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I Can Never Die. I Can Only Watch. Waiting. Waiting. Waiting. As The Wheel Turns. And Time Continues Its Inexorable Path. And I Will Be Here As The World Flickers And Dies. And I Will Remember Hyperjump Is Shift-9.

A Brief History Of Computer Gaming

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Battlecruiser 3000AD, 1997

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Battlecruiser Millenium, 2001

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Universal Combat, 2004

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Universal Combat: A World Apart, 2005

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Universal Combat: Collector’s Edition, 2007

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All Aspect Warfare, 2009

I never have – and never will – design, fund and develop games for the masses. I cater to the same like minded folks who keep buying my games. Invariably, as with all games, you win some, you lose some. Doing what you love and being able to pay your bills so you continue to do just that, is the key to success.

So yeah, go ahead, laugh. Your Pink slip (to go with the Pink tutu) is just around the corner. Me? I get to make games.

— Derek Smart, game developer eternal.