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	<title>Comments on: Camelot, er Warhammer Herald, er, Vault, er, LOOK IT IS A WEBSITE AND YOU GET NEW CLASSES AND STUFF</title>
	<atom:link href="http://www.brokentoys.org/2009/01/29/camelot-er-warhammer-herald-er-vault-er-look-it-is-a-website-and-you-get-new-classes-and-stuff/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.brokentoys.org/2009/01/29/camelot-er-warhammer-herald-er-vault-er-look-it-is-a-website-and-you-get-new-classes-and-stuff/</link>
	<description>Random Comments About Gaming And Tractors</description>
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		<title>By: Garthilk</title>
		<link>http://www.brokentoys.org/2009/01/29/camelot-er-warhammer-herald-er-vault-er-look-it-is-a-website-and-you-get-new-classes-and-stuff/comment-page-1/#comment-20175</link>
		<dc:creator>Garthilk</dc:creator>
		<pubDate>Tue, 03 Feb 2009 21:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3376#comment-20175</guid>
		<description>Only 300k subscribers,

Looks like EA is wondering where their subscribers went and has demanded someone change his tune.</description>
		<content:encoded><![CDATA[<p>Only 300k subscribers,</p>
<p>Looks like EA is wondering where their subscribers went and has demanded someone change his tune.</p>
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		<title>By: Sweetmeat</title>
		<link>http://www.brokentoys.org/2009/01/29/camelot-er-warhammer-herald-er-vault-er-look-it-is-a-website-and-you-get-new-classes-and-stuff/comment-page-1/#comment-20174</link>
		<dc:creator>Sweetmeat</dc:creator>
		<pubDate>Mon, 02 Feb 2009 20:23:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3376#comment-20174</guid>
		<description>Well I played DAoC for several years, and I&#039;m liking WAR pretty much as much as I liked DAoC or more.  I remember after launch DAoC was in much worse shape than WAR is so I suspect all the gloom and doom is over hyped.  On the other hand, my friends and I are pretty casual players and we haven&#039;t done much in T4 yet because we&#039;ve been playing different alts as more friends join us.  The first patch went a long way to fixing many of my concerns with the game. Perhaps for really hard core gamers they may just want to wait a year and try it again.  For me I&#039;m enjoying it a great deal, and we have more friends/family members still joining at this point with very few losing interest so far.

For those who race to the end of a new game - what did you expect was going to happen? EQ, DAoC, EQ2, WoW, CoH, D&amp;D online, and LoTRO all have proven each and every time that sprinting for the finish of a new game is just going to discourage you. Meanwhile I&#039;ve been playing a lot, and enjoying the hell out of a variety of alts in Tiers 2 and 3 and some in Tier 4 as well. I have to admit there have been several instances in T4 where the combination of higher level powers pretty well break game balance.  I don&#039;t have an answer for that, but the game is still young.

All that said, I don&#039;t think it will ever be the next WoW.  You have to actually enjoy heeding the call of your realm to go out and bust heads when and where needed.  Lots of people aren&#039;t really wired for that aspect giving it a smaller population base.  I still expect it to be successful and profitable for Mythic.</description>
		<content:encoded><![CDATA[<p>Well I played DAoC for several years, and I&#8217;m liking WAR pretty much as much as I liked DAoC or more.  I remember after launch DAoC was in much worse shape than WAR is so I suspect all the gloom and doom is over hyped.  On the other hand, my friends and I are pretty casual players and we haven&#8217;t done much in T4 yet because we&#8217;ve been playing different alts as more friends join us.  The first patch went a long way to fixing many of my concerns with the game. Perhaps for really hard core gamers they may just want to wait a year and try it again.  For me I&#8217;m enjoying it a great deal, and we have more friends/family members still joining at this point with very few losing interest so far.</p>
<p>For those who race to the end of a new game &#8211; what did you expect was going to happen? EQ, DAoC, EQ2, WoW, CoH, D&amp;D online, and LoTRO all have proven each and every time that sprinting for the finish of a new game is just going to discourage you. Meanwhile I&#8217;ve been playing a lot, and enjoying the hell out of a variety of alts in Tiers 2 and 3 and some in Tier 4 as well. I have to admit there have been several instances in T4 where the combination of higher level powers pretty well break game balance.  I don&#8217;t have an answer for that, but the game is still young.</p>
<p>All that said, I don&#8217;t think it will ever be the next WoW.  You have to actually enjoy heeding the call of your realm to go out and bust heads when and where needed.  Lots of people aren&#8217;t really wired for that aspect giving it a smaller population base.  I still expect it to be successful and profitable for Mythic.</p>
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		<title>By: Hatch</title>
		<link>http://www.brokentoys.org/2009/01/29/camelot-er-warhammer-herald-er-vault-er-look-it-is-a-website-and-you-get-new-classes-and-stuff/comment-page-1/#comment-20173</link>
		<dc:creator>Hatch</dc:creator>
		<pubDate>Mon, 02 Feb 2009 15:05:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3376#comment-20173</guid>
		<description>&lt;a href=&quot;#comment-20311&quot; rel=&quot;nofollow&quot;&gt;@Axecleaver&lt;/a&gt;

I was pretty hardcore 8v8. Logging into WAR was like being sentenced to a life term with WOW players in BG. In fact it wasn&#039;t like it, I actually was doomed to sit in a BG all night with no real tactics playing with WOW players against WOW players. I can only describe this to non gamers as feeling like I was the only normal kid in a class for downs syndrome people.</description>
		<content:encoded><![CDATA[<p><a href="#comment-20311" rel="nofollow">@Axecleaver</a></p>
<p>I was pretty hardcore 8v8. Logging into WAR was like being sentenced to a life term with WOW players in BG. In fact it wasn&#8217;t like it, I actually was doomed to sit in a BG all night with no real tactics playing with WOW players against WOW players. I can only describe this to non gamers as feeling like I was the only normal kid in a class for downs syndrome people.</p>
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		<title>By: EpicSquirt</title>
		<link>http://www.brokentoys.org/2009/01/29/camelot-er-warhammer-herald-er-vault-er-look-it-is-a-website-and-you-get-new-classes-and-stuff/comment-page-1/#comment-20172</link>
		<dc:creator>EpicSquirt</dc:creator>
		<pubDate>Sun, 01 Feb 2009 06:15:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3376#comment-20172</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-20310&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-20310&quot; rel=&quot;nofollow&quot;&gt;Mist&lt;/a&gt; :&lt;/strong&gt;
I don’t debate with obvious trolls.
&lt;/blockquote&gt;
No, you don&#039;t debate at all, you just legend build. Kinda like Mark Jacobs when saying that &quot;Mythic delivers more value for the money than any other MMORPG competitor&quot; when annoucing two classes which were originally promised for realease while ignoring that one had to pay for at least 2 accounts in DAoC (buff bots) to be on par with other players.

&lt;a href=&quot;#comment-20311&quot; rel=&quot;nofollow&quot;&gt;@Axecleaver&lt;/a&gt;
That was indeed a big problem, people just DPS&#039;ed something, it couldn&#039;t be healed. Are the healing specced WPs and DoK&#039;s helping with that?</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-20310"><p>
<strong><a href="#comment-20310" rel="nofollow">Mist</a> :</strong><br />
I don’t debate with obvious trolls.
</p></blockquote>
<p>No, you don&#8217;t debate at all, you just legend build. Kinda like Mark Jacobs when saying that &#8220;Mythic delivers more value for the money than any other MMORPG competitor&#8221; when annoucing two classes which were originally promised for realease while ignoring that one had to pay for at least 2 accounts in DAoC (buff bots) to be on par with other players.</p>
<p><a href="#comment-20311" rel="nofollow">@Axecleaver</a><br />
That was indeed a big problem, people just DPS&#8217;ed something, it couldn&#8217;t be healed. Are the healing specced WPs and DoK&#8217;s helping with that?</p>
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		<title>By: Axecleaver</title>
		<link>http://www.brokentoys.org/2009/01/29/camelot-er-warhammer-herald-er-vault-er-look-it-is-a-website-and-you-get-new-classes-and-stuff/comment-page-1/#comment-20171</link>
		<dc:creator>Axecleaver</dc:creator>
		<pubDate>Sun, 01 Feb 2009 04:00:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3376#comment-20171</guid>
		<description>I loved DAOC and had my most memorable PvP experiences there. I (and my guildmates) wanted to love WAR. We had fun up to about t3. Then, inexplicably, people just stopped logging on as much. We talked about it and had a really hard time coming up with a good answer for why. We still wanted to love the game, but we couldn&#039;t make that connection like we were able to in DAOC.

I still can&#039;t tell you exactly what the problem is - I think it has something to do with the railgun combat pace. Once you get to t4, people die early and often. Then they get back to the front lines very fast. I guess I was hoping for a slower, more tactical combat experience, and without that it&#039;s hard to capture that &quot;I can&#039;t wait to get home from work and kill some elves&quot; feeling.</description>
		<content:encoded><![CDATA[<p>I loved DAOC and had my most memorable PvP experiences there. I (and my guildmates) wanted to love WAR. We had fun up to about t3. Then, inexplicably, people just stopped logging on as much. We talked about it and had a really hard time coming up with a good answer for why. We still wanted to love the game, but we couldn&#8217;t make that connection like we were able to in DAOC.</p>
<p>I still can&#8217;t tell you exactly what the problem is &#8211; I think it has something to do with the railgun combat pace. Once you get to t4, people die early and often. Then they get back to the front lines very fast. I guess I was hoping for a slower, more tactical combat experience, and without that it&#8217;s hard to capture that &#8220;I can&#8217;t wait to get home from work and kill some elves&#8221; feeling.</p>
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		<title>By: Mist</title>
		<link>http://www.brokentoys.org/2009/01/29/camelot-er-warhammer-herald-er-vault-er-look-it-is-a-website-and-you-get-new-classes-and-stuff/comment-page-1/#comment-20170</link>
		<dc:creator>Mist</dc:creator>
		<pubDate>Sun, 01 Feb 2009 03:41:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3376#comment-20170</guid>
		<description>I don&#039;t debate with obvious trolls.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t debate with obvious trolls.</p>
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		<title>By: EpicSquirt</title>
		<link>http://www.brokentoys.org/2009/01/29/camelot-er-warhammer-herald-er-vault-er-look-it-is-a-website-and-you-get-new-classes-and-stuff/comment-page-1/#comment-20169</link>
		<dc:creator>EpicSquirt</dc:creator>
		<pubDate>Sun, 01 Feb 2009 00:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3376#comment-20169</guid>
		<description>&lt;a href=&quot;#comment-20308&quot; rel=&quot;nofollow&quot;&gt;@Mist&lt;/a&gt;
If the PvP (and in reality you mean RvR here, as the 1 vs 1 in both DAoC and Warhammer are a joke (Mythic self said that they don&#039;t balance around small scale PvP) in DAoC or Warhammer would have any meaning then the results would have meaningful effects on the overall world; by effects I don&#039;t mean a bonus of 10% to spell damage.

So in DAoC you had your 100 vs 100 keep and relic battles and early in the morning 6 people took the relics back, a neverending conflict of bullshit, totally decoupled from the market, no real effects on the world, no extinction of the parties fighting each other possible and so on. RvR in DAoC was a RP racing simulator, nothing else. What kept it alive was a bunch of guilds running their 8-men parties - you can notice that alone by looking at the server populations and the annoucements of guilds to move from a particular server to a different one and the effect on a server population (at some point when too many active 8 vs 8 guilds moved off, many DAoC servers just died). I&#039;d like to add that many of the 8 man guilds never cared for RvR, they only surfed the zerg to for easy realm points.

In Warhammer the endgame RvR is so horribly broken, it is EvE (exploit vs exploit).

Once upon a time EVE Online had a meaninful PvP, that went down the toilet with POS warfare, capital ship blobwarfare and the moon mining exploit.

All games have very enjoyable aspects, but the PvP is pretty pointless.

Please define meaningful PvP, but don&#039;t use games based heavily on PvE for comparisons but Hasbro&#039;s Risk instead - it had more PvP than DAoC or Warhammer will ever have.</description>
		<content:encoded><![CDATA[<p><a href="#comment-20308" rel="nofollow">@Mist</a><br />
If the PvP (and in reality you mean RvR here, as the 1 vs 1 in both DAoC and Warhammer are a joke (Mythic self said that they don&#8217;t balance around small scale PvP) in DAoC or Warhammer would have any meaning then the results would have meaningful effects on the overall world; by effects I don&#8217;t mean a bonus of 10% to spell damage.</p>
<p>So in DAoC you had your 100 vs 100 keep and relic battles and early in the morning 6 people took the relics back, a neverending conflict of bullshit, totally decoupled from the market, no real effects on the world, no extinction of the parties fighting each other possible and so on. RvR in DAoC was a RP racing simulator, nothing else. What kept it alive was a bunch of guilds running their 8-men parties &#8211; you can notice that alone by looking at the server populations and the annoucements of guilds to move from a particular server to a different one and the effect on a server population (at some point when too many active 8 vs 8 guilds moved off, many DAoC servers just died). I&#8217;d like to add that many of the 8 man guilds never cared for RvR, they only surfed the zerg to for easy realm points.</p>
<p>In Warhammer the endgame RvR is so horribly broken, it is EvE (exploit vs exploit).</p>
<p>Once upon a time EVE Online had a meaninful PvP, that went down the toilet with POS warfare, capital ship blobwarfare and the moon mining exploit.</p>
<p>All games have very enjoyable aspects, but the PvP is pretty pointless.</p>
<p>Please define meaningful PvP, but don&#8217;t use games based heavily on PvE for comparisons but Hasbro&#8217;s Risk instead &#8211; it had more PvP than DAoC or Warhammer will ever have.</p>
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		<title>By: Mist</title>
		<link>http://www.brokentoys.org/2009/01/29/camelot-er-warhammer-herald-er-vault-er-look-it-is-a-website-and-you-get-new-classes-and-stuff/comment-page-1/#comment-20168</link>
		<dc:creator>Mist</dc:creator>
		<pubDate>Sat, 31 Jan 2009 22:17:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3376#comment-20168</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-20306&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-20306&quot; rel=&quot;nofollow&quot;&gt;EpicSquirt&lt;/a&gt; :&lt;/strong&gt;
Mythic and meaningful PvP in one sentence - that made me cry.
&lt;/blockquote&gt;
It&#039;s worthless comments like this that make me wonder why anyone would want to be a game developer.  There&#039;s been a total of 3 major NA titles with meaningful PvP and Mythic has made two of them.  The problem with WAR isn&#039;t a lack of meaning, its a lack of enjoyability.  It&#039;s the one PvP MMO I&#039;ve played where winning isn&#039;t noticably more fun than losing.</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-20306"><p>
<strong><a href="#comment-20306" rel="nofollow">EpicSquirt</a> :</strong><br />
Mythic and meaningful PvP in one sentence &#8211; that made me cry.
</p></blockquote>
<p>It&#8217;s worthless comments like this that make me wonder why anyone would want to be a game developer.  There&#8217;s been a total of 3 major NA titles with meaningful PvP and Mythic has made two of them.  The problem with WAR isn&#8217;t a lack of meaning, its a lack of enjoyability.  It&#8217;s the one PvP MMO I&#8217;ve played where winning isn&#8217;t noticably more fun than losing.</p>
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		<title>By: EpicSquirt</title>
		<link>http://www.brokentoys.org/2009/01/29/camelot-er-warhammer-herald-er-vault-er-look-it-is-a-website-and-you-get-new-classes-and-stuff/comment-page-1/#comment-20167</link>
		<dc:creator>EpicSquirt</dc:creator>
		<pubDate>Sat, 31 Jan 2009 21:02:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3376#comment-20167</guid>
		<description>Mythic and meaningful PvP in one sentence - that made me cry.</description>
		<content:encoded><![CDATA[<p>Mythic and meaningful PvP in one sentence &#8211; that made me cry.</p>
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		<title>By: Goedel</title>
		<link>http://www.brokentoys.org/2009/01/29/camelot-er-warhammer-herald-er-vault-er-look-it-is-a-website-and-you-get-new-classes-and-stuff/comment-page-1/#comment-20166</link>
		<dc:creator>Goedel</dc:creator>
		<pubDate>Sat, 31 Jan 2009 15:41:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoys.org/?p=3376#comment-20166</guid>
		<description>The big problem I have with Mythic is that instead of seizing the opportunity the quickly fix their game after a premature launch, they have sat on their thumbs while more and more players get into the endgmae and cancel. The longer Mythic goes without patching up the T4 experience, the more people that get fed up and cancel their subscriptions.</description>
		<content:encoded><![CDATA[<p>The big problem I have with Mythic is that instead of seizing the opportunity the quickly fix their game after a premature launch, they have sat on their thumbs while more and more players get into the endgmae and cancel. The longer Mythic goes without patching up the T4 experience, the more people that get fed up and cancel their subscriptions.</p>
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