Category Archives: Community

I Was In The Room At The Time, And Yes, That Was A Good Answer!

Someone asked me “So what would you do if you had a forum with 5 million active posters?” and my immediate answer was “Shut it down.”

Never Say Never

According to Garthlik at Warhammer Alliance, Warhammer to get official forums for the new year.

Mark Jacobs, from May of 2008:

Never.

There, I said it (again). :)

I would rather hear William Shatner and Roseanne Barr singing a duet while having my fingernails pulled out one by one while sitting in a pool of molten lava than have Mythic’s own Official Forums for WAR.

How’s that for clarity?

Mark

That would explain why Garthlik’s post was called “The William Shatner and Roseanne Barr Christmas Album”.  (Note that this is still classified as rumor until Mythic makes some sort of announcement. Or, failing that, the faint cries of Roseanne Barr’s wassails can be heard in the distance.)

Can YOU Post On Message Boards? Then An Exciting Career In Community Management Awaits!

EM Stock of SOE explains how community relations is, like, rilly totally awesome, and, like, way cooler than you thought, right?

Do you know HTML and run your own website? It doesn’t matter what the subject matter is. If you can create pages, manipulate graphics and write good text… you do some of what community professionals do every day.

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Have you ever implemented and moderated your own message board or volunteer moderated on someone else’s board? That is incredibly valuable and applicable experience for this line of work. If you have, chances are that you know more than you think you do about online player behaviors and how to handle them. Knowing that stuff is half the battle for community specialists!

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If you’ve ever thrown a contest on your site or ran fun activities for the people who frequent it…you’re again right on par with what community folks have to dream up on a regular basis for their player communities.

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Have you ever played an MMO? Then that’s also a valuable skill for community relations! You’ve talked to people while playing, right? You’re taking the pulse of the community, and can report back on what they had to say! See, it’s really easy! You can do it!

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OK, OK, you caught me, Jean-Luc, I made that last one up. But come on, could you really tell?

I realize that this is really a breezy recruitment letter for new forum moderators, but come on. If I wanted to write a post that was as blatantly insulting to community people as I possibly could, implying that they have no real job skills other than possibly being able to run a web browser, talk to people without drooling, and having a pulse, I couldn’t have done better. I mean, come on, it’s not like taking the pulse of your community has any impact or anything.

It’s EASY! Anyone can do it! ANYONE! Even you, and clearly we in the MMO industry think you’re an idiot. Just, you know, read the article.

Obama Only Posts On The Class Role Forums, Anyway

Send your feedback to Cyberpresident Obama! It’s what Sanya recommends.

I wonder who Obama’s community manager is. Do they post on Free Republic?

What Happens When You Don't Have Official Boards

A case study for your perusal

The Internet: Occasionally Useful!

For example, if you need a ‘new’ name for your guild.

I like “Bat Reason”, myself.

See you in Ultima Online… no, Shadowbane… uh, DAOC… hey, SWG… wait, Horizons…. Vanguard?… Darkfall! YEAH! Totally see you in Darkfall, newb!

It’s nice to know that the rabid hardcore still exist, and still hate you.

So how do these games become more accessible to the drooling masses? Easy! Just implement grinding, level treadmills, restrict any and all competition whatsoever. These systems are intentionally in place to prevent anyone from over-achieving or failing. I recently saw a WoW ad that said “Come join 8 million heroes!” Suddenly every single player is automatically a hero? Essentially, most MMOs are designed so anyone can hop on a game, gain levels and pay $15 US per month for their instant hero status.

These designers don’t want to reward players for their achievements. They just want to make every mouth-breather who logs on think that they’re special, for fear that they’ll quit playing at any sign of disappointment. And even worse, they expect us all to be morons.

Ah, for the days when games violently punched you in the throat and dared you to keep paying them money.

The problem with hardcore PvP games is, as has been often said by myself and others, that while many think they are of the hardcore, few actually are. And while the spectre of being killed repeatedly with no recourse, your home sowed with salt and your guild banners used for tablecloths for the meal of human jerky you kindly donated to may sound nice at first, the bloom tends to fade from the rose when you realize that no, you’re probably never going to be the guys carving the jerky.

Which isn’t to say that Darkfall won’t TOTALLY ROCK YOUR FACE, because honestly I haven’t a clue. But the rhetoric from their fans sure looks familar!

Make Money Fast Through Creative Use Of Flaming!

CEO of Whole Foods trashes competitors and buyout targets anonymously on message boards.

For about eight years until last August, the company confirms, Mr. Mackey [, the CEO of Whole Foods,] posted numerous messages on Yahoo Finance stock forums as Rahodeb. It’s an anagram of Deborah, Mr. Mackey’s wife’s name. Rahodeb cheered Whole Foods’ financial results, trumpeted his gains on the stock and bashed Wild Oats. Rahodeb even defended Mr. Mackey’s haircut when another user poked fun at a photo in the annual report. “I like Mackey’s haircut,” Rahodeb said. “I think he looks cute!”

Yeah, that never happened before. What’s surprising is that it’s apparently a growth industry now.

“The Imperial Senate will no longer be any concern to us… oh, wait.”

Star Wars Galaxies announces formation of player-run Galactic Senate

Basically similar to Team Lead-style programs run by other games (including SWG), but this time with codified in-game presences.

Why Voice Chat In MMOs Could Pose CS Issues

Some things may be a problem.