I think they’re forgetting their major target demographic: fatties.
http://oracle.the-kgb.com Owain
Must be some embedded video or something the firewall is blocking. What am I missing?
Vargen
I can see plenty of uses for visual and voice recognition capabilities. I’m not so sure that Microsoft has though.
I can’t see replacing the controller with pantomime as actually working. Humans use tools. The Wii works because the remote gives you something physical to interact with.
Cedia
I imagine this could turn any MMO into a heart-attack-inducing workout — if it worked properly.
neispace
Vargen the Eye Toy had several games where you could do that for PS2. They weren’t bad but it was very basic. However some of this honestly seems impossible. I don’t know how a camera could “scan” a skateboard to any resolution as well as be able to pick out the movements to kick it when its floor level. I’m also wondering how feasible it is to pick up separate voices, or to distinguish the separate motions a person makes responsively enough to make a game out of it.
They would need to have some serious tech to do so, and even then.
Aler
This video is totally fake: No child knows who Millard Fillmore is.
And no couple will ever choose to watch “Independence Day” together.
http://www.arksark.org/blog/ Arkenor
That looked awesome, but I have grave doubts that the technology would be anywhere near as good at picking up movements just yet.
Still, as a vision of where games are heading, its a pretty exciting one.
Tipa
This was fabricated. There’s a real demo which is more realistic and also a lot less fun-looking — essentially, it’s the EyeToy. Except this one knows your name and is voiced by the original voice actors, too, which means, knowing XBL, that voice actors probably spent extra time in the recording studio carefully pronouncing ‘xXx1PwNdU1xXx’ into the microphone,
What really gets me is the Milo demo. Assuming the heavily, HEAVILY scripted video is at all real (and he will call you by name in his own childlike English accent) –
1. Why do I care if a game character is doing their homework?
2. And why would I HELP them with it?
3. How can the lady be nervous about the E3 demo when she’s an actress in a studio in England probably days or weeks ago? Isn’t acting her JOB?
4. Why would I even notice the character stumble?
5. In fact, why would I even talk to it?
6. How fun would swirling your hands in virtual water be? Would it be fun for five minutes? Ten seconds? Ever?
Given that unless the Xbox suddenly has enough power to do convincing AI with natural language recognition and the ability to read faces for emotional cues and wants, needs and desires of its own as well as empathy for another (hint: currently impossible with any machine), making this an elaborate joke on gullible E3 attendees — why would I ever play a Milo game? Do I currently want to devote a portion of my life to helping a game character do their homework?
Makaze
If this was actually going to work even remotely close to that well on an affordable piece of equipment in the next 5 years I would be thrilled. Of course it can’t and won’t since the cameras, processing power, and software to make that all happen would cost a small fortune. It’ll happen someday, but whoever green lit this is smoking crack if they think that video is in anyway an accurate representation of the potential capabilities of even next gen hardware and utterly brain dead if they think it will run on a 360.
Then again I have actually worked with several Microsoft VPs so I can’t say I’m too suprised…
Informis
That family’s carpet is toast.
Vetarnias
Xbox: Proudly creating the next generation of middle-class twits seeking fun, fun, fun from cradle to grave.
Tipa
I do have to admit I’m excited about playing a racing game that requires a real life pit crew to sit around while I play.
http://dsob.wordpress.com geldonyetich
The depression’s on. Why not usher in a new era of buyer’s remorse?
Of course, what I’m more worried about is that they’re looking at the Wii’s success and thinking, “Hmm… you know, Nintendo was really on to something – ditching their core fan base to cater to non-gamers with gimmick gadgets is the way to go.”
Bonedead
Whatever they’re on, I’ll take two.
wufiavelli
I would not say high, more like a hallucinogenic like lsd or shrooms.
I’m just as unimpressed by Nintendo’s offerings. The best thing they showed for me was the Metroid & Mario stuff, and yet, I probably still won’t play it because the rez is so poor on modern TVs.
http://www.worldiv.com Tuebit
lol … the pit crew game mechanics looked very enjoyable! /sarcasm
1)With current technology, no way in hell (Or much, much less acurate).
2)Mainstream =/= dumb. Please, spare us of more commercials of generically cool kids laughing at imapropiate moments. (Was in a guide for making videogames, just with “For the love of what its holy, dont sell your film rights to Uwe Bowl”).
3)0:07 “Product vision; actual features and functionality may vary”.
4)Wii its crap, the damn thing never want to pick up when i grab it.
5)They are high, but just for wanting copy Nintendo.
Vetarnias
Makaze :
If this was actually going to work even remotely close to that well on an affordable piece of equipment in the next 5 years I would be thrilled. Of course it can’t and won’t since the cameras, processing power, and software to make that all happen would cost a small fortune. It’ll happen someday, but whoever green lit this is smoking crack if they think that video is in anyway an accurate representation of the potential capabilities of even next gen hardware and utterly brain dead if they think it will run on a 360.
Then again I have actually worked with several Microsoft VPs so I can’t say I’m too suprised…
And I can’t possibly see how they would manage it from just a little box beneath your TV screen. Full-body motion capture, really? I’ve heard of some mocap technologies that don’t require markers nowadays, but you would still need cameras from multiple perspectives for it to work. Either you hang them around the room like a surround sound system, which is cumbersome, or they’re both integrated within the Xbox (in which case it would probably be shitty when the perspective varies by only a few degrees). And then, what’s the cost?
Also worth considering is what the impact will be on game developers. So you should leave open a bit of coding where anything can be inserted within a game just by scanning it with your Xbox? So you should have graphics for every possible body gesture your average family can come up with, and it should play in real time?
When I first watched that video, I thought that that hideous carpet was part of the system, like those dance pads or Twister mats. Apparently not. It’s the only jarring point in the furnishing — that is, if you’re into sterile visions of future home decorating that really exist only in the pages of Better-Than-Yours Homes and Gardens.
“The only experience you need is life experience”? Doesn’t it seem like the picture-perfect people in the video don’t have a life? And I can’t imagine the conversation and movements around that room with the new Xbox system around — it will probably end up like in those old spy films when the hotel room was full of hidden mikes, and you decided it was a fine moment to enjoy Beethoven at full volume. Here, how convenient, the thing’s a CD player, too…
sidereal
Actually, I think Microsoft developers in general aren’t high enough. If you’re given the concept of total body control and the best you can come up with a skateboarding game, you lack imagination.
And the home run is hit in the first post. The technology is cool and I can see it being used in lots of places, everywhere except gaming as a matter of fact.
Overweight middle-aged people are already at a disadvantage in WoW due to age related decline in reaction times. Now you giving them this. FAIL.
Gx1080
@Vetarnias
The WHOLE commercial was sterile, because it was done for an sterile marketing team only interested in money.
http://www.lb3k.com Exeter
OMGZ! It’s the Wii-killer!
…or not.
thundercock
the examples they provide are fine and all, but why dont they try showing the larger gaming a community a not gay game demo? like, i dont know, halo maybe since the fanbois love it so much? or maybe KOTOR? or even guitar hero. id like to know how such innovation will replace button mashing.
http://dsob.wordpress.com geldonyetich
Shut up. It will be awesome. A company is at steak.
Stock tip: There will be horseradish.
John Arras
soup :I think they’re forgetting their major target demographic: fatties.
I’m not worried. I heard they’re porting Katamari Damacy for us so we can roll around on the floor and collect things as we go.
http://tagn.wordpress.com/ wilhelm2451
I am torn between hating this ongoing conspiracy to get my ass off the couch and my love of anything that will keep me from ever having to leave the house again.
Longasc
I would prefer a good computer game over some kind of pseudo-sport workout. I am no fan of the Wii, and this just goes the same route.
you hang them around the room like a surround sound system, which is cumbersome
This is the only way I can see it working at all. Even then the current tech is a bit dodgy, and really only works under ideal conditions. Less than ideal conditions like oh say someone wearing a shirt that’s a similar color to their skin or maybe owning a pet that happens to walk by tend to make them freak out.
Also worth considering is what the impact will be on game developers. So you should leave open a bit of coding where anything can be inserted within a game just by scanning it with your Xbox? So you should have graphics for every possible body gesture your average family can come up with, and it should play in real time?
I’m sure there would be a horrible v1 API that is borderline unusable and not actually what MS codes any of its 1st party apps in, like all MS APIs. Even then virtually any features you were to include from a system like this would be totally custom. For character controls you’d either have a predefined set of valid gestures or link the players skeleton to the avatar skeleton (provided it’s roughly a bipedal humanoid). Neither of which is hard from a game perspective, but a massive technical hurdle for the API.
Really this is nothing more than a new control set, just like the Wii-mote was and we’d likely see a similar pattern where 1st party titles are good since the control API is written specifically for them while most 2nd and all 3rd party titles are complete crap for a few software cycles as the official API improves and/or the various teams manage to write their own based on earlier failures.
That’s all speculation mind you, and about a pipe dream of a system that won’t exist anytime soon so it’s doubly worthless
I’m not worried. I heard they’re porting Katamari Damacy for us so we can roll around on the floor and collect things as we go.
That would be awesome! Though at that point I kind of wonder why I don’t just make my self a suit made of alternating stripes of velcro and coat everything in my house likewise. New genre LAK – Live Action Katamari
Nerd Rage
Another useless, gimmicky peripheral debuts at E3? I’m truly shocked!
Mark Asher
Tuebit :
lol … the pit crew game mechanics looked very enjoyable! /sarcasm
That part made me laugh out loud.
It all looked ridiculous. Who wants to hold a pretend steering wheel? That’s what five year olds do.
you hang them around the room like a surround sound system, which is cumbersome
This is the only way I can see it working at all. Even then the current tech is a bit dodgy, and really only works under ideal conditions. Less than ideal conditions like oh say someone wearing a shirt that’s a similar color to their skin or maybe owning a pet that happens to walk by tend to make them freak out.
Also worth considering is what the impact will be on game developers. So you should leave open a bit of coding where anything can be inserted within a game just by scanning it with your Xbox? So you should have graphics for every possible body gesture your average family can come up with, and it should play in real time?
I’m sure there would be a horrible v1 API that is borderline unusable and not actually what MS codes any of its 1st party apps in, like all MS APIs. Even then virtually any features you were to include from a system like this would be totally custom. For character controls you’d either have a predefined set of valid gestures or link the players skeleton to the avatar skeleton (provided it’s roughly a bipedal humanoid). Neither of which is hard from a game perspective, but a massive technical hurdle for the API.
Really this is nothing more than a new control set, just like the Wii-mote was and we’d likely see a similar pattern where 1st party titles are good since the control API is written specifically for them while most 2nd and all 3rd party titles are complete crap for a few software cycles as the official API improves and/or the various teams manage to write their own based on earlier failures.
That’s all speculation mind you, and about a pipe dream of a system that won’t exist anytime soon so it’s doubly worthless
It also makes me wonder what sort of living room you need to have to play all this correctly. I don’t live in a soulless suburban mini-mansion; I live in a decrepit apartment with little space, and my living room is oblong with the length of the room cut in half by the entrance door on one side and a corridor on the other, not to mention the balcony door at one end of the room. To give you an idea, in the video, the distance between the couch and the shelves under the TV is probably wider than my living room; now imagine having furniture against both walls, and a coffee table in the middle. Oh, and did I mention it is the largest room? Now, try playing the way they do in the middle of that.
I think the video is just some promotional BS and that 90% of the stuff in there couldn’t be accomplished for the mass market within my lifetime. But really, motion capture? I’d still have to make do with the furniture and the lack of space, but I guess I wouldn’t be part of the target demographic — the vacuous entertainment-till-you-drop crowd that still has money to burn (or thinks it has). Chalk it up to my working-class frugality.
already for free with webcams, it kind of takes the edge off my cynicism a little bit.
Freakazoid
@midian
I saw eternal champions when they got to the actual gameplay and had a massive nostalgia flashback. Thanks for this!
Dave G.
I’ve never seen anything more ridiculous than that guy changing the tyres on the car. Who on earth is going to sit next to you for hours on end – primed with adrenaline pumping in anticipation of his moment to shine, no doubt – until you get to the one point in the game where you need to make a pit stop?
“Go into the pits, your tyres are blown!” Yeah, you kind of have a vested interest in that happening buddy, I’m not sure how trustworthy your advice is.
While I agree the bland, generic, even sickening, completely devoid of any personality family used to portray the ad has all sorts of things wrong with it, I couldn’t let the jabs at entertainment go unanswered.
What exactly is wrong with wanting entertainment? What is wrong with seeking “fun, fun, fun from cradle to grave”? When your life is over and you’re about to die, you aren’t going to say “gee, I wish I had less fun and worked harder and longer hours – that would really have made my boss happy!” Life is here to be enjoyed, the fact that you can’t enjoy yours doesn’t make other people stupid for wanting to enjoy theirs.
http://lost-war.org Mist
Someone needs to do one of these parodies for Natal.
Anonymous Coward
I just ran into a friend that works for Xbox marketing and mentioned that I’d seen this dumb video and how ludicrous it looked. He claimed that the whole thing is real and that he’s used the controller and it really works. Kinda boggles my mind. I still don’t really believe him.
http://dsob.wordpress.com geldonyetich
I just ran into a friend that works for Xbox marketing
There’s your answer.
He kinda wants to keep his job. He’s not going to talk down the product he sells.
“What is wrong with seeking “fun, fun, fun from cradle to grave”?”
Nothing. But along the way, people turn into these sacks of meat and bones who work their asses off and then have mindless driveling fun in front of the bland entertainment du jour. The same mindset that makes people rush to buy a iPhone or the next crap Apple releases with a “i” in front, or flocking to buy the latest Twilight or see the latest edition of Idols or what have you.
There’s nothing wrong with that. Not everything must be intellectual requiring a college degree to access, but nowadays the “fun, fun, fun” mindset turns anything deep into something shallow for easy consumption trying to reach the maximum number of people using the lowest common denominator.
By all means enjoy your big mac and coke, your kate perry, your dan brown. I know I do and i really do, not being sarcastic here. But please, for once try anything different, a movie with subtitles, a book about an historical figure, a game about a blob, i don’t know… SWomething different, contrary to the usual definitions of “fun.” People would be surprised how much fun they can have without explosions or sickly sweet romance.
In other words, grow a pair and move away from the flock once in a while. You won’t regret it.
And yes, I am a pompous ass (thus invalidating all your rebuttals).
Clade
Too much internet. I got to the end and was expecting to see how the dual cameras and motion capture integrated with their sex life.
gyrus
sidereal :
Actually, I think Microsoft developers in general aren’t high enough. If you’re given the concept of total body control and the best you can come up with a skateboarding game, you lack imagination.
Full body motion capture does have potential for lots of applications but we humans are very peculiar in that we require tactile feedback (along with visual and audio).
Gaming often requires fine motor skills (in the demo video most of the applications were capturing large body motions).
It would be great combined with another controller as well though (for the fine motion capture).
Lots of potential though.
The voice recognition has the greatest potential for gaming.
FWIW I do believe the system works – I have seen some other control techs in development that track hand movement, eye movement, facial expression etc.
But, as pointed out, they can be spoofed either deliberately or accidentally.
Nothing would annoy gamers more than a controller which failed to interpret their movements correctly (at critical times) on a semi frequent basis. (That’s why I don’t own a Wii – and that controller was very good, just not good enough)
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