with the usual off the mark comments.</p>
<p>To the rumored cut of QA and playtesting he replies with:</p>
<p><i>Oh, and the whole (OMG, we&#8217;re losing 1/2 the developer (or even of the total team) thing) is total nonsense.</i></p>
<p>When no one has written about losing the whole team or actual developers. He makes up silly accusations and then answers to them.</p>
<p>He says that they have lay-offs that aren&#8217;t due to the game&#8217;s performance but just because they happen across all EA studios. He can&#8217;t give the specifics because he has guidelines. And that he had a team of 400 people at one point, and so it&#8217;s still a big team even after the cuts.</p>
<p>Finally:</p>
<p><i>pretty much every person there has been and will continue to work on WAR for quite a while</i></p>
<p>Pretty much.</p>
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