Hi, Recession!

Farethewell, John Deere Tractors Online, we barely knew ye. (John Deere Tractors Online is what we jokingly told people we were working on. Because, hey, tractors.)

Farethewell, John Deere Tractors Online, we barely knew ye. (John Deere Tractors Online is what we jokingly told people we were working on. Because, hey, tractors.)

So, I’m unemployed today.

Lots of games never ship. I’ve worked on two now. Suffice to say that it is getting old. 🙂

I don’t really want to talk too much here about my last project. As a condition of my severance I can’t discuss a great deal, and anything I say here will most likely be picked up by the MMO news sites (wave, wave!). Plus I’m still a bit sore since I think what we were working on was pretty damned cool (if nothing else, it was *nothing* like World of Warcraft) and I’m a sad panda that it won’t make it out the door.

This is also the first time in almost a decade that I don’t have something already queued up and ready to go the day I pick up my severance package. Which, given today’s climate, is KINDA FRIGHTENING, YOU KNOW? I have some possibilities (most of which involve our entire team – having the proven ability to come up with a client/server MMO prototype in 6 months is Kinda A Big Deal) but nothing definite.

Today I get to file for unemployment, for… um… pretty much the first time, ever.

Whee.

So, tomorrow, I’ll get back to snarky Youtube videos, promise.