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	<title>Comments on: You Got Your Facebook In My Orc Game</title>
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	<link>http://www.brokentoys.org/2010/06/23/you-got-your-facebook-in-my-orc-game/</link>
	<description>Random Comments About Gaming And Tractors</description>
	<lastBuildDate>Thu, 09 Feb 2012 01:02:00 +0000</lastBuildDate>
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		<title>By: Can Second Life Be Saved?</title>
		<link>http://www.brokentoys.org/2010/06/23/you-got-your-facebook-in-my-orc-game/comment-page-3/#comment-31235</link>
		<dc:creator>Can Second Life Be Saved?</dc:creator>
		<pubDate>Thu, 29 Jul 2010 20:07:43 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=4576#comment-31235</guid>
		<description>[...] for saving Second Life? Simple &#8211; turn it into Facebook. No, wait, stop me if you&#8217;ve heard this before. Second Life&#8217;s users, only some of whom were overweight men pretending to be fashionista [...]</description>
		<content:encoded><![CDATA[<p>[...] for saving Second Life? Simple &#8211; turn it into Facebook. No, wait, stop me if you&#8217;ve heard this before. Second Life&#8217;s users, only some of whom were overweight men pretending to be fashionista [...]</p>
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		<title>By: RealID: Blizzard Heard You — Broken Toys</title>
		<link>http://www.brokentoys.org/2010/06/23/you-got-your-facebook-in-my-orc-game/comment-page-2/#comment-31234</link>
		<dc:creator>RealID: Blizzard Heard You — Broken Toys</dc:creator>
		<pubDate>Fri, 09 Jul 2010 17:54:47 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=4576#comment-31234</guid>
		<description>[...] that Blizzard suddenly discovered religion on privacy issues? Of course not. There&#8217;s still some not so minor quibbles with the in-game RealID implementation, the lack of any ability to opt out of publishing in-game character data, and a game client that [...]</description>
		<content:encoded><![CDATA[<p>[...] that Blizzard suddenly discovered religion on privacy issues? Of course not. There&#8217;s still some not so minor quibbles with the in-game RealID implementation, the lack of any ability to opt out of publishing in-game character data, and a game client that [...]</p>
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		<title>By: Blizzard Has Sent You A Friend Request &#171; Vicarious Existence</title>
		<link>http://www.brokentoys.org/2010/06/23/you-got-your-facebook-in-my-orc-game/comment-page-2/#comment-31233</link>
		<dc:creator>Blizzard Has Sent You A Friend Request &#171; Vicarious Existence</dc:creator>
		<pubDate>Wed, 07 Jul 2010 08:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=4576#comment-31233</guid>
		<description>[...] Has Sent You A Friend&#160;Request Blizzard recently implemented its own social network application called RealID, which launched as a totally optional adjunct to World of Warcraft. Two weeks later and the [...]</description>
		<content:encoded><![CDATA[<p>[...] Has Sent You A Friend&nbsp;Request Blizzard recently implemented its own social network application called RealID, which launched as a totally optional adjunct to World of Warcraft. Two weeks later and the [...]</p>
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		<title>By: You Got Your Facebook In Your Message Board About My Orc Game — Broken Toys</title>
		<link>http://www.brokentoys.org/2010/06/23/you-got-your-facebook-in-my-orc-game/comment-page-2/#comment-31232</link>
		<dc:creator>You Got Your Facebook In Your Message Board About My Orc Game — Broken Toys</dc:creator>
		<pubDate>Tue, 06 Jul 2010 17:10:49 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=4576#comment-31232</guid>
		<description>[...] by Scott Jennings on July 6, 2010 &#183; 0 comments   Remember those halcyon, carefree days past, when Blizzard introduced the RealID system for friends lists, saying it was completely optional and that you should only use RealID with your closest friends? [...]</description>
		<content:encoded><![CDATA[<p>[...] by Scott Jennings on July 6, 2010 &middot; 0 comments   Remember those halcyon, carefree days past, when Blizzard introduced the RealID system for friends lists, saying it was completely optional and that you should only use RealID with your closest friends? [...]</p>
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		<title>By: sinij</title>
		<link>http://www.brokentoys.org/2010/06/23/you-got-your-facebook-in-my-orc-game/comment-page-2/#comment-31231</link>
		<dc:creator>sinij</dc:creator>
		<pubDate>Fri, 02 Jul 2010 14:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=4576#comment-31231</guid>
		<description>Yes, RealID is mandatory if you are planning to play Blizzard games. While you can still avoid it in WoW, SC2 was crippled-by-design to make it all but impossible to play with friends without using RealID, I don&#039;t expect new Diablo to be any different.
Did you know that SC2 has no chat rooms and no way to add someone to your friends list unless you use RealID? IT has RealID and automatic Facebook integration if your RealID email address matches Facebook address...
If you use RealId you might as well put &quot;I play WoW&quot; on your resume, because that RealID will do. Good luck getting jobs after that.</description>
		<content:encoded><![CDATA[<p>Yes, RealID is mandatory if you are planning to play Blizzard games. While you can still avoid it in WoW, SC2 was crippled-by-design to make it all but impossible to play with friends without using RealID, I don&#8217;t expect new Diablo to be any different.<br />
Did you know that SC2 has no chat rooms and no way to add someone to your friends list unless you use RealID? IT has RealID and automatic Facebook integration if your RealID email address matches Facebook address&#8230;<br />
If you use RealId you might as well put &#8220;I play WoW&#8221; on your resume, because that RealID will do. Good luck getting jobs after that.</p>
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		<title>By: Michael</title>
		<link>http://www.brokentoys.org/2010/06/23/you-got-your-facebook-in-my-orc-game/comment-page-2/#comment-31230</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Wed, 30 Jun 2010 23:47:21 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=4576#comment-31230</guid>
		<description>&lt;blockquote cite=&quot;comment-42546&quot;&gt;&lt;strong&gt;&lt;a href=&quot;#comment-42546&quot; rel=&quot;nofollow&quot;&gt;Scott Jennings&lt;/a&gt;&lt;/strong&gt;: …this is a WoW blog?&lt;/blockquote&gt;
Good point.  Given it&#039;s not just a wow blog, ex-wow players providing comments makes perfect sense.  My mistake; I clearly lost track of where I was!

&lt;blockquote cite=&quot;comment-42550&quot;&gt;&lt;strong&gt;&lt;a href=&quot;#comment-42550&quot; rel=&quot;nofollow&quot;&gt;Peter S.&lt;/a&gt;&lt;/strong&gt;: I can’t be the only person marveling at the irony of thinking that the best way to handle RealID is to create a fake, disposable identity…&lt;/blockquote&gt;

Yeah, really!  At least you’re aware of it (the irony).  Unfortunately, most people probably aren’t, which is where the concern comes from.  Hopefully with all the bloggers raising a fuss about it, Blizzard will enable some more intuitive privacy features.</description>
		<content:encoded><![CDATA[<blockquote cite="comment-42546"><p><strong><a href="#comment-42546" rel="nofollow">Scott Jennings</a></strong>: …this is a WoW blog?</p></blockquote>
<p>Good point.  Given it&#8217;s not just a wow blog, ex-wow players providing comments makes perfect sense.  My mistake; I clearly lost track of where I was!</p>
<blockquote cite="comment-42550"><p><strong><a href="#comment-42550" rel="nofollow">Peter S.</a></strong>: I can’t be the only person marveling at the irony of thinking that the best way to handle RealID is to create a fake, disposable identity…</p></blockquote>
<p>Yeah, really!  At least you’re aware of it (the irony).  Unfortunately, most people probably aren’t, which is where the concern comes from.  Hopefully with all the bloggers raising a fuss about it, Blizzard will enable some more intuitive privacy features.</p>
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		<title>By: D-0ne</title>
		<link>http://www.brokentoys.org/2010/06/23/you-got-your-facebook-in-my-orc-game/comment-page-2/#comment-31229</link>
		<dc:creator>D-0ne</dc:creator>
		<pubDate>Tue, 29 Jun 2010 20:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=4576#comment-31229</guid>
		<description>&lt;blockquote cite=&quot;comment-42528&quot;&gt;&lt;strong&gt;&lt;a href=&quot;#comment-42528&quot; rel=&quot;nofollow&quot;&gt;geldonyetich&lt;/a&gt;&lt;/strong&gt;: interface&lt;/blockquote&gt;



Dateline &quot;To Catch a Predator&quot; ...  Like Cockroaches.  Things are the way they are.  They ran that show for months three nights a week and they still had the scum bags rolling in one after another for weeks after it aired.</description>
		<content:encoded><![CDATA[<blockquote cite="comment-42528"><p><strong><a href="#comment-42528" rel="nofollow">geldonyetich</a></strong>: interface</p></blockquote>
<p>Dateline &#8220;To Catch a Predator&#8221; &#8230;  Like Cockroaches.  Things are the way they are.  They ran that show for months three nights a week and they still had the scum bags rolling in one after another for weeks after it aired.</p>
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		<title>By: MRR</title>
		<link>http://www.brokentoys.org/2010/06/23/you-got-your-facebook-in-my-orc-game/comment-page-2/#comment-31228</link>
		<dc:creator>MRR</dc:creator>
		<pubDate>Tue, 29 Jun 2010 15:36:28 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=4576#comment-31228</guid>
		<description>If you&#039;re worried about people having access to your real name... why give them your e-mail address and encourage them to send you a RealID friend request?  Just use the old friend system.  RealID is intended to help you communicate with people you &lt;em&gt;already know&lt;/em&gt; in the real world - the kind of people who are &lt;em&gt;already&lt;/em&gt; your friends on facebook and have all of this info already - and it&#039;s your own damn fault if you willingly give out this information to people who are less than responsible with it.  This feature is &lt;em&gt;not&lt;/em&gt; mandatory and you won&#039;t get &lt;em&gt;any&lt;/em&gt; requests unless you go handing out your e-mail address to everyone you know online.  Even then, it&#039;s not hard to ignore and/or decline these friend requests.  No more difficult than it is to do on facebook or other social networks.
The unfortunate thing in my mind is that I think there&#039;s potential with the system, but that it needs more privacy controls in order to really make use of that potential.  I might like for a few of my WoW guild-mates to be able to track me down when I&#039;m playing Starcraft II or Diablo III in the future, but maybe &lt;em&gt;sometimes&lt;/em&gt; I just want to be able to hide from them.  And maybe I don&#039;t want any of them to know my real name.  There&#039;s &lt;em&gt;nothing&lt;/em&gt; forcing me to use the RealID system - contrary to the tone of this article - but there are features of the system that I find appealing.  Not appealing enough to be stupid and irresponsible over, though.</description>
		<content:encoded><![CDATA[<p>If you&#8217;re worried about people having access to your real name&#8230; why give them your e-mail address and encourage them to send you a RealID friend request?  Just use the old friend system.  RealID is intended to help you communicate with people you <em>already know</em> in the real world &#8211; the kind of people who are <em>already</em> your friends on facebook and have all of this info already &#8211; and it&#8217;s your own damn fault if you willingly give out this information to people who are less than responsible with it.  This feature is <em>not</em> mandatory and you won&#8217;t get <em>any</em> requests unless you go handing out your e-mail address to everyone you know online.  Even then, it&#8217;s not hard to ignore and/or decline these friend requests.  No more difficult than it is to do on facebook or other social networks.<br />
The unfortunate thing in my mind is that I think there&#8217;s potential with the system, but that it needs more privacy controls in order to really make use of that potential.  I might like for a few of my WoW guild-mates to be able to track me down when I&#8217;m playing Starcraft II or Diablo III in the future, but maybe <em>sometimes</em> I just want to be able to hide from them.  And maybe I don&#8217;t want any of them to know my real name.  There&#8217;s <em>nothing</em> forcing me to use the RealID system &#8211; contrary to the tone of this article &#8211; but there are features of the system that I find appealing.  Not appealing enough to be stupid and irresponsible over, though.</p>
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		<title>By: JuJutsu</title>
		<link>http://www.brokentoys.org/2010/06/23/you-got-your-facebook-in-my-orc-game/comment-page-2/#comment-31227</link>
		<dc:creator>JuJutsu</dc:creator>
		<pubDate>Tue, 29 Jun 2010 01:16:08 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=4576#comment-31227</guid>
		<description>&lt;blockquote cite=&quot;comment-42546&quot;&gt;&lt;strong&gt;&lt;a href=&quot;#comment-42546&quot; rel=&quot;nofollow&quot;&gt;Scott Jennings&lt;/a&gt;&lt;/strong&gt;:
…this is a WoW blog?
&lt;/blockquote&gt;
 
Of course. And the purpose of your post was to create unnecessary paranoia. Michael saw right through you...</description>
		<content:encoded><![CDATA[<blockquote cite="comment-42546"><p><strong><a href="#comment-42546" rel="nofollow">Scott Jennings</a></strong>:<br />
…this is a WoW blog?
</p></blockquote>
<p> <br />
Of course. And the purpose of your post was to create unnecessary paranoia. Michael saw right through you&#8230;</p>
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		<title>By: ixobelle</title>
		<link>http://www.brokentoys.org/2010/06/23/you-got-your-facebook-in-my-orc-game/comment-page-2/#comment-31226</link>
		<dc:creator>ixobelle</dc:creator>
		<pubDate>Tue, 29 Jun 2010 01:04:31 +0000</pubDate>
		<guid isPermaLink="false">http://brokentoys.org/?p=4576#comment-31226</guid>
		<description>UMMMM, I SEE LINKS TO &quot;CONNECT WITH FACEBOOK&quot; AND &quot;SIGN IN WITH TWITTER&quot; RIGHT WHERE I LEAVE COMMENTS HERE.
UMMM?
ZOMG!</description>
		<content:encoded><![CDATA[<p>UMMMM, I SEE LINKS TO &#8220;CONNECT WITH FACEBOOK&#8221; AND &#8220;SIGN IN WITH TWITTER&#8221; RIGHT WHERE I LEAVE COMMENTS HERE.<br />
UMMM?<br />
ZOMG!</p>
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