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	<title>Comments on: Invading Poland Is, In Fact, Very Complex</title>
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	<link>http://www.brokentoys.org/2009/08/10/invading-poland-is-in-fact-very-complex/</link>
	<description>Random Comments About Gaming And Tractors</description>
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		<title>By: Whitecloak</title>
		<link>http://www.brokentoys.org/2009/08/10/invading-poland-is-in-fact-very-complex/comment-page-1/#comment-26889</link>
		<dc:creator>Whitecloak</dc:creator>
		<pubDate>Wed, 19 Aug 2009 13:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3982#comment-26889</guid>
		<description>I&#039;m still waiting on Vicky II.  Ricky is my favorite paradox game by far.  EU3:IN being a close second.

Never was big on HOI, I think I&#039;ll wait for a few expansions to pick this one up.</description>
		<content:encoded><![CDATA[<p>I&#8217;m still waiting on Vicky II.  Ricky is my favorite paradox game by far.  EU3:IN being a close second.</p>
<p>Never was big on HOI, I think I&#8217;ll wait for a few expansions to pick this one up.</p>
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		<title>By: Viz</title>
		<link>http://www.brokentoys.org/2009/08/10/invading-poland-is-in-fact-very-complex/comment-page-1/#comment-26888</link>
		<dc:creator>Viz</dc:creator>
		<pubDate>Thu, 13 Aug 2009 06:59:05 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3982#comment-26888</guid>
		<description>@Jeff:

See, I consider that a problem with the diplomacy system proper.  The problem with the Denmark thing is not so much that it is ahistorical as that it doesn&#039;t make sense by any stretch.  There&#039;s simply no conceivable smear campaign that could cause people to perceive Denmark as the greatest threat.  As for the China thing... well, Saburo Ienaga claimed that Chiang hated the communists much more than the Japanese, and that if the Japanese had given him an opportunity to save face, they could&#039;ve made a truce.  So it&#039;s at least conceivable...</description>
		<content:encoded><![CDATA[<p>@Jeff:</p>
<p>See, I consider that a problem with the diplomacy system proper.  The problem with the Denmark thing is not so much that it is ahistorical as that it doesn&#8217;t make sense by any stretch.  There&#8217;s simply no conceivable smear campaign that could cause people to perceive Denmark as the greatest threat.  As for the China thing&#8230; well, Saburo Ienaga claimed that Chiang hated the communists much more than the Japanese, and that if the Japanese had given him an opportunity to save face, they could&#8217;ve made a truce.  So it&#8217;s at least conceivable&#8230;</p>
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		<title>By: Abalieno</title>
		<link>http://www.brokentoys.org/2009/08/10/invading-poland-is-in-fact-very-complex/comment-page-1/#comment-26887</link>
		<dc:creator>Abalieno</dc:creator>
		<pubDate>Wed, 12 Aug 2009 18:09:34 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3982#comment-26887</guid>
		<description>Ah, Brandon Reinhart.

I wonder where I heard that name ;)</description>
		<content:encoded><![CDATA[<p>Ah, Brandon Reinhart.</p>
<p>I wonder where I heard that name <img src='http://www.brokentoys.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Ark</title>
		<link>http://www.brokentoys.org/2009/08/10/invading-poland-is-in-fact-very-complex/comment-page-1/#comment-26886</link>
		<dc:creator>Ark</dc:creator>
		<pubDate>Wed, 12 Aug 2009 16:25:23 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3982#comment-26886</guid>
		<description>Despite the bugs and problems, I&#039;m absolutely loving this game.  Best purchase of 2009 so far.</description>
		<content:encoded><![CDATA[<p>Despite the bugs and problems, I&#8217;m absolutely loving this game.  Best purchase of 2009 so far.</p>
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		<title>By: Will Kelly</title>
		<link>http://www.brokentoys.org/2009/08/10/invading-poland-is-in-fact-very-complex/comment-page-1/#comment-26885</link>
		<dc:creator>Will Kelly</dc:creator>
		<pubDate>Wed, 12 Aug 2009 16:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3982#comment-26885</guid>
		<description>I haven&#039;t bought it yet, but will. My reticence is one part patience and one part AGEod&#039;s American Civil War which somehow escaped my attention for half a decade or so. The only thing I like better than a WW2 Grand Strategy game is an American Civil War grand strategy game. AACW has the concept of Army hierarchy of Army-Corps-Division as well. Glad to hear that HOI3 has that as well.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t bought it yet, but will. My reticence is one part patience and one part AGEod&#8217;s American Civil War which somehow escaped my attention for half a decade or so. The only thing I like better than a WW2 Grand Strategy game is an American Civil War grand strategy game. AACW has the concept of Army hierarchy of Army-Corps-Division as well. Glad to hear that HOI3 has that as well.</p>
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		<title>By: Rich Weil</title>
		<link>http://www.brokentoys.org/2009/08/10/invading-poland-is-in-fact-very-complex/comment-page-1/#comment-26884</link>
		<dc:creator>Rich Weil</dc:creator>
		<pubDate>Wed, 12 Aug 2009 01:46:25 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3982#comment-26884</guid>
		<description>Thomas, I&#039;m happy to report that my old room-mate and I had all the expansions and the maps mounted on plexiglass taking up a whole wall of the apartment.  :)</description>
		<content:encoded><![CDATA[<p>Thomas, I&#8217;m happy to report that my old room-mate and I had all the expansions and the maps mounted on plexiglass taking up a whole wall of the apartment.  <img src='http://www.brokentoys.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Thomas Bidaux</title>
		<link>http://www.brokentoys.org/2009/08/10/invading-poland-is-in-fact-very-complex/comment-page-1/#comment-26883</link>
		<dc:creator>Thomas Bidaux</dc:creator>
		<pubDate>Tue, 11 Aug 2009 21:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3982#comment-26883</guid>
		<description>Rich, you are anything but sane...

The real test though is: did you play World in Flame? With the expansions..? If so... my respect for you will increase ten-fold...</description>
		<content:encoded><![CDATA[<p>Rich, you are anything but sane&#8230;</p>
<p>The real test though is: did you play World in Flame? With the expansions..? If so&#8230; my respect for you will increase ten-fold&#8230;</p>
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		<title>By: Rich Weil</title>
		<link>http://www.brokentoys.org/2009/08/10/invading-poland-is-in-fact-very-complex/comment-page-1/#comment-26882</link>
		<dc:creator>Rich Weil</dc:creator>
		<pubDate>Tue, 11 Aug 2009 21:42:28 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3982#comment-26882</guid>
		<description>Hey, I played those wargames in the 80&#039;s with thousands of counters and I&#039;m perfectly sane!  Objective Moscow, War and Peace, Guns of August.. I played them all!  Hee hee ho ho ha ha!  Sane, I tell you!

Granted, if I see any small square piece of cardboard or paper on a floor anywhere, I stop dead in my tracks thinking it&#039;s a lost counter.. but still!</description>
		<content:encoded><![CDATA[<p>Hey, I played those wargames in the 80&#8242;s with thousands of counters and I&#8217;m perfectly sane!  Objective Moscow, War and Peace, Guns of August.. I played them all!  Hee hee ho ho ha ha!  Sane, I tell you!</p>
<p>Granted, if I see any small square piece of cardboard or paper on a floor anywhere, I stop dead in my tracks thinking it&#8217;s a lost counter.. but still!</p>
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		<title>By: Three Moves Ahead Episode 25 &#8211; World War II</title>
		<link>http://www.brokentoys.org/2009/08/10/invading-poland-is-in-fact-very-complex/comment-page-1/#comment-26881</link>
		<dc:creator>Three Moves Ahead Episode 25 &#8211; World War II</dc:creator>
		<pubDate>Tue, 11 Aug 2009 18:27:36 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3982#comment-26881</guid>
		<description>[...] Hearts of Iron 3 review Tom&#8217;s single post on HoI 3 so far Scott Jennings&#8217; early thoughts on the game Time of Wrath Making History Commander: Europe at War War Plan [...]</description>
		<content:encoded><![CDATA[<p>[...] Hearts of Iron 3 review Tom&#8217;s single post on HoI 3 so far Scott Jennings&#8217; early thoughts on the game Time of Wrath Making History Commander: Europe at War War Plan [...]</p>
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		<title>By: gyrus</title>
		<link>http://www.brokentoys.org/2009/08/10/invading-poland-is-in-fact-very-complex/comment-page-1/#comment-26880</link>
		<dc:creator>gyrus</dc:creator>
		<pubDate>Tue, 11 Aug 2009 18:12:42 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=3982#comment-26880</guid>
		<description>I began as a Paradox borderline &#039;fanboi&#039; thanks to HOI 1.
But over the years I have watched Paradox go downhill.

What made Paradox special IMHO was that the Devs (Johan) had a passion for the games he made because those were the games he played.

That all changed when WoW came out.    Methinks his passion became WoW and the games appeared (at least to me) to suffer.

Paradox went from being a friendly Developer that seemed to actually care to a Business Unit that now churns out more of the same.... EUIII, HoI III...roll on Viccy II (or is that III?)

As for &#039;historical&#039; vs &#039;ahistorical&#039; argument: Part of the joy for me in HoI 1 (and II to some degree) is to try the &#039;what ifs&#039; of WWII.
I have read most of Liddell-Hart&#039;s work on WWII and like to try the alternative route(s).
What if Germany concentrated purely on a submarine navy?  What if mechanization had been earlier?  What if Barbarossa had been an invasion of Turkey en-route to the Middle East?
What if France had invaded Germany early in September 1939 while the bulk of German Forces were tied up in Poland?
But to make that work... the game has to respond in a &#039;realistic&#039; way - which HoI does not always do... but I guess AI is still more &quot;A&quot; than &quot;I&quot;.  That problem is not unique to Paradox.

Then again, I purchased Diplomacy, and despite a wealth of resources available on the net...(which they could have used and referred to without copyright complications) Paradox completely dropped the ball there.
The AI was a joke.  The game was fundamentally flawed at release and despite a previous &#039;good&#039; record Paradox only patched to make the game function... then dropped it.

My advice is wait for 6 months.  Buy then the game will be about half price AND the community will have modded and &#039;fixed&#039; what can be fixed.

Sadly, that is now the sensible way to approach games by this developer.

Or wait 2 years for HoI 4 (Since any innovation {new titles}  from Paradox seems to be out of the question now)</description>
		<content:encoded><![CDATA[<p>I began as a Paradox borderline &#8216;fanboi&#8217; thanks to HOI 1.<br />
But over the years I have watched Paradox go downhill.</p>
<p>What made Paradox special IMHO was that the Devs (Johan) had a passion for the games he made because those were the games he played.</p>
<p>That all changed when WoW came out.    Methinks his passion became WoW and the games appeared (at least to me) to suffer.</p>
<p>Paradox went from being a friendly Developer that seemed to actually care to a Business Unit that now churns out more of the same&#8230;. EUIII, HoI III&#8230;roll on Viccy II (or is that III?)</p>
<p>As for &#8216;historical&#8217; vs &#8216;ahistorical&#8217; argument: Part of the joy for me in HoI 1 (and II to some degree) is to try the &#8216;what ifs&#8217; of WWII.<br />
I have read most of Liddell-Hart&#8217;s work on WWII and like to try the alternative route(s).<br />
What if Germany concentrated purely on a submarine navy?  What if mechanization had been earlier?  What if Barbarossa had been an invasion of Turkey en-route to the Middle East?<br />
What if France had invaded Germany early in September 1939 while the bulk of German Forces were tied up in Poland?<br />
But to make that work&#8230; the game has to respond in a &#8216;realistic&#8217; way &#8211; which HoI does not always do&#8230; but I guess AI is still more &#8220;A&#8221; than &#8220;I&#8221;.  That problem is not unique to Paradox.</p>
<p>Then again, I purchased Diplomacy, and despite a wealth of resources available on the net&#8230;(which they could have used and referred to without copyright complications) Paradox completely dropped the ball there.<br />
The AI was a joke.  The game was fundamentally flawed at release and despite a previous &#8216;good&#8217; record Paradox only patched to make the game function&#8230; then dropped it.</p>
<p>My advice is wait for 6 months.  Buy then the game will be about half price AND the community will have modded and &#8216;fixed&#8217; what can be fixed.</p>
<p>Sadly, that is now the sensible way to approach games by this developer.</p>
<p>Or wait 2 years for HoI 4 (Since any innovation {new titles}  from Paradox seems to be out of the question now)</p>
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