Marketing War Is Everywhere Blizzard can stop advertising in addons, but they can’t stop it on websites! “Hey, I like games with orcs. This game has orcs! Sign me up!”
Rights, Profit, Drama The recent Blizzard add-on mess has brought up – in my mind anyway, as well as some others – some age-old questions about player rights in games through exposing a pretty core dichotomy in how people look at online games. On the one side, you have the people who take Blizzard’s
Darkfall Improving, Now In 1999 Instead Of 1997 In Ultima Online’s Publish 13 notes Darkfall’s March 21 notes, Runesabre Tasos notes that availability is improving even though you still can’t technically buy the game, and then goes on to explain: We have been permanently banning all accounts that we detect are using 3d party software
Blizzard: No Charging For Addons Announcement on the official forums Which sucks for these guys. Also, apparently, for this guy, who plans to cease development of a mod which, though donation-ware, has supported him as a full time job. Possibly because his addon has more users than most MMOs. Speculation is that this was sparked
This Just In: Women Exist In The Gaming Industry Tom Chick at Fidgit justifiably lambasts a clueless blog posting. Women are being “left on sidelines” in the “video game revolution”, according to the LA Times… But the real question is – assuming it is, indeed a Bad Thing – what can be done about it? And the answer to this, I
STOP. Mormon time. httpv://www.youtube.com/watch?v=UTlz3FA-Rjg (By the way, in case it’s not obvious, this is actually from an 80’s-era anti-Mormon propaganda video.)