You Got Your Facebook In My Orc Game

Blizzard rolled out a social network yesterday. Really! Here’s the overview:

- Ability to make initial friend connections through exchanging email addresses. This exists entirely independently of WoW; your friend displays online as their real name, and shows what server and character they are on. – Ability to make subsequent friend connections through browsing the friend lists of users on your own friend list and sending requests. – Ability to set your “What am I doing?” status.

That’s it.

Notice anything missing? You should.

The below assumes that this feature will become popular. Which, in fact, I suspect it will. There has been some thought put into the interface and chat features of this system – in fact, far more thought than has been put into World of Warcraft’s own friends list and chat system. And friends and chat are why people play MMOs. So, assuming everyone gloms onto this as the new default standard for friends listings within the community and it doesn’t, say, wither and die like “meeting stones” – consider these points.

- A minor point to most – Blizzard has abdicated from enforcing any sort of cross-team chat protection. There’s nothing protecting you from hopping on an alternate-side alt and doing your bit as a realm spy. Of course realistically, nothing prevented you from doing the same with an IM program. But this is different in that it goes counter to systems that are already in place. Why bother scrambling cross-team chat if you’re going to enable it in a different interface? It sends a mixed message, or more accurately the message that Blizzard forgot they were doing this in the first place.

- With this feature, Blizzard essentially disengages the player from the avatar. Now, World of Warcraft is only very, very peripherally a role-playing game in the sense that your character may or may not be human and may or may not cast spells at mobile bags of improvement called “monsters”. However, to this point, players have had the ability to be anonymous. That is gone. You see, the “RealID” system is keyed automatically – and unchangeably – to the name listed in Blizzard’s billing system as the owner of your account. If I wanted to be known as “Lum the Mad” – which, in every MMO to date, I have had that option to do – to protect myself from people who, just as a random casual aside, may have an unkind word or two to say to the real person behind the author of many of these blog postings – I would either have to change my name in Blizzard’s accounting system (which I’m not even sure is *possible*) or simply shrug and say, oh what the hell, it’s not like there are unstable people out there on the Internet! I mean, it’s not like I’m female or anything.

- There are no opt-outs in this system. There is no privacy protection within this system. There is no option for me to turn off the ability of my friends to browse my friends list. This system, in other words, is even more draconian about its enforced disdain for privacy issues than Facebook’s. When you make Facebook look like a paragon of privacy defense, there may be an issue or two. You can’t even opt out from the system itself. To quote Blizzard’s FAQ on the subject:

To stop using Real ID, simply remove all of your Real ID friends from your friends list, and do not accept any more Real ID friend requests.

That’s right, the opt out is to simply, you know, ignore any request you get! Also, if you’d like to opt out of our marketing list, just don’t read all the marketing we send you.

Why would Blizzard launch a social network with no privacy protection and no opt-out features whatsoever? Because they think people who are concerned about privacy are stupid and worth laughing at. And because in Activision’s august halls, someone looked at World of Warcraft’s millions of subscribers and Facebook’s billions of advertising revenue and said “Hmmm.” And no one thought any of this through.

Whee!

  • http://www.arksark.org/blog/ Arkenor

    Have they somehow missed all the grief that Facebook has received in the last year over privacy concerns?
    Maybe they don’t think their playerbase is techsavvy enough for many of them to care. Maybe they’re right. Like Facebook, they’ve gotten it into their heads that they can do no wrong.

  • http://beafraid.com hellfire

    And because in Activision’s august halls, someone looked at World of Warcraft’s millions of subscribers and Facebook’s billions of advertising revenue and said “Hmmm.” And no one thought any of this through.
    Or, and this is even worse that what you outline, they DID think it through. By which I mean “working as intended”.
    Every new day that passes I grow more and more pleased that I disengaged myself from WoW. The thing that it’s becoming is far, far less frightening from a distance.

  • http://dragonchasers.com pasmith

    Great post, salient points but… I find it ironic to find that privacy-violating Facebook “Like” button on a blog post about privacy.

  • Xaldin

    Seriously did you expect different?  Privacy was brought up with the Armory originally and those of us who argued that it was invasive were simply told to STFU and get over it. So I got over it, WoW that is. Whatever they do to their users is on the users heads now, they let the landslide start.

  • http://beafraid.com hellfire

    @pasmith Despite Facebook’s record in privacy, the button is easily ignorable. :P
     
    I’m just a casual observer to this as it pertains to WoW, but it’s troublesome when I think about StarCraft 2 as one can logically assume that it will be intrinsic to the entire gameplay experience by that point.

  • http://www.facebook.com/noelwalling Noel Walling

    Wait, wait. You’ve got a good bit of this wrong, I think.
    You don’t need to add RealID friends. You can add Grumsh the Orc Deathknight as a regular ‘friend’ in game, and he’ll only ever see you as ‘Lum the Mad’. So none of the old functionality is gone. There is just the new, added functionality of RealID.
    What RealID does is this:
    Say I play with 4 friends from outside the game. John, Jason, Jeremy & Jenny. I would want to RealID friend these folks, because I know them in RL. They don’t call me ‘Raelm’ in RL, they call me ‘Noel’. So really, it’s extending what already happens in the game – my RL friends call me by my RL name.
    There’s no ‘penalty’ for opting out of the system, because… well, the old system exists in tandem.

  • http://www.kleedrac.com Kleedrac

    Just as an FYI they do at least warn you not to accept RealID(TM) friend requests from anyone you don’t know in real life, though we all know how effective warnings are.  What’s in my EULA again?!

  • Aufero

    As an antisocial bastard who uses ignore lists far more often than friends lists, I sometimes wonder if I fit the target market for MMOs at all.  Maybe that’s why it looks to me like many of the social features of MMOs (and WoW in particular) are designed more to facilitate drama, stalking and eventual ragequitting than friendship.

  • http://dragonchasers.com pasmith

    @hellfire – Well the same could be said for RealID… also easily ignorable. The problem is people who trust companies like Facebook, Blizzard or sites like this one and use these systems without understanding the possible repercussions. But I guess this isn’t the forum for debating Facebook privacy issues. /bow

    @Noel – I think what creeps me out is the ‘friends of friends’ stuff. So you play with John, Jason, Jeremy and Jenny and you friend them, not knowing that Jeremy is friends with Killer, Psycho, Molester and Bob, and now all four of those know your personal details.

  • Sean

    The difference between the Armory and RealID is that you don’t have to use RealID. The Armory exposes information about your characters whether you like it or not. If you don’t use the RealID system, there is zero privacy impact. The Facebook analogy breaks down because people signed up with a certain expectation of privacy, which Facebook then changed. This is not the case with RealID. If you’re not happy with the level of privacy protection in RealID, you don’t have to use it, and there’s absolutely zero impact on your ability to play World of Warcraft if you don’t. You have to decide for yourself if the benefits of RealID outweigh the privacy impact. For the people that I hang out with outside of WoW, it’s great. Am I going to RealID friend my raid? Hell no.

  • Scott Jennings

    You don’t need to add RealID friends. You can add Grumsh the Orc Deathknight as a regular ‘friend’ in game, and he’ll only ever see you as ‘Lum the Mad’. So none of the old functionality is gone. There is just the new, added functionality of RealID.

    The problem with this is that the RealID system, as I alluded to, is far more feature rich than the old functionality. It allows players to communicate across servers and automatically associates alts. Those two features alone, I suspect, will compel a good bit of community adoption, and those who do not choose to use it will then find themselves explaining why and perhaps having an uncomfortable conversation about how they’re not really Lauranthalassa the Elven Princess of Joy but Steve Jones.

  • http://twitter.com/Malcos_Darksand Malcos Darksand

    While I absolutely love the fact that I can now talk with friends over faction/server, I do agree that there needs to be more privacy implementations.
    While I will still use it because I do have a hard time keeping in good contact with all my friends that got spread all over the place after a certain social disaster *cough* I very much wish it offered two things:
    The ability to go invisible if I don’t feel like being social.
    Being able to opt out of the whole ‘friends of friends’ thing, as I don’t need a constant reminder of that aforementioned social disaster you’re well aware of. It’s been nearly a year and I’m still healing from that. /sigh
    I’m am thrilled that even if my interest in WoW continues to wane, that I can still talk to my WoW friends while seeking other entertainment, like Diablo III. :)

  • http://beafraid.com hellfire

    @pasmith It was tounge-in-cheek, meant to go along with Lum’s comparison of Facebook privacy in the post.
     
    @Sean I think you’ve got that wrong. The Armory exposes NOTHING about me. I could care less who sees what new shiny my rogue picked up on last night’s raid. It has no bearing on me whatsoever and I can absolutely ignore everything about what is displayed there with zero repercussions. Well, beyond some douche spouting off about how much more awesome their gearscore is by comparison. The central point being nothing about me, the person, is ever exposed.
    RealID, by comparison gives your friends the ability to expose your IRL identity to people you don’t know without your consent or even knowledge. Big difference. The FAQ does not indicate the presence of any privacy controls or global kill-switch.
    A service like this can’t possibly escape beta with that kind of glaring omission unless it was by design – which worries me a helluva lot more than if they were just incompetent.

  • Mark

    And over to the right of this page is a Facebook link that lets me see all the friends of Broken Toys.
    So the consternation is mostly over friend’s list being exposed? I guess I can see it, but it seems rather minor to me. I’m more unhappy with gearscore and gear inspection, because it results in bitchfests about how someone is undergeared or geared incorrectly or has a “dumb” talent build.

  • elQuain

    The loss of privacy is no problem, as long as they don’t allow people to inspect my magical cloaks.  Priorities, we haz dem.

  • Rodalpho

    The armory does indeed disclose private information– it can be used to tell when you played the game. If I tell my boss I’m home deathly ill and he sees that I got a boss kill at 6:12AM, he knows that I’m full of shit and stayed up all night playing videogames. There’s no way to opt out of that, and I assure you I would do so if I could.

  • GmZ

    I really like it so far.  I found that I was already “disengaged” from my avatar when dealing with real life friends in game.  And I know their email addresses already.
    Also – friends of friends only shows name associated with battlenet account. You cannot see fof’s characters/servers.

  • Freakazoid

    I feel better that I left long ago everytime blizzard does something monumentally stupid. Still, they get away with it, because attractive entertainment trumps anything reality might have that gets in the way.

  • http://samhaine.wordpress.com Stephen

    This seems like the obvious next step in the global friends list progression. City of Heroes was the first game I’m aware of to let you friend people cross-account, who could see you whenever you were on as any character unless you specifically hid from everyone globally. Champions Online then made this the only way to friend people: if you liked grouping with someone, you should be prepared for them to know every character you play in CO and STO. And, as stated, the next step seems to be to force you to associate your real identity, as corporations don’t see any benefit to users maintaining anonymity.

  • Wreckzorz

    I personally smell the strong whiff of overreaction and misrepresentation here.  Blizzard has made it very clear that the intent of Real ID is to use it with friends you know or would be very comfortable knowing in real life.  When used in that light, the system they have in place functions just fine, just as Facebook functions just fine (and, in fact, very robustly) when you use it responsibly. 

    Also, you can, in very fact, turn off Real ID by enabling Parental Controls on your Bnet account.  Any account with parental controls active defaults to not using Real ID, as I found out last night when I attempted to add a Real ID friend for the first time.  Obviously, Blizzard wants as few people as possible to know that, but the out is there for those whose (irrational) distaste is extreme.

    I’ve had experience with Real ID both in the Starcraft 2 Beta and now in WoW, and see no harm in it at all.  Doing as Blizzard actively suggests, such as only accepting friend requests from people you know well, removes almost all potential danger.  If it becomes the cultural norm to use Real ID exclusively for one’s friend list I can see the problem, and if it ends up that way I’ll be a sad panda.  But I think the benefit of the doubt needs to be given to the WoW community to be a little bit more measured than that. 

  • Aufero

    Wreckzorz: But I think the benefit of the doubt needs to be given to the WoW community to be a little bit more measured than that.

    …is this the same community that was avidly using GearScore for pickup groups last time I played WoW?

  • Vetarnias

    1) I’m as glad as ever to have quit WoW a while ago and never looked back.
    2) Thank you so very much, Raph K., for everything.

  • Tremayne

    The cross-faction chat thing is pretty much irrelevant to WoW these days anyway. Nothing either side does is of any interest to the other, unlike DAoC’s relic raids, so why worry about spies? It doesn’t prevent trash talking and abuse in PVP, because most of that in WoW is within faction as people lambast leeches and n00bs in the battlegrounds. And it’s not even a lore/RP thing – Thrall and Jaina seem to have conversations that go way beyond spamming KEK at each other.

  • http://weblog.probablynot.com Jason

    Wreckzorz: I personally smell the strong whiff of overreaction and misrepresentation here.  Blizzard has made it very clear that the intent of Real ID is to use it with friends you know or would be very comfortable knowing in real life.  When used in that light, the system they have in place functions just fine, just as Facebook functions just fine (and, in fact, very robustly) when you use it responsibly.

    Intent is not Use. The number of guilds that will require use of Real ID in order to prevent people from hiding on alts during raid time is going to be quite large. Intent means nothing.

  • http://wowpanda.blogspot.com/ wowpanda

    don’t think it is such a huge problem.  Blizzard is far from a monopoly in this, people can choose to use linkedin, facebook, msn, what ever they want.  And this is a new system they don’t need to get on.  It might even be a great place for young kids to learn something about privacy, so they don’t get fired by stuff they post on facebook later on in real life.
    I will most likely be connected with real id to my friends when Starcraft II come out, but only the ones that I have played since college.
     

  • http://geldonsgaming.blogspot.com geldonyetich

    So nice of Blizzard to let their customers know that they are little more than cattle, long overdue for a system of consistent branding.  Their eagerness to shoehorn a social system into the game would seem to regard anyone not playing WoW as little lost cows whose udders are no doubt sore from the burden of too much money.  Come down to the dairy, our brands will only sting a little, and then you can feel the soothing grope of our Night Elf/Blood Elf milkmaids… we know you want to.
    Something like that… that’s about as much negativity as I’ll express on the matter.  Truth be told, when Cryptic Studios did something similar, and it didn’t kill me that it happened.  It puts a rather negative slant on the virtual land of fantasy and adventure stuff when your hero has to go about with your account name seared on their forehead wherever they go, sure, but in one quickly learns to forget the scarring and then it’s business as usual.

  • Mist

    My favorite part is how they have been dead silent in every single post in their forums about the privacy and security problems with this system.

    That’s right, security. You forgot to mention that the email you have to give out is the one that you use for your login name.

  • Wreckzorz

    I’m not sure the comparison between GearScore and Real ID is an entirely fair one.  GearScore took what intelligent PUG raid leaders were essentially doing anyway, inspecting or checking armory to determine gear levels, and gave them a way to do it quickly and efficiently.  Not terribly hard to see why the community would snatch that up without a second thought.  I personally think the way people take one’s GearScore as a “you are precisely THIS awesome” measurement goes a little too far, but at least I can understand the rationale.  Knowing my neighbor’s GearScore helps me get my loots.  Does knowing their name?  Unlikely.  Does knowing when they’re logged onto an alt?  Debatable. 

    I can see guild leaders buying into the notion that knowing where guild members are at any given time could benefit the guild, and thus requiring guild members to make them Real ID friends.  I believe that is where the tipping point of such a cultural transition would be.  I personally don’t want my guild knowing what I’m doing at any given point, and I don’t think I’m the only WoW player who feels that way.  Any guild leader instituting that kind of measure would likely be met with stiff resistance.  Time will tell how exactly that shakes out, but I don’t think the nightmare scenario many are predicting will come to pass.

  • http://www.facebook.com/heather.riesen Heather Riesen

    Yeah, I think an option to change the display name and an ability to hide “friends of friends” would go a long way in making it better.
    That said, it is pretty cool to be able to talk to people on other servers/factions without needing an outside program.

  • Sean

    hellfire:@Sean I think you’ve got that wrong. The Armory exposes NOTHING about me. I could care less who sees what new shiny my rogue picked up on last night’s raid. It has no bearing on me whatsoever and I can absolutely ignore everything about what is displayed there with zero repercussions. Well, beyond some douche spouting off about how much more awesome their gearscore is by comparison. The central point being nothing about me, the person, is ever exposed. RealID, by comparison gives your friends the ability to expose your IRL identity to people you don’t know without your consent or even knowledge. Big difference. The FAQ does not indicate the presence of any privacy controls or global kill-switch. A service like this can’t possibly escape beta with that kind of glaring omission unless it was by design – which worries me a helluva lot more than if they were just incompetent.

    Granted, but again, this is no different than Facebook when it was rolled out. You’ve always been able to see the names of your friends’ friends.

    @Lum: Scott, I’m sorry, but if you don’t have the philosophical fortitude to explain to people why you won’t friend them on RealID, then you should sit back and think about how you deal with social relationships in general. A simple, “I’m sorry, I don’t friend anyone via RealID that I don’t know personally.” should be more than sufficient. If they can’t accept that, that’s their problem.

    As for the RealID required for raiding, it seems everyone assumes this is going to happen across the board. If your raid leader unilaterally decides to do this without consulting the raid, you probably don’t want to be in that raid anyway. God knows there’s a few million other people in this game you could probably raid with.

    I’m getting a whole “I’m a victim” vibe from this article, which is just not true. You don’t have to friend anyone via RealID, you don’t have to raid with someone who requires RealID, and in the end, if the changes Blizzard is making to World of Warcraft make it not fun for you, then find something else to do that you enjoy.

  • Aufero

    Mist: That’s right, security.You forgot to mention that the email you have to give out is the one that you use for your login name.

    I hope you’re joking, but I’m sure you’re not.

    /boggle

  • Otis

    @Aufero:
    He’s not; your Battle.Net account uses your email address as the login name. Of course, your friends who know you play WoW probably already have your email address anyhow (I do know someone paranoid enough to have a half-dozen or more addresses that he uses for different people) so that’s no bar against trying to guess your password if your friend’s are jerks and you don’t have an authenticator.
    It only really becomes a problem if you friend people you can’t trust and you don’t have an authenticator attached to your account.

  • Otis

    Alternately, “She’s not”; I seem to have fallen into the trap of “Everyone knows there are no girls on the Internet.” /sigh

  • Aufero

    Otis:It only really becomes a problem if you friend people you can’t trust and you don’t have an authenticator attached to your account.

    Or if one of your friends gets their account (and therefore their friends list) hacked. I trust my friends, but I don’t necessarily trust that all of them are as paranoid about security as I am.

    Is this a ploy to sell more authenticators, or has no one at Blizzard learned a thing in the last five years?

  • Mitrian

    Privacy is important, but it is as much the responsibility of the user/player/consumer as it is the corporation. Claiming ignorance is not ok. Not reading the fine print (ignoring the EULA) is not ok. I think this is too much of a “sky if falling” post, and subtly raises the rapidly increasing American societal issue of entitlement versus being responsible and taking accountability for your own research and decisions.

    As with all things, you have to measure the good (accessibility) against the bad (privacy), and if you don’t think it’s worth it, you don’t use it. If you do, then go enjoy it, but hopefully you’re still smart about it. And if you’re unsure, wait around and see how others with less concern react to it, then make your decision. However, if you just jump in without any forethought, don’t come back later and say “Blizzard screwed up.”

    For the sake of my own privacy, I have never signed up with Facebook, and it’s unlikely I ever will. Similarly, with RealID, I will probably never add or accept any RealID friends. The friends I care most about keeping in touch with outside of the realm, or the game entirely, I find other ways to do so (IM, phone, lunch, etc). In game, I’m fine with just maintaining a friends list like I always have.

    Yeah, I’ll pass on ever utilizing the RealID, and if it really bothers any of you, you should too. Sean and Wreckzorz make valid points too. On the flipside, Geldonyetich’s insinuation that we’re being branded is kind of silly. Cattle don’t have choice, they are property of the rancher. We are not, unless of course we choose to be so. It’s really simple: “Don’t like it? Don’t use it.”

  • Athryn

    I would just like the ability to turn “friends of friends” off. I don’t really mind people I know knowing my real name or email address — most of them have it already. However, I don’t know everyone they’re friends with, and I really don’t want people I don’t know knowing my somewhat easy-to-google real name.
     
    Until they add that functionality, I won’t be using it.

  • http://www.whatwouldmattdo.com Matt

    Wow…good time to NOT be playing WoW. Hopefully they will work out the bugs design flaws by the time Cataclysm is out.

  • sinij

    Generation of over-sharers.
    Politicians in their 40s and 50s guaranteed office until they croak of old age, because nobody born between 1980s and 2020 will ever be able to stand up to even superficial scrutiny.

  • http://unsubject.wordpress.com UnSubject

    This really does sound like a, “those social networks are pretty popular and I bet we could build one” idea from Blactivision that no-one quite thinks through.

    However, I think WoW is only one part of this – Starcraft II is another big area, as will be Diablo 3. It’s another push to utilise Battle.net as a profit driver / core platform of every Blizzard title. It also promotes that Blizzard neglect the internal communication functions of their games, because after all, a better one that carries their brand is available.

  • Iconical

    I think one thing that’s interesting about this is that since it’s tied to email, you’re open to all sorts of phishing from people who might have your email addy but might not be able to correlate that to your in game info.   I think it’s equally interesting that by giving some one your email address, you’re also giving them your battle.net account name.
    For any one who’s interested, there was a lot of outcry about this on the Starcraft 2 beta forums, since that’s where the whole RealID thing was first rolled out.  Blizzard pretty much dropped the ball and didn’t put in a lot of the basic functionality from any of the previous Battle.net titles, but they made damn sure to get RealID and Facebook integration into the client immediately.  Kind of shows you which horse is pulling the cart when it comes to their Battle.net infrastructure.  Hint:   It’s not the needs or desires of the user base.

  • VPellen

    Several years ago, I unsubscribed from WoW because of money concerns.
    Upon unsubscribing, I was forced to provide a reason for me unsubscribing. There was no “I do not wish to specify” option. If I did not specify, it would tell me that I could not stop giving Blizzard money unless I had specified why I wanted to stop giving Blizzard money. The closest reason to “I do not wish to specify” was “Personal reasons”.
    I believe the option I chose was “Billing issue”, with the additional text “The unsubscribe form does not allow me to refuse to specify a reason for unsubscribing”. Then they gave me a picture of a crying orc in an attempt to guilt me into not quitting.
    From that point on, I vowed to never play World of Warcraft ever again under any circumstances.
    To this day, I have not regretted my decision.

  • Female Gamer

    As I’ve discussed a number of times on this blog, I play male characters. Most people assume that I am IRL male, and until I know them well enough to trust them, and trust them well, I don’t correct them. Note that I don’t claim to be male; I just don’t correct people’s assumptions that I’m the same gender as my avatar. Deceptive? Well, yes, but after playing MMOs for over 10 years, I’ve found that I can tolerate some deception on my conscience better than I can tolerate being daily harassed, patronized, or just discounted.
    Furthermore, in that time I’ve seen some scary drama. I’ve never been at the center of it, thankfully, but I have seen stuff that makes “The Guild” look tame. I was at one point involved in rescuing one player from another, and from a really scary situation. I have been in guilds with some people who were not just loose cannons, but more like loose Aegis missile systems. These are people I would not want knowing where I live — and with my real name and email address, they could very probably find their way directly to my door. Leave the guild, you say? In at least two cases, the individuals in question initially presented as normal, stable individuals, before they wigged out, so they would have already had my info before anyone knew they (or perhaps who they sold their accounts to) were bug@#%@ nuts.
    Then there’s the friends-of-friends thing. Just because my best friends in-game (some of whom are also friends out-of-game) know my real name, email, etc., does not mean that I want their friends to know the same. Some of my friends’ friends are more than a little bit nuts. And then there are the Significant Others. I knew one psycho chick who threatened bodily harm to any girl who talked to her boyfriend. Yes, even in normal interaction in the game … “hey, we’re getting a group together, we need a healer, wanna join?” I can totally see someone like that (who would, naturally, be a RealID friend of her BF) going through his friends and starting drama with any female names she saw on the list. Possibly IRL drama.
    In short, I want it to be my choice who I tell my real identity to, and when — not the choice of my guild leader, my friend, or the hacker who just jacked my friend’s account.
    It bothers me that they’re tying important but not particularly related features — cross-server chat, for instance — to this, to force its adoption. What does Blizzard have to gain from forcing me to reveal that my name is Mary or LaTanya or Elena or Min-Ying or whatever else it happens to be? Do they think I’ll be more likely to give them money if my participation in the game is contingent upon my name, gender, ethnicity, and so on, being made public? Especially in a world where we’ve had years of game companies reminding us to keep our real names, our email addresses, our RL locations, etc., secret?
    And they’ve gone too far with the Armory. Boiling frogs and all that ….
     

  • http://uk.europe1400.com Siegerich

    That’s all I ever feared from the new bride Blizzard (as in Activision Blizzard). Blizzard did a great job becoming independent from being a developer to becoming a developer-publisher. But now the greed and power sucks them up. As usual, small nice successful companies grow and grow, until they become slow and corrupted, and finally die. It’s a pity that there really seems no exception, not even for the company that made our most loved games.
    And about the privacy: I am still waiting for a anonymous copy of Facebook, because there are a lot of people who are very sensitive about sharing private information. Uncaring people will experience suffering, warnings and aweful stories about private information abuse, and learn their lesson.
    What’s interesting here for me is, that Blizzards intends so clearly on extreme profits. Maybe a lot of managers in AB have exchanged their seats.

  • Docmdnite

    One misconception I am seeing is that everyone will now know your e-mail, this isn’t the case. Yes you have to tell your friend your e-mail, but say my friend is also realID friends with “Mark Smith”. I can see his friend Mark Smith’s name (which I too wish I could block) but I see nothing else. I can NOT see Mark’s e-mail, I can NOT see what toon or game or realm Mark is on, all I see is Mark Smith. Now I have no intent on using real ID because yes, the e-mail you give to at least 1 person is indeed your login. I have no intention of giving that out to anyone.
     
    Oh and a quickie on your boss looking at the Armory and seeing you were raiding on the day you called out sick… why does your boss know your toon’s name?

  • Shadra

    Brilliant oversight on your part– you don’t have to use it if you don’t want to :) if you do not give anyone your RealID email or friend them, then you don’t show up in the system.
    Also, email addresses are not shown to your RealID friends, only names.
    Considering Blizzard specifically stated in their FAQ (something I recommend actually reading before jumping to your paranoid, angry conclusions) that this was aimed at family, close friends, and coworkers (who would already know your name), why on earth would you want to give your information out to a random stranger in the first place?
    You can still in-game friend people in WoW and not have them show up on your RealID list, it’s an optional system.
    Silly man.

  • Peter S.

    I think there is some underestimation of the added value this provides to the hacked account: in addition to character inventory, now a list of additional Battlenet-wide login e-mails for known close friends are also acquired.

    Targeted phishing just got a whole lot easier.

  • Tremayne

    Well, this made the BBC news website

    http://www.bbc.co.uk/blogs/seealso/2010/06/tech_brief_34.html

    Guess that makes Scott officially famous on this side of the pond :)

  • Docmdnite

    Peter S.: I think there is some underestimation of the added value this provides to the hacked account: in addition to character inventory, now a list of additional Battlenet-wide login e-mails for known close friends are also acquired.Targeted phishing just got a whole lot easier.

     

    You haven’t read anything people have said. The e-mail is needed to add someone to your real ID but NO WHERE is that e-mail displayed. I say again NO WHERE is that e-mail displayed. So a hacker gets into your account, he can’t look at your real ID friends list and then has a list of logins.

    I am not advocating this real ID, I have no plans to use it. I just hate when people criticize something when they don’t know the facts.

  • Peter S.

    Are you sure there’s no way to extract this data?  I’m simply not confident in how this feature will end up being structured.

    (Admittedly, yes, I’m responding from work and thus at a limited capacity in terms of ability to fully read the response chain.)

  • Docmdnite

    Yes I am positive.